private void InitInventoryPanel()
    {
        var items = _user_inventory.GetItems();

        _total_items_count    = items.Count;
        _creation_items_queue = new Queue <InventoryItemModel>(items);
        SetContentSize();
        _user_inventory.OnIncrease += OnItemIncrease;
        _user_inventory.OnDecrease += OnItemDecrease;
        scroll_panel.onValueChanged.AddListener(OnScroll);
    }