Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        gMRef = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManager>();

        cardRef = GameObject.FindGameObjectWithTag("Card");

        userHandRef = GameObject.FindGameObjectWithTag("User").GetComponentInChildren <UserHand>();

        AIHandRef = GameObject.FindGameObjectWithTag("AI").GetComponentInChildren <UserHand>();

        pileOfCardsRef = GameObject.FindGameObjectWithTag("PileOfCards").GetComponent <PileOfCardsBehaviour>();

        GenerateDeck(deckOfCards);

        pileOfCardsRef.SetDeck(this.gameObject);

        userHandRef.SetDeck(this.gameObject);

        AIHandRef.SetDeck(this.gameObject);
    }