Esempio n. 1
0
 private void RefEnableTime(GameActive gameActive, ref DateTime enableTime, ref DateTime endTime, ref short isEnable)
 {
     try
     {
         gameActive = gameActive ?? new GameActive();
         if (gameActive.ActiveType == FunctionEnum.Gonghui && !string.IsNullOrEmpty(ContextUser.MercenariesID))
         {
             if (gameActive.ActiveId == UserGuild.ActiveID)
             {
                 enableTime = guildBossDate(ContextUser.MercenariesID);
                 endTime    = enableTime.AddMinutes(gameActive.Minutes);
                 guild.GuildBossRefreshStatus();
                 //gameActive.RefreshStatus();
                 if (guild.CombatStatus == CombatStatus.Wait || guild.CombatStatus == CombatStatus.Combat)
                 {
                     isEnable = 1;
                 }
                 else if (guild.CombatStatus == CombatStatus.Over)
                 {
                     isEnable = 2;//已结束
                 }
                 else if (guild.CombatStatus == CombatStatus.Killed)
                 {
                     isEnable = 3;//已被击杀
                 }
                 if (guild.GuildBossInfo != null && !UserHelper.IsCurrentWeek(guild.GuildBossInfo.RefreshDate))
                 {
                     isEnable = 2;
                 }
             }
             else
             {
                 enableTime = gameActive.BeginTime.ToDateTime(DateTime.MinValue);
                 DateTime intervalDate = gameActive.BeginTime.AddMinutes(gameActive.WaitMinutes);
                 endTime = enableTime.AddMinutes(gameActive.Minutes);
                 if (gameActive.ActiveId == 11 && intervalDate < DateTime.Now && DateTime.Now < endTime)
                 {
                     isEnable = 4; //置灰
                 }
                 else
                 {
                     if (DateTime.Now < enableTime)
                     {
                         isEnable = 0;
                     }
                     else if (DateTime.Now > endTime)
                     {
                         isEnable = 2;
                     }
                     else
                     {
                         isEnable = 1;
                     }
                 }
             }
         }
         else
         {
             endTime    = gameActive.EndTime;
             enableTime = gameActive.BeginTime;
             gameActive.RefreshStatus();
             if (gameActive.CombatStatus == CombatStatus.Wait || gameActive.CombatStatus == CombatStatus.Combat)
             {
                 isEnable = 1;
             }
             else if (gameActive.CombatStatus == CombatStatus.Over)
             {
                 isEnable = 2;//已结束
             }
             else if (gameActive.CombatStatus == CombatStatus.Killed)
             {
                 isEnable = 3;//已被击杀
             }
         }
     }
     catch (Exception ex)
     {
         SaveLog(ex);
     }
 }
Esempio n. 2
0
        public override bool TakeAction()
        {
            if (!string.IsNullOrEmpty(ContextUser.MercenariesID) && ContextUser.MercenariesID == guildID)
            {
                if (CombatHelper.GuildBossKill(ContextUser.MercenariesID))
                {
                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                    ErrorInfo = LanguageManager.GetLang().St5405_BossKilled;
                    return(false);
                }
                Stopwatch stopwatch = new Stopwatch();
                stopwatch.Start();
                GameActive gameActive = new ShareCacheStruct <GameActive>().FindKey(_activeId);
                if (gameActive != null)
                {
                    bossPlotID = gameActive.BossPlotID;
                    GuildBossCombat bossCombat = new GuildBossCombat(guildID);
                    if (bossCombat.HasCombat)
                    {
                        _guild = bossCombat.UserGuild;
                        if (_guild != null && _guild.GuildBossInfo != null)
                        {
                            if (_guild.GuildBossInfo.EnableWeek > 0 && _guild.GuildBossInfo.BossLv > 0)
                            {
                                _guild.BeginTime = UserHelper.GuildBossDate(_guild.GuildBossInfo);
                                _guild.EndTime   = _guild.BeginTime.AddMinutes(gameActive.Minutes);
                                CombatStatus combatStatus = _guild.GuildBossRefreshStatus();
                                if (UserHelper.IsCurrentWeek(_guild.BeginTime) &&
                                    UserHelper.IsCurrentWeek(_guild.GuildBossInfo.RefreshDate))
                                {
                                    if (DateTime.Now < _guild.BeginTime)
                                    {
                                        ErrorCode = LanguageManager.GetLang().ErrorCode;
                                        ErrorInfo = LanguageManager.GetLang().St6101_GuildBossNotOpen;
                                        return(false);
                                    }
                                    else if ((combatStatus == CombatStatus.Killed && DateTime.Now < _guild.EndTime) ||
                                             DateTime.Now > _guild.EndTime)
                                    {
                                        ErrorCode = LanguageManager.GetLang().ErrorCode;
                                        ErrorInfo = LanguageManager.GetLang().St6101_GuildBossOver;
                                        return(true);
                                    }
                                }
                                else
                                {
                                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                                    ErrorInfo = LanguageManager.GetLang().St6101_GuildBossSet;
                                    return(false);
                                }

                                if (combatStatus == CombatStatus.Wait || combatStatus == CombatStatus.Combat)
                                {
                                    bossCombat.Append(ContextUser);
                                    BossUser bossUser = bossCombat.GetCombatUser(ContextUser.UserID);
                                    if (bossUser != null)
                                    {
                                        _inspirePercent       = bossUser.InspirePercent;
                                        _reliveInspirePercent = bossUser.ReliveInspirePercent;
                                        _reLiveNum            = bossUser.ReliveNum;
                                    }
                                }
                                List <BossUser> userList = bossCombat.GetCombatUser();
                                _regNum = userList.Count;
                                int recordCount = 0;
                                _bossUserList = userList.GetPaging(_pageIndex, _pageSize, out recordCount);
                            }
                        }
                    }
                    else
                    {
                        UserGuild guild = new ShareCacheStruct <UserGuild>().FindKey(ContextUser.MercenariesID);
                        if (guild != null && guild.GuildBossInfo != null)
                        {
                            if (guild.GuildBossInfo.EnableWeek > 0 && guild.GuildBossInfo.BossLv > 0)
                            {
                                guild.BeginTime = UserHelper.GuildBossDate(guild.GuildBossInfo);
                                guild.EndTime   = guild.BeginTime.AddMinutes(gameActive.Minutes);
                                if (UserHelper.IsCurrentWeek(guild.BeginTime) &&
                                    UserHelper.IsCurrentWeek(guild.GuildBossInfo.RefreshDate))
                                {
                                    if (DateTime.Now < guild.BeginTime.AddMinutes(1))
                                    {
                                        ErrorCode = LanguageManager.GetLang().ErrorCode;
                                        ErrorInfo = LanguageManager.GetLang().St6101_GuildBossNotOpen;
                                        return(false);
                                    }
                                    else
                                    {
                                        ErrorCode = LanguageManager.GetLang().ErrorCode;
                                        ErrorInfo = LanguageManager.GetLang().St6101_GuildBossOver;
                                        return(true);
                                    }
                                }
                                else
                                {
                                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                                    ErrorInfo = LanguageManager.GetLang().St6101_GuildBossSet;
                                    return(false);
                                }
                            }
                        }
                        else
                        {
                            ErrorCode = LanguageManager.GetLang().ErrorCode;
                            ErrorInfo = LanguageManager.GetLang().St6101_GuildBossSet;
                            return(false);
                        }
                    }
                }
                stopwatch.Stop();
                new BaseLog().SaveLog("公会boss6101所需时间:" + stopwatch.Elapsed.TotalMilliseconds + "ms");
            }
            return(true);
        }