public bool NetHandle_Editor_SelectionChanged(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.SV_Editor_SelectionChanged received ({0}, inst count: {1}).", c.Buffer.Length, count); _instances.Clear(); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); _instances.Add(instID); } MeshGrid.Dispatcher.Invoke(new Action(() => { ClearAllSelectionsAndHighlightedObjects(); var meshes = HighlightMeshes(_instances, Colors.PaleTurquoise); foreach (var mesh in meshes) { var matLst = HighlightMaterialByMesh(mesh, Colors.PaleTurquoise); foreach (var mat in matLst) HighlightTextureByMaterial(mat, Colors.PaleTurquoise); } })); return true; }
private bool NetHandle_Editor_SelectionChanged(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.SV_Editor_SelectionChanged received ({0}, inst count: {1}).", c.Buffer.Length, count); _instances.Clear(); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); _instances.Add(instID); } MeshGrid.Dispatcher.Invoke(new Action(() => { ClearAllSelectionsAndHighlightedObjects(); var meshes = HighlightMeshes(_instances, Colors.PaleTurquoise); foreach (var mesh in meshes) { var matLst = HighlightMaterialByMesh(mesh, Colors.PaleTurquoise); foreach (var mat in matLst) { HighlightTextureByMaterial(mat, Colors.PaleTurquoise); } } })); return(true); }
public bool NetHandle_FrameData_Material(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Material received ({0}).", c.Buffer.Length); var materials = new ObservableCollection <MaterialObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new MaterialObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.ShaderName = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List <int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } materials.Add(m); } MaterialGrid.Dispatcher.Invoke(new Action(() => { title_material.Text = string.Format("Materials ({0})", materials.Count); MaterialGrid.DataContext = materials; })); return(true); }
public bool NetHandle_FrameDataV2_Names(eNetCmd cmd, UsCmd c) { MeshGrid.Dispatcher.Invoke(new Action(() => { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2_Names [b]({0} got)[/b].", count); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); string instName = c.ReadString(); foreach (var item in MeshGrid.Items) { MeshObject mo = item as MeshObject; if (mo != null && mo.InstID == instID) { mo.Name = instName; } } } MeshGrid.Items.Refresh(); })); return(true); }
public bool NetHandle_FrameData_Texture(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Texture received ({0}).", c.Buffer.Length); var textures = new ObservableCollection <TextureObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new TextureObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.PixelSize = c.ReadString(); m.MemSize = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List <int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } textures.Add(m); } TextureGrid.Dispatcher.Invoke(new Action(() => { title_texture.Text = string.Format("Textures ({0})", textures.Count); TextureGrid.DataContext = textures; })); return(true); }
public static List<int> ReadIntList(UsCmd c) { List<int> ret = new List<int>(); int count = c.ReadInt32 (); for (int i = 0; i < count; i++) { ret.Add(c.ReadInt32()); } return ret; }
public static List <int> ReadIntList(UsCmd c) { List <int> intList = new List <int>(); int num = c.ReadInt32(); for (int index = 0; index < num; ++index) { intList.Add(c.ReadInt32()); } return(intList); }
public static List <int> ReadIntList(UsCmd c) { List <int> ret = new List <int>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { ret.Add(c.ReadInt32()); } return(ret); }
public UsLogPacket(UsCmd c) { SeqID = (ushort)c.ReadInt16(); LogType = (UsLogType)c.ReadInt32(); Content = c.ReadString(); RealtimeSinceStartup = c.ReadFloat(); }
private bool NetHandle_FlyToObject(eNetCmd cmd, UsCmd c) { int instID = c.ReadInt32(); UsEditorNotifer.Instance.PostMessage_FlyToObject(instID); return(true); }
private bool Handle_ExecCommandResponse(eNetCmd cmd, UsCmd c) { int code = c.ReadInt32(); UsLogging.Printf(string.Format("command executing result: [b]{0}[/b]", code)); return(true); }
private bool Handle_ExecCommandResponse(eNetCmd cmd, UsCmd c) { int code = c.ReadInt32(); NetUtil.Log("command executing result: [b]{0}[/b]", code); return(true); }
bool NetHandle_StartAnalysePixels(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; ++i ) { string msg = c.ReadString(); UsLogging.Printf(msg); } return true; }
bool NetHandle_StartAnalysePixels(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; ++i) { string msg = c.ReadString(); UsLogging.Printf(msg); } return(true); }
private bool NetHandle_FrameDataV2_Meshes(eNetCmd cmd, UsCmd c) { MeshGrid.Dispatcher.Invoke(new Action(() => { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2_Meshes [b]({0} got)[/b].", count); for (int i = 0; i < count; i++) { var m = new MeshObject(); m.InstID = c.ReadInt32(); m.VertCnt = c.ReadInt32(); m.TriCnt = c.ReadInt32(); m.MatCnt = c.ReadInt32(); m.Size = c.ReadFloat(); ((ObservableCollection <MeshObject>)(MeshGrid.DataContext)).Add(m); } })); return(true); }
bool NetHandle_StressTestResult(eNetCmd cmd, UsCmd c) { string name = c.ReadString(); int avgMS = c.ReadInt32(); int maxMS = c.ReadInt32(); int drawcall = c.ReadInt32(); int parCount = c.ReadInt32(); EffectGrid.Dispatcher.Invoke(new Action(() => { foreach (var item in EffectGrid.Items) { EffectObject mo = item as EffectObject; if (mo != null && mo.Name == name) { if (_highlighted != null) { DataGridUtil.ClearHighlighted(EffectGrid, _highlighted); } mo.MSAvg = avgMS; mo.MSMax = maxMS; mo.DrawCallCount = drawcall; mo.TotalParticles = parCount; DataGridUtil.MarkAsHighlighted(EffectGrid, item, Colors.Chartreuse); _highlighted = mo; break; } } })); RunNextEffectStressTest(); return(true); }
bool NetHandle_QuerySwitchesResponse(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; i++) { string name = c.ReadString(); string path = c.ReadString(); short initVal = c.ReadInt16(); _switchersPanel.Dispatcher.Invoke(new Action(() => { AddSwitcher(name, path, initVal != 0); })); } return true; }
bool NetHandle_QuerySlidersResponse(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; i++) { string name = c.ReadString(); float minVal = c.ReadFloat(); float maxVal = c.ReadFloat(); float initVal = c.ReadFloat(); _slidersPanel.Dispatcher.Invoke(new Action(() => { AddSlider(name, minVal, maxVal, initVal); })); } return true; }
bool NetHandle_QuerySwitchesResponse(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; i++) { string name = c.ReadString(); string path = c.ReadString(); short initVal = c.ReadInt16(); _switchersPanel.Dispatcher.Invoke(new Action(() => { AddSwitcher(name, path, initVal != 0); })); } return(true); }
bool NetHandle_StressTestNames(eNetCmd cmd, UsCmd c) { var effects = new ObservableCollection <EffectObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var e = new EffectObject(); e.Name = c.ReadString(); effects.Add(e); } EffectGrid.Dispatcher.Invoke(new Action(() => { EffectGrid.DataContext = effects; })); return(true); }
bool NetHandle_QuerySlidersResponse(eNetCmd cmd, UsCmd c) { int count = c.ReadInt32(); for (int i = 0; i < count; i++) { string name = c.ReadString(); float minVal = c.ReadFloat(); float maxVal = c.ReadFloat(); float initVal = c.ReadFloat(); _slidersPanel.Dispatcher.Invoke(new Action(() => { AddSlider(name, minVal, maxVal, initVal); })); } return(true); }
public bool NetHandle_FrameDataV2(eNetCmd cmd, UsCmd c) { int var = c.ReadInt32(); float f1 = c.ReadFloat(); f1 = c.ReadFloat(); f1 = c.ReadFloat(); var meshList = UsCmdUtil.ReadIntList(c); var materialList = UsCmdUtil.ReadIntList(c); var textureList = UsCmdUtil.ReadIntList(c); MeshGrid.Dispatcher.Invoke(new Action(() => { if (MeshGrid.DataContext == null) { MeshGrid.DataContext = new ObservableCollection <MeshObject>(); } else { ((ObservableCollection <MeshObject>)(MeshGrid.DataContext)).Clear(); } title_mesh.Text = string.Format("Meshes ({0})", meshList.Count); })); { UsCmd req = new UsCmd(); req.WriteNetCmd(eNetCmd.CL_FrameV2_RequestMeshes); UsCmdUtil.WriteIntList(req, meshList); NetManager.Instance.Send(req); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2 [b]({0} meshes expected)[/b].", meshList.Count); } { UsCmd req = new UsCmd(); req.WriteNetCmd(eNetCmd.CL_FrameV2_RequestNames); UsCmdUtil.WriteIntList(req, meshList); NetManager.Instance.Send(req); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2 [b]({0} names expected)[/b].", meshList.Count); } return(true); }
public bool NetHandle_RequestStackData(eNetCmd cmd, UsCmd c) { int instID = c.ReadInt32(); string str = c.ReadString(); Debug.Log((object)string.Format("NetHandle_RequestStackData instanceID={0} className={1}", (object)instID, (object)str)); ResourceRequestInfo allocInfo = ResourceTracker.Instance.GetAllocInfo(instID); UsCmd cmd1 = new UsCmd(); cmd1.WriteNetCmd(eNetCmd.SV_QueryStacksResponse); if (allocInfo == null) { cmd1.WriteString("<no_callstack_available>"); } else { cmd1.WriteString(ResourceTracker.Instance.GetStackTrace(allocInfo)); } UsNet.Instance.SendCommand(cmd1); return(true); }
public bool NetHandle_RequestStackData(eNetCmd cmd, UsCmd c) { int instanceID = c.ReadInt32(); string className = c.ReadString(); UnityEngine.Debug.Log(string.Format("NetHandle_RequestStackData instanceID={0} className={1}", instanceID, className)); ResourceRequestInfo requestInfo = ResourceTracker.Instance.GetAllocInfo(instanceID); UsCmd pkt = new UsCmd(); pkt.WriteNetCmd(eNetCmd.SV_QueryStacksResponse); if (requestInfo == null) { pkt.WriteString("<no_callstack_available>"); } else { pkt.WriteString(ResourceTracker.Instance.GetStackTrace(requestInfo)); } UsNet.Instance.SendCommand(pkt); return(true); }
bool NetHandle_StressTestNames(eNetCmd cmd, UsCmd c) { var effects = new ObservableCollection<EffectObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var e = new EffectObject(); e.Name = c.ReadString(); effects.Add(e); } EffectGrid.Dispatcher.Invoke(new Action(() => { EffectGrid.DataContext = effects; })); return true; }
bool NetHandle_StressTestResult(eNetCmd cmd, UsCmd c) { string name = c.ReadString(); int avgMS = c.ReadInt32(); int maxMS = c.ReadInt32(); int drawcall = c.ReadInt32(); int parCount = c.ReadInt32(); EffectGrid.Dispatcher.Invoke(new Action(() => { foreach (var item in EffectGrid.Items) { EffectObject mo = item as EffectObject; if (mo != null && mo.Name == name) { if (_highlighted != null) { DataGridUtil.ClearHighlighted(EffectGrid, _highlighted); } mo.MSAvg = avgMS; mo.MSMax = maxMS; mo.DrawCallCount = drawcall; mo.TotalParticles = parCount; DataGridUtil.MarkAsHighlighted(EffectGrid, item, Colors.Chartreuse); _highlighted = mo; break; } } })); RunNextEffectStressTest(); return true; }
public bool NetHandle_RequestStackSummary(eNetCmd cmd, UsCmd c) { string str = c.ReadString(); if (string.IsNullOrEmpty(str)) { return(false); } if (str.Equals("begin")) { this._stackUnavailableDict.Clear(); return(true); } if (str.Equals("end")) { Debug.Log((object)"Stack Category Statistical Information:"); int num1 = 0; int num2 = 0; int bytes1 = 0; int bytes2 = 0; int num3 = c.ReadInt32(); for (int index = 0; index < num3; ++index) { string key = c.ReadString(); List <ResourceTracker.stackParamater> stackParamaterList; this._stackUnavailableDict.TryGetValue(key, out stackParamaterList); if (stackParamaterList != null) { int num4 = c.ReadInt32(); int bytes3 = c.ReadInt32(); num1 += num4; bytes1 += bytes3; num2 += stackParamaterList.Count; int bytes4 = 0; foreach (ResourceTracker.stackParamater stackParamater in stackParamaterList) { bytes4 += stackParamater.Size; } bytes2 += bytes4; Debug.Log((object)string.Format("[{0} =({1}/{2},{3}/{4})]", (object)key, (object)stackParamaterList.Count, (object)num4, (object)ResourceTrackerConst.FormatBytes(bytes4), (object)ResourceTrackerConst.FormatBytes(bytes3))); } } Debug.Log((object)string.Format("[total =({0}/{1},{2}/{3})]", (object)num2, (object)num1, (object)ResourceTrackerConst.FormatBytes(bytes2), (object)ResourceTrackerConst.FormatBytes(bytes1))); return(true); } string key1 = str; int num5 = c.ReadInt32(); for (int index = 0; index < num5; ++index) { int instID = c.ReadInt32(); int num1 = c.ReadInt32(); if (ResourceTracker.Instance.GetAllocInfo(instID) == null) { if (!this._stackUnavailableDict.ContainsKey(key1)) { this._stackUnavailableDict.Add(key1, new List <ResourceTracker.stackParamater>()); } List <ResourceTracker.stackParamater> stackParamaterList; this._stackUnavailableDict.TryGetValue(key1, out stackParamaterList); stackParamaterList.Add(new ResourceTracker.stackParamater() { InstanceID = instID, Size = num1 }); } } return(true); }
public bool NetHandle_RequestStackSummary(eNetCmd cmd, UsCmd c) { string flag = c.ReadString(); if (string.IsNullOrEmpty(flag)) { return(false); } if (flag.Equals("begin")) { _stackUnavailableDict.Clear(); return(true); } if (flag.Equals("end")) { UnityEngine.Debug.Log("Stack Category Statistical Information:"); //NetUtil.Log("堆栈类型统计信息:"); int totalCount = 0; int unavailableTotalCount = 0; int totalSize = 0; int unavailableTotalSize = 0; int categoryCount = c.ReadInt32(); for (int i = 0; i < categoryCount; i++) { string category = c.ReadString(); List <stackParamater> unavailableList; _stackUnavailableDict.TryGetValue(category, out unavailableList); if (unavailableList != null) { int CategoryCount = c.ReadInt32(); int CategorySize = c.ReadInt32(); totalCount += CategoryCount; totalSize += CategorySize; unavailableTotalCount += unavailableList.Count; int categoryTotalSize = 0; foreach (var info in unavailableList) { categoryTotalSize += info.Size; } unavailableTotalSize += categoryTotalSize; UnityEngine.Debug.Log(string.Format("[{0} =({1}/{2},{3}/{4})]", category, unavailableList.Count, CategoryCount, ResourceTrackerConst.FormatBytes(categoryTotalSize), ResourceTrackerConst.FormatBytes(CategorySize))); //NetUtil.Log("【{0} =({1}/{2},{3}/{4})】", category, unavailableList.Count, CategoryCount, ResourceTrackerConst.FormatBytes(categoryTotalSize), ResourceTrackerConst.FormatBytes(CategorySize)); } } UnityEngine.Debug.Log(string.Format("[total =({0}/{1},{2}/{3})]", unavailableTotalCount, totalCount, ResourceTrackerConst.FormatBytes(unavailableTotalSize), ResourceTrackerConst.FormatBytes(totalSize))); //NetUtil.Log("【total =({0}/{1},{2}/{3})】", unavailableTotalCount, totalCount, ResourceTrackerConst.FormatBytes(unavailableTotalSize), ResourceTrackerConst.FormatBytes(totalSize)); return(true); } string className = flag; int count = c.ReadInt32(); for (int i = 0; i < count; i++) { int instanceID = c.ReadInt32(); int size = c.ReadInt32(); ResourceRequestInfo requestInfo = ResourceTracker.Instance.GetAllocInfo(instanceID); if (requestInfo == null) { if (!_stackUnavailableDict.ContainsKey(className)) { _stackUnavailableDict.Add(className, new List <stackParamater>()); } List <stackParamater> stackUnavailableList; _stackUnavailableDict.TryGetValue(className, out stackUnavailableList); stackParamater info = new stackParamater(); info.InstanceID = instanceID; info.Size = size; stackUnavailableList.Add(info); } } return(true); }
public bool NetHandle_FrameDataV2_Meshes(eNetCmd cmd, UsCmd c) { MeshGrid.Dispatcher.Invoke(new Action(() => { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2_Meshes [b]({0} got)[/b].", count); for (int i = 0; i < count; i++) { var m = new MeshObject(); m.Visible = true; m.InstID = c.ReadInt32(); m.VertCnt = c.ReadInt32(); m.TriCnt = c.ReadInt32(); m.MatCnt = c.ReadInt32(); m.Size = c.ReadFloat(); ((ObservableCollection<MeshObject>)(MeshGrid.DataContext)).Add(m); } })); return true; }
public bool NetHandle_FrameDataV2_Names(eNetCmd cmd, UsCmd c) { MeshGrid.Dispatcher.Invoke(new Action(() => { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2_Names [b]({0} got)[/b].", count); for (int i = 0; i < count; i++) { int instID = c.ReadInt32(); string instName = c.ReadString(); foreach (var item in MeshGrid.Items) { MeshObject mo = item as MeshObject; if (mo != null && mo.InstID == instID) { mo.Name = instName; } } } MeshGrid.Items.Refresh(); })); return true; }
public bool NetHandle_FrameDataV2(eNetCmd cmd, UsCmd c) { int var = c.ReadInt32(); float f1 = c.ReadFloat(); f1 = c.ReadFloat(); f1 = c.ReadFloat(); var meshList = UsCmdUtil.ReadIntList(c); var materialList = UsCmdUtil.ReadIntList(c); var textureList = UsCmdUtil.ReadIntList(c); MeshGrid.Dispatcher.Invoke(new Action(() => { if (MeshGrid.DataContext == null) { MeshGrid.DataContext = new ObservableCollection<MeshObject>(); } else { ((ObservableCollection<MeshObject>)(MeshGrid.DataContext)).Clear(); } })); { UsCmd req = new UsCmd(); req.WriteNetCmd(eNetCmd.CL_FrameV2_RequestMeshes); UsCmdUtil.WriteIntList(req, meshList); NetManager.Instance.Send(req); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2 [b]({0} meshes expected)[/b].", meshList.Count); } { UsCmd req = new UsCmd(); req.WriteNetCmd(eNetCmd.CL_FrameV2_RequestNames); UsCmdUtil.WriteIntList(req, meshList); NetManager.Instance.Send(req); UsLogging.Printf("eNetCmd.NetHandle_FrameDataV2 [b]({0} names expected)[/b].", meshList.Count); } return true; }
private bool Handle_ExecCommandResponse(eNetCmd cmd, UsCmd c) { NetUtil.Log("command executing result: [b]{0}[/b]", (object)c.ReadInt32()); return(true); }
public bool NetHandle_FrameData_Material(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Material received ({0}).", c.Buffer.Length); var materials = new ObservableCollection<MaterialObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new MaterialObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.ShaderName = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List<int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } materials.Add(m); } MaterialGrid.Dispatcher.Invoke(new Action(() => { title_material.Text = string.Format("Materials ({0})", materials.Count); MaterialGrid.DataContext = materials; })); return true; }
public bool NetHandle_FrameData_Texture(eNetCmd cmd, UsCmd c) { UsLogging.Printf("eNetCmd.Handle_FrameData_Texture received ({0}).", c.Buffer.Length); var textures = new ObservableCollection<TextureObject>(); int count = c.ReadInt32(); for (int i = 0; i < count; i++) { var m = new TextureObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.PixelSize = c.ReadString(); m.MemSize = c.ReadString(); m.RefCnt = c.ReadInt32(); m.RefList = new List<int>(); for (int k = 0; k < m.RefCnt; k++) { int owner = c.ReadInt32(); m.RefList.Add(owner); } textures.Add(m); } TextureGrid.Dispatcher.Invoke(new Action(() => { title_texture.Text = string.Format("Textures ({0})", textures.Count); TextureGrid.DataContext = textures; })); return true; }
private bool Handle_ExecCommandResponse(eNetCmd cmd, UsCmd c) { int code = c.ReadInt32(); UsLogging.Printf(string.Format("command executing result: [b]{0}[/b]", code)); return true; }
private bool NetHandle_FrameData_Mesh(eNetCmd cmd, UsCmd c) { short subCmd = c.ReadInt16(); switch ((eSubCmd_TransmitStage)subCmd) { case eSubCmd_TransmitStage.DataBegin: { MeshGrid.Dispatcher.Invoke(new Action(() => { if (_meshes == null) { _meshes = new ObservableCollection <MeshObject>(); } else { _meshes.Clear(); } _meshExpectedCount = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameData_Mesh [b](DataBegin)[/b] ({0}).", _meshExpectedCount); })); } break; case eSubCmd_TransmitStage.DataSlice: { int count = c.ReadInt32(); UsLogging.Printf("eNetCmd.NetHandle_FrameData_Mesh [b](DataSlice)[/b] ({0}).", count); if (count > 0) { MeshGrid.Dispatcher.Invoke(new Action(() => { for (int i = 0; i < count; i++) { var m = new MeshObject(); m.InstID = c.ReadInt32(); m.Name = c.ReadString(); m.VertCnt = c.ReadInt32(); m.MatCnt = c.ReadInt32(); m.Size = (float)c.ReadFloat(); _meshes.Add(m); } })); } } break; case eSubCmd_TransmitStage.DataEnd: { UsLogging.Printf("eNetCmd.NetHandle_FrameData_Mesh [b](DataEnd)[/b] (expected: {0} actual: {1}).", _meshExpectedCount, _meshes.Count); if (_meshExpectedCount != _meshes.Count) { UsLogging.Printf(LogWndOpt.Bold, "The actually received mesh count is mismatched with expected."); } MeshGrid.Dispatcher.Invoke(new Action(() => { title_mesh.Text = string.Format("Meshes ({0})", _meshes.Count); MeshGrid.DataContext = _meshes; })); } break; default: break; } return(true); }
private bool NetHandle_FlyToObject(eNetCmd cmd, UsCmd c) { int instID = c.ReadInt32 (); UsEditorNotifer.Instance.PostMessage_FlyToObject (instID); return true; }