public static void LoadUpgradesText() { UpgradesSystem.SetPD(savedPDLv); UpgradesSystem.SetPS(savedPSLv); UpgradesSystem.SetFR(savedFRLv); UpgradesSystem.SetAS(savedASLv); UpgradesSystem.SetMultiplier(savedMultiplier); UpgradesSystem.SetTitaniumObtained(); }
public void BuyFR() { FindObjectOfType <AudioManager>().Play("Click"); if (Weapon.scrapsNum >= UpgradesSystem.CalculateScrapsCost(Weapon.fireRate.ToString())) { Weapon.scrapsNum -= UpgradesSystem.CalculateScrapsCost(Weapon.fireRate.ToString()); Weapon.fireRate += 1f; } Saving.SaveState(); Saving.LoadState(); Saving.LoadUpgradesText(); Saving.LoadScrapsText(); }
public void BuyAS() { FindObjectOfType <AudioManager>().Play("Click"); if (Saving.savedTitaniumHolder >= UpgradesSystem.CalculateTitaniumCost(Weapon.asteroidScrap.ToString())) { Saving.savedTitaniumHolder -= UpgradesSystem.CalculateTitaniumCost(Weapon.asteroidScrap.ToString()); Weapon.asteroidScrap += 1f; } Saving.SaveState(); Saving.LoadState(); Saving.LoadUpgradesText(); Saving.LoadTitaniumText(); Saving.LoadScrapsText(); }