public void setNewStats(UpgradeMonsters.Stats newStats) { formerHealth = newStats.health; m_health = formerHealth; formerSpeed = newStats.speed; m_speed = formerSpeed; armor = newStats.armor; slowResist = newStats.slowResist; poisonResist = newStats.poisonResist; cost = newStats.cost; incomeIncrease = newStats.incomeIncrease; }
public void upgrade(int level) { if (script == null) { script = GameObject.Find ("Board").GetComponent<UpgradeMonsters> (); setNewStats (script.getNewStats (type, level)); } }