Esempio n. 1
0
        public void AddUpdate(IEnumerable <TTrigger> incomming, UpdateFunction <TTrigger> function, IEnumerable <TTrigger> potentialTriggers)
        {
            if (!UpdaterToNodeDictionary.TryGetValue(function.Updater, out var node))
            {
                node = new UpdateNode <TTrigger>(function);
                UpdaterToNodeDictionary.Add(function.Updater, node);
            }

            node.NodeRegisterCount++;
            node.AddName(function.Name);
            foreach (var inc in incomming)
            {
                if (node.AddIncomming(inc))
                {
                    TriggerToTriggeredNodesDictionary.Add(inc, node);
                }
            }

            foreach (var inc in potentialTriggers)
            {
                if (node.AddOutgoing(inc))
                {
                    TriggerToTriggeringNodesDictionary.Add(inc, node);
                }
            }
        }
Esempio n. 2
0
        public void RemoveUpdate(UpdateFunction <TTrigger> function)
        {
            if (!UpdaterToNodeDictionary.TryGetValue(function.Updater, out var node))
            {
                return;
            }

            node.NodeRegisterCount--;
            if (node.NodeRegisterCount > 0)
            {
                return;
            }

            foreach (var trigger in node.IncommingTriggers)
            {
                TriggerToTriggeredNodesDictionary.Remove(trigger, node);
            }
            foreach (var trigger in node.OutgoingTriggers)
            {
                TriggerToTriggeringNodesDictionary.Remove(trigger, node);
            }
        }