Esempio n. 1
0
        private void HandleUpdateGuildMemberAtServer(MessageHandlerData messageHandler)
        {
            long connectionId = messageHandler.ConnectionId;
            UpdateSocialMemberMessage message = messageHandler.ReadMessage <UpdateSocialMemberMessage>();

            if (mapServerConnectionIds.Contains(connectionId))
            {
                foreach (long mapServerConnectionId in mapServerConnectionIds)
                {
                    if (mapServerConnectionId != connectionId)
                    {
                        ServerSendPacket(mapServerConnectionId, DeliveryMethod.ReliableOrdered, MMOMessageTypes.UpdateGuildMember, message);
                    }
                }
            }
        }
Esempio n. 2
0
        private void HandleUpdatePartyMemberAtServer(LiteNetLibMessageHandler messageHandler)
        {
            long connectionId = messageHandler.connectionId;
            UpdateSocialMemberMessage message = messageHandler.ReadMessage <UpdateSocialMemberMessage>();

            if (mapServerConnectionIds.Contains(connectionId))
            {
                foreach (long mapServerConnectionId in mapServerConnectionIds)
                {
                    if (mapServerConnectionId != connectionId)
                    {
                        ServerSendPacket(mapServerConnectionId, SendOptions.ReliableOrdered, MMOMessageTypes.UpdatePartyMember, message);
                    }
                }
            }
        }
Esempio n. 3
0
        private void HandleUpdateGuildMember(MessageHandlerData messageHandler)
        {
            long connectionId = messageHandler.ConnectionId;
            UpdateSocialMemberMessage message = messageHandler.ReadMessage <UpdateSocialMemberMessage>();

            if (MapServerPeers.ContainsKey(connectionId))
            {
                foreach (long mapServerConnectionId in MapServerPeers.Keys)
                {
                    if (mapServerConnectionId != connectionId)
                    {
                        SendPacket(mapServerConnectionId, 0, DeliveryMethod.ReliableOrdered, MMOMessageTypes.UpdateGuildMember, (writer) => writer.PutValue(message));
                    }
                }
            }
        }