Esempio n. 1
0
        public static void CheckMaxClientCount()
        {
            lock (m_syncRoot)
            {
                if (m_fulled)
                {
                    return;
                }
            }

            if (GameGlobal.PlayerMgr.Count >= GameServerConfig.Configuration.MaxClients)
            {
                lock (m_syncRoot)
                {
                    if (m_fulled == false)
                    {
                        ClientMgr.Instance.ForEach(client =>
                        {
                            UpdateServerFullPacket pkg = new UpdateServerFullPacket();

                            client.SendTcp(pkg);
                        });
                    }

                    m_fulled = true;

                    m_timer.Interval  = 300 * 1000;
                    m_timer.Elapsed  += new ElapsedEventHandler(m_timer_Elapsed);
                    m_timer.AutoReset = true;
                    m_timer.Start();
                }
            }
        }
Esempio n. 2
0
        public static void CheckMaxClientCount(GatewayClient client)
        {
            lock (m_syncRoot)
            {
                if (Fulled)
                {
                    //TODO: 服务器已满 请求中心服务器更换网关

                    ChangeGatewayPacket pkg = new ChangeGatewayPacket();

                    pkg.ClientID = client.ClientID;

                    GatewayGlobal.Send2Center(pkg, client);

                    return;
                }
            }

            if (ClientMgr.Instance.ClientCount >= GatewayServerConfig.Configuration.MaxClients)
            {
                lock (m_syncRoot)
                {
                    Fulled = true;

                    //TODO: 通知中心服务器此网关已满 并N分钟后重置为未满

                    UpdateServerFullPacket pkg = new UpdateServerFullPacket();

                    pkg.ClientID = client.ClientID;

                    GatewayGlobal.Send2Center(pkg, client);

                    m_timer.Interval  = 300 * 1000;
                    m_timer.Elapsed  += new ElapsedEventHandler(m_timer_Elapsed);
                    m_timer.AutoReset = true;
                    m_timer.Start();
                }
            }
            else
            {
                //TODO: 通知客户端登陆

                NoticeLoginPacket pkg = new NoticeLoginPacket();

                client.SendTcp(pkg);
            }
        }
Esempio n. 3
0
        protected override void SaveClient(ClientBase client)
        {
            base.SaveClient(client);

            GatewayClient c = (GatewayClient)client;

            GatewayGlobal.PlayerClientMgr.Add(c.ClientID, c);

            if (Fulled)
            {
                ConnectOtherGatewayPacket pkg = new ConnectOtherGatewayPacket();
                pkg.GatewayID = GatewayGlobal.GatewayID;
                pkg.ClientID  = ((GatewayClient)client).ClientID;
                GatewayGlobal.CenterServer.SendTCP(pkg);

                return;
            }
            else if (GatewayGlobal.PlayerClientMgr.Count > GatewayServerConfig.Configuration.MaxClients)
            {
                UpdateServerFullPacket pkg = new UpdateServerFullPacket();

                pkg.GatewayID = GatewayGlobal.GatewayID;
                pkg.ClientID  = ((GatewayClient)client).ClientID;

                GatewayGlobal.CenterServer.SendTCP(pkg);

                Fulled = true;

                m_timer          = new System.Timers.Timer(GatewayServerConfig.Configuration.FullInterval * 1000);
                m_timer.Elapsed += new System.Timers.ElapsedEventHandler(m_timer_Elapsed);
                m_timer.Start();
            }
            else
            {
                NoticeLoginPacket pkg = new NoticeLoginPacket();

                client.SendTcp(pkg);
            }
        }