Esempio n. 1
0
        private void UpdatePelletScore()
        {
            if (Score >= MaxScore)
            {
                EndGame(true);
            }
            else
            {
                Pellet.Update();

                UpdateScoreSignal.Dispatch(++Score);
            }
        }
Esempio n. 2
0
 /// <summary>
 /// Execute command
 /// </summary>
 public override void Execute()
 {
     PlayerStartsService.Score += EnemyView.ScoreValue;
     UpdateScoreSignal.Dispatch();
 }
Esempio n. 3
0
 /// <summary>
 /// On register mediator
 /// </summary>
 public override void OnRegister()
 {
     CompleteLevelSignal.AddListener(() => { View.gameObject.SetActive(false); });
     GameOverSignal.AddListener(() => { View.gameObject.SetActive(false); });
     UpdateScoreSignal.AddListener(() => View.UpdateScore(PlayerStartsService.Score));
 }