void Start()
 {
     meshFilter        = this.GetComponent <MeshFilter>();
     polygonCollider2D = this.GetComponent <PolygonCollider2D>();
     boxCollider2D     = this.GetComponent <BoxCollider2D>();
     meshRenderer      = this.GetComponent <MeshRenderer>();
     updateDetecter    = new UpdateDetecter(this.gameObject);
     updateDetecter.Reset();
     meshFilter.mesh = null;
     MakePolygonMesh();
 }
Esempio n. 2
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 void Start()
 {
     updateDetecter = new UpdateDetecter(this);
     CheckUpdate();
 }