Esempio n. 1
0
    public override void Init()
    {
        Debug.Log("Init UpdatableModuleBase");

        updatables = new List <IUpdatable>();
        base.Init();
        GameObject obj = new GameObject();

        obj.name = "UpdatableTimer";
        //GameObject.Instantiate(obj);
        _handler = obj.AddComponent <UpdatableTimer>();
        _handler.Init(Update);
    }