public void Is_Given_The_Control_Then_Create_Returns_Un_Ordered_List(UnorderedListControlFactory factory)
        {
            var control = BuildUnorderedListItemControl();

            var actual = factory.Create(control) as UnorderedList;

            actual.Should().NotBeNull();
            actual.Items.Any().Should().BeTrue();
        }
        public void Is_Given_An_Item_Of_Type_Unordered_List_Then_Is_Valid_Returns_True(UnorderedListControlFactory factory)
        {
            var control = BuildUnorderedListItemControl();

            var actual = factory.IsValid(control);

            actual.Should().BeTrue();
        }