public override void UnlockList(UnlockListAction.WatchList buffer)
        {
            base.UnlockList(buffer);
            this.treeViewWatches.Model = new WatchTreeModel(buffer);

            this._userWatches = "";

            foreach (TreeNodeAdv node in this.treeViewWatches.Root.Children)
            {
                WatchNode watchNode = node.Tag as WatchNode;
                if (watchNode != null) { this._userWatches += watchNode.Variable + "#"; }
            }
        }
Esempio n. 2
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 public virtual void UnlockList(UnlockListAction.WatchList buffer)
 {
     this.treeViewWatches.BeginUpdate();
     this.treeViewWatches.Model = new WatchTreeModel(buffer);
     this.treeViewWatches.EndUpdate();
 }
Esempio n. 3
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 public WatchTreeModel(UnlockListAction.WatchList buffer)
 {
     this._model = new TreeModel();
     this._buffer = buffer != null ? buffer : new UnlockListAction.WatchList();
 }