public void GetNextMove_ReturnsNoCoordinate() { var player = new UnknownPlayer(); var nextMove = player.GetNextMove(); Assert.IsType <NoCoordinate>(nextMove); }
public void Initialize() { var player = new UnknownPlayer(); Assert.NotNull(player); }
public void Initialize_DefaultsTheSymbolToEmpty() { var player = new UnknownPlayer(); Assert.Empty(player.Symbol); }
public void Initialize_DefaultsTheNameToEmpty() { var player = new UnknownPlayer(); Assert.Empty(player.Name); }