Esempio n. 1
0
        public odfSubmesh Clone()
        {
            odfSubmesh newSubmesh = new odfSubmesh(Name, Id, _FormatType);

            newSubmesh.Unknown1    = Unknown1;
            newSubmesh.AlwaysZero1 = (byte[])AlwaysZero1.Clone();
            newSubmesh.MaterialId  = new ObjectID(MaterialId);
            newSubmesh.TextureIds  = (ObjectID[])TextureIds.Clone();
            newSubmesh.AlwaysZero2 = (byte[])AlwaysZero2.Clone();
            newSubmesh.Unknown4    = Unknown4;
            newSubmesh.Unknown5    = Unknown5;
            newSubmesh.Unknown6    = Unknown6;
            if (AlwaysZero3 != null)
            {
                newSubmesh.AlwaysZero3 = (byte[])AlwaysZero3.Clone();
            }
            newSubmesh.Unknown7   = Unknown7;
            newSubmesh.Unknown8   = (byte[])Unknown8.Clone();
            newSubmesh.VertexList = new List <odfVertex>(NumVertices);
            foreach (odfVertex vert in VertexList)
            {
                newSubmesh.VertexList.Add(vert.Clone());
            }
            newSubmesh.FaceList = new List <odfFace>(NumVertexIndices / 3);
            foreach (odfFace face in FaceList)
            {
                newSubmesh.FaceList.Add(face.Clone());
            }
            newSubmesh.AlwaysZero4 = (byte[])AlwaysZero4.Clone();
            return(newSubmesh);
        }
 public void Read(GamePacketReader reader)
 {
     Unknown0 = reader.ReadULong();
     Unknown8.Read(reader);
     PlayerName = reader.ReadWideString();
     Unknown20.Read(reader);
     Unknown30 = reader.ReadWideString();
 }