public override ICheckBox Create() { UnixCheckBox box = new UnixCheckBox(_canvas); box.PosX = _x; box.PosY = _y; box.WindowID = _windowId; box.Toggle(); return(box); }
public ICheckBox CreateCheckBox(string canvas) { UnixCheckBox box = new UnixCheckBox(canvas); box.WindowID = _windowId; box.PosX = _x; box.PosY = _y; box.Toggle(); return(box); }