Esempio n. 1
0
        public void DontDisposeCallerState()
        {
            STPStartInfo stpStartInfo = new STPStartInfo
            {
                DisposeOfStateObjects = false
            };

            STP smartThreadPool = new STP(stpStartInfo);

            CallerState nonDisposableCallerState = new NonDisposableCallerState();
            CallerState disposableCallerState    = new DisposableCallerState();

            IWorkItemResult wir1 =
                smartThreadPool.QueueWorkItem(
                    new WorkItemCallback(this.DoSomeWork),
                    nonDisposableCallerState);

            IWorkItemResult wir2 =
                smartThreadPool.QueueWorkItem(
                    new WorkItemCallback(this.DoSomeWork),
                    disposableCallerState);

            wir1.GetResult();
            bool success = (1 == nonDisposableCallerState.Value);

            wir2.GetResult();

            success = success && (1 == disposableCallerState.Value);

            smartThreadPool.Shutdown();

            Assert.IsTrue(success);
        }
Esempio n. 2
0
        public void DisposeCallerState()
        {
            STPStartInfo stpStartInfo = new STPStartInfo
            {
                DisposeOfStateObjects = true
            };

            STP smartThreadPool = new STP(stpStartInfo);

            CallerState nonDisposableCallerState = new NonDisposableCallerState();
            CallerState disposableCallerState    = new DisposableCallerState();

            IWorkItemResult wir1 =
                smartThreadPool.QueueWorkItem(
                    new WorkItemCallback(this.DoSomeWork),
                    nonDisposableCallerState);

            IWorkItemResult wir2 =
                smartThreadPool.QueueWorkItem(
                    new WorkItemCallback(this.DoSomeWork),
                    disposableCallerState);

            wir1.GetResult();
            Assert.AreEqual(1, nonDisposableCallerState.Value);

            wir2.GetResult();

            // Wait a little bit for the working thread to call dispose on the
            // work item's state.
            smartThreadPool.WaitForIdle();

            Assert.AreEqual(2, disposableCallerState.Value);

            smartThreadPool.Shutdown();
        }
        public void TimeoutInProgressWorkItemSoftWithAbortOnWorkItemCancel()
        {
            bool             abortFailed    = false;
            ManualResetEvent waitToStart    = new ManualResetEvent(false);
            ManualResetEvent waitToComplete = new ManualResetEvent(false);

            STP             stp = new STP();
            IWorkItemResult wir = stp.QueueWorkItem(
                new WorkItemInfo()
            {
                Timeout = 500
            },
                state =>
            {
                waitToStart.Set();
                Thread.Sleep(1000);
                STP.AbortOnWorkItemCancel();
                abortFailed = true;
                return(null);
            });

            waitToStart.WaitOne();

            stp.WaitForIdle();

            Assert.IsTrue(wir.IsCanceled);
            Assert.IsFalse(abortFailed);
            stp.Shutdown();
        }
        private void CheckSinglePriority(ThreadPriority threadPriority)
        {
            STPStartInfo stpStartInfo = new STPStartInfo
            {
                ThreadPriority = threadPriority
            };

            STP stp = new STP(stpStartInfo);

            IWorkItemResult wir = stp.QueueWorkItem(new WorkItemCallback(GetThreadPriority));
            ThreadPriority  currentThreadPriority = (ThreadPriority)wir.GetResult();

            Assert.AreEqual(threadPriority, currentThreadPriority);
        }