Esempio n. 1
0
        public void Move_RuleViolation_RaisesEvent()
        {
            var grid = new UniversalGrid <string>(3, 3);

            var thing1 = "A".AsSpatialObject(1, 1);

            ISpatialRule rule = null;

            grid.RuleViolated += (s, e) =>
            {
                rule = e.Rule;
            };

            grid.AddConstraint((x, m) => m.Any(p => p.Y > 1), 1, 23); // Add a rule which prevents Y from exceeding 2

            grid.SetObject(thing1);

            thing1.Move(Direction.Right); // 2, 1

            Assert.That(rule == null);

            thing1.Move(Direction.Down); // try to move => 2, 2

            Assert.That(thing1.TopLeft.Y, Is.EqualTo(1), "The Y value should remain unchanged");
            Assert.That(thing1.TopLeft.X, Is.EqualTo(2), "The X value should remain unchanged");

            Assert.That(rule.Id == 23);
        }
Esempio n. 2
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        public void Move_NonTypes_RuleViolation_RaisesEvent()
        {
            var grid = new UniversalGrid <string>(3, 3);

            var thing1 = "A".AsSpatialObject(1, 1);

            var rule = grid.AddConstraint((x, m) => m.Any(p => p.Y > 1)); // Add a rule which prevents Y from exceeding 2

            bool wasExecuted = false;

            grid.RuleViolated += (s, e) =>
            {
                wasExecuted = true;

                Assert.That(e.Rule, Is.SameAs(rule));
            };

            grid.SetObject(thing1);

            thing1.Move(Direction.Down); // try to move => 1, 2

            Assert.That(rule.Id == 1);
            Assert.That(wasExecuted);
        }