Esempio n. 1
0
        /// <summary>
        /// Read the data into the specified value.
        /// </summary>
        /// <param name="value">Value.</param>
        /// <param name="reader">Reader.</param>
        public override void ReadInto(object value, ISaveGameReader reader)
        {
            UnityEngine.UI.RectMask2D rectMask2D = (UnityEngine.UI.RectMask2D)value;
            foreach (string property in reader.Properties)
            {
                switch (property)
                {
                case "useGUILayout":
                    rectMask2D.useGUILayout = reader.ReadProperty <System.Boolean> ();
                    break;

                case "enabled":
                    rectMask2D.enabled = reader.ReadProperty <System.Boolean> ();
                    break;

                case "tag":
                    rectMask2D.tag = reader.ReadProperty <System.String> ();
                    break;

                case "name":
                    rectMask2D.name = reader.ReadProperty <System.String> ();
                    break;

                case "hideFlags":
                    rectMask2D.hideFlags = reader.ReadProperty <UnityEngine.HideFlags> ();
                    break;
                }
            }
        }
Esempio n. 2
0
        static int _m_IsRaycastLocationValid(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.Vector2 _sp; translator.Get(L, 2, out _sp);
                    UnityEngine.Camera  _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));

                    bool gen_ret = gen_to_be_invoked.IsRaycastLocationValid(_sp, _eventCamera);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Esempio n. 3
0
 /// <summary>
 /// Write the specified value using the writer.
 /// </summary>
 /// <param name="value">Value.</param>
 /// <param name="writer">Writer.</param>
 public override void Write(object value, ISaveGameWriter writer)
 {
     UnityEngine.UI.RectMask2D rectMask2D = (UnityEngine.UI.RectMask2D)value;
     writer.WriteProperty("useGUILayout", rectMask2D.useGUILayout);
     writer.WriteProperty("enabled", rectMask2D.enabled);
     writer.WriteProperty("tag", rectMask2D.tag);
     writer.WriteProperty("name", rectMask2D.name);
     writer.WriteProperty("hideFlags", rectMask2D.hideFlags);
 }
        static int _g_get_canvasRect(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                UnityEngine.UI.RectMask2D __cl_gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.canvasRect);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Esempio n. 5
0
        static int _g_get_rectTransform(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.rectTransform);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
Esempio n. 6
0
        static int _s_set_softness(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector2Int    gen_value; translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.softness = gen_value;
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static StackObject* get_rectTransform_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UI.RectMask2D instance_of_this_method = (UnityEngine.UI.RectMask2D)typeof(UnityEngine.UI.RectMask2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.rectTransform;

            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }
        static StackObject* PerformClipping_3(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UI.RectMask2D instance_of_this_method = (UnityEngine.UI.RectMask2D)typeof(UnityEngine.UI.RectMask2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.PerformClipping();

            return __ret;
        }
Esempio n. 9
0
        static StackObject *GetRectMasksForClip_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Collections.Generic.List <UnityEngine.UI.RectMask2D> masks = (System.Collections.Generic.List <UnityEngine.UI.RectMask2D>) typeof(System.Collections.Generic.List <UnityEngine.UI.RectMask2D>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.UI.RectMask2D clipper = (UnityEngine.UI.RectMask2D) typeof(UnityEngine.UI.RectMask2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            UnityEngine.UI.MaskUtilities.GetRectMasksForClip(clipper, masks);

            return(__ret);
        }
Esempio n. 10
0
        static StackObject *RemoveClippable_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UI.IClippable @clippable = (UnityEngine.UI.IClippable) typeof(UnityEngine.UI.IClippable).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.UI.RectMask2D instance_of_this_method = (UnityEngine.UI.RectMask2D) typeof(UnityEngine.UI.RectMask2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.RemoveClippable(@clippable);

            return(__ret);
        }
Esempio n. 11
0
 /// <summary>
 /// Updates the clip parent.
 /// </summary>
 public void UpdateClipParent()
 {
     if (m_HyperText == null)
     {
         return;
     }
     // copied from MaskableGraphic.UpdateClipParent()
     UnityEngine.UI.RectMask2D newParent = (m_HyperText.maskable && m_HyperText.IsActive()) ?
                                           UnityEngine.UI.MaskUtilities.GetRectMaskForClippable(this) : null;
     if (newParent != m_ParentMask && m_ParentMask != null)
     {
         m_ParentMask.RemoveClippable(this);
     }
     if (newParent != null)
     {
         newParent.AddClippable(this);
     }
     m_ParentMask = newParent;
 }
        static int _m_PerformClipping(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.UI.RectMask2D __cl_gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.PerformClipping(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Esempio n. 13
0
        static int _m_GetRectMasksForClip_xlua_st_(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



            try {
                {
                    UnityEngine.UI.RectMask2D clipper = (UnityEngine.UI.RectMask2D)translator.GetObject(L, 1, typeof(UnityEngine.UI.RectMask2D));
                    System.Collections.Generic.List <UnityEngine.UI.RectMask2D> masks = (System.Collections.Generic.List <UnityEngine.UI.RectMask2D>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.UI.RectMask2D>));

                    UnityEngine.UI.MaskUtilities.GetRectMasksForClip(clipper, masks);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Esempio n. 14
0
        static int _m_GetRectMaskForClippable_xlua_st_(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



            try {
                {
                    UnityEngine.UI.IClippable clippable = (UnityEngine.UI.IClippable)translator.GetObject(L, 1, typeof(UnityEngine.UI.IClippable));

                    UnityEngine.UI.RectMask2D __cl_gen_ret = UnityEngine.UI.MaskUtilities.GetRectMaskForClippable(clippable);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Esempio n. 15
0
        static int _m_UpdateClipSoftness(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.UI.RectMask2D gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.UpdateClipSoftness(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_RemoveClippable(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.UI.RectMask2D __cl_gen_to_be_invoked = (UnityEngine.UI.RectMask2D)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.UI.IClippable clippable = (UnityEngine.UI.IClippable)translator.GetObject(L, 2, typeof(UnityEngine.UI.IClippable));

                    __cl_gen_to_be_invoked.RemoveClippable(clippable);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static StackObject* IsRaycastLocationValid_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Camera @eventCamera = (UnityEngine.Camera)typeof(UnityEngine.Camera).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Vector2 @sp = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.UI.RectMask2D instance_of_this_method = (UnityEngine.UI.RectMask2D)typeof(UnityEngine.UI.RectMask2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.IsRaycastLocationValid(@sp, @eventCamera);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value = result_of_this_method ? 1 : 0;
            return __ret + 1;
        }
Esempio n. 18
0
 /// <summary>
 /// Read the data using the reader.
 /// </summary>
 /// <param name="reader">Reader.</param>
 public override object Read(ISaveGameReader reader)
 {
     UnityEngine.UI.RectMask2D rectMask2D = SaveGameType.CreateComponent <UnityEngine.UI.RectMask2D> ();
     ReadInto(rectMask2D, reader);
     return(rectMask2D);
 }