static int _m_ToString(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 1)
                {
                    string gen_ret = gen_to_be_invoked.ToString(  );
                    LuaAPI.lua_pushstring(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string _format = LuaAPI.lua_tostring(L, 2);

                    string gen_ret = gen_to_be_invoked.ToString(_format);
                    LuaAPI.lua_pushstring(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.IFormatProvider>(L, 3))
                {
                    string _format = LuaAPI.lua_tostring(L, 2);
                    System.IFormatProvider _formatProvider = (System.IFormatProvider)translator.GetObject(L, 3, typeof(System.IFormatProvider));

                    string gen_ret = gen_to_be_invoked.ToString(_format, _formatProvider);
                    LuaAPI.lua_pushstring(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RectOffset.ToString!"));
        }
Esempio n. 2
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        static StackObject *ToString_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.RectOffset instance_of_this_method = (UnityEngine.RectOffset) typeof(UnityEngine.RectOffset).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.ToString();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
Esempio n. 3
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        int UnityEngineRectOffset_m_ToString(RealStatePtr L, int gen_param_count)
        {
            ObjectTranslator translator = this;


            UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);


            {
                string gen_ret = gen_to_be_invoked.ToString(  );
                LuaAPI.lua_pushstring(L, gen_ret);



                return(1);
            }
        }
        static int _m_ToString(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.RectOffset __cl_gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);


            try {
                {
                    string __cl_gen_ret = __cl_gen_to_be_invoked.ToString(  );
                    LuaAPI.lua_pushstring(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }