static public int LogException(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.ILogHandler self = (UnityEngine.ILogHandler)checkSelf(l);
         System.Exception        a1;
         checkType(l, 2, out a1);
         UnityEngine.Object a2;
         checkType(l, 3, out a2);
         self.LogException(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
Esempio n. 2
0
 public virtual void LogException(System.Exception exception, UnityEngine.Object context)
 {
     try
     {
         LogFormat(UnityEngine.LogType.Exception, new ExceptionContext {
             Exception = exception
         }, exception.Message);
     }
     catch (System.Exception e)
     {
         _defaultLogHandler.LogException(e, context);
     }
 }
 static public int LogException(IntPtr l)
 {
     try {
         UnityEngine.ILogHandler self = (UnityEngine.ILogHandler)checkSelf(l);
         System.Exception        a1;
         checkType(l, 2, out a1);
         UnityEngine.Object a2;
         checkType(l, 3, out a2);
         self.LogException(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 4
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        static StackObject *LogException_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Object @context = (UnityEngine.Object) typeof(UnityEngine.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.Exception @exception = (System.Exception) typeof(System.Exception).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.ILogHandler instance_of_this_method = (UnityEngine.ILogHandler) typeof(UnityEngine.ILogHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.LogException(@exception, @context);

            return(__ret);
        }
        static int _m_LogException(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.ILogHandler __cl_gen_to_be_invoked = (UnityEngine.ILogHandler)translator.FastGetCSObj(L, 1);


            try {
                {
                    System.Exception   exception = (System.Exception)translator.GetObject(L, 2, typeof(System.Exception));
                    UnityEngine.Object context   = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object));

                    __cl_gen_to_be_invoked.LogException(exception, context);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }