static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.GUISettings(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _g_get_tripleClickSelectsLine(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUISettings __cl_gen_to_be_invoked = (UnityEngine.GUISettings)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.tripleClickSelectsLine); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_cursorFlashSpeed(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUISettings __cl_gen_to_be_invoked = (UnityEngine.GUISettings)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.cursorFlashSpeed = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_doubleClickSelectsWord(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUISettings __cl_gen_to_be_invoked = (UnityEngine.GUISettings)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.doubleClickSelectsWord = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_selectionColor(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUISettings __cl_gen_to_be_invoked = (UnityEngine.GUISettings)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, __cl_gen_to_be_invoked.selectionColor); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_cursorColor(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUISettings __cl_gen_to_be_invoked = (UnityEngine.GUISettings)translator.FastGetCSObj(L, 1); UnityEngine.Color __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.cursorColor = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.GUISettings __cl_gen_ret = new UnityEngine.GUISettings(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GUISettings constructor!")); }