/// <summary> /// 用unity自带的api修改xcode设置 /// </summary> /// <param name="target"></param> /// <param name="pathToBuiltProject"></param> private static void EditProjectSettingWithUnity(BuildTarget target, string pathToBuiltProject) { string projectPath = pathToBuiltProject + "/Unity-iPhone.xcodeproj/project.pbxproj"; PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); packageManager.EditProjectSettingWithUnity(pbxProject); pbxProject.WriteToFile(projectPath); }