void DrawDebugSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Debug Settings"); DrawSetting("Is development build:", settings.EnableDevelopmentBuild); DrawSetting("Debug Log enabled:", settings.EnableDebugLog); DrawSetting("Auto-connect to Unity profiler:", settings.ConnectProfiler); DrawSetting("Enable internal profiler:", settings.EnableInternalProfiler); DrawSetting("Allow debugger:", settings.EnableSourceDebugging); DrawSetting("Enable explicit null checks:", settings.EnableExplicitNullChecks); #if !UNITY_5_3_AND_LESSER DrawSetting("Enable explicit divide-by-zero checks:", settings.EnableExplicitDivideByZeroChecks); #endif DrawSetting("Action on .NET unhandled exception:", settings.ActionOnDotNetUnhandledException); DrawSetting("Enable CrashReport API:", settings.EnableCrashReportApi); DrawSetting("Force script optimization on debug builds:", settings.ForceOptimizeScriptCompilation); if (IsShowingPS3Settings) { DrawSetting("Enable verbose memory stats:", settings.PS3EnableVerboseMemoryStats); } else if (IsShowingiOSSettings) { DrawSetting("Log Objective-C uncaught exceptions:", settings.iOSLogObjCUncaughtExceptions); } }
void DrawPathSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Paths"); DrawSetting("Unity path:", buildReportToDisplay.EditorAppContentsPath); DrawSetting("Project path:", buildReportToDisplay.ProjectAssetsPath); DrawSetting("Build path:", buildReportToDisplay.BuildFilePath); }
// ================================================================================= void DrawProjectSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Project"); DrawSetting("Product name:", settings.ProductName); DrawSetting("Company name:", settings.CompanyName); DrawSetting("Build type:", buildReportToDisplay.BuildType); DrawSetting("Unity version:", buildReportToDisplay.UnityVersion); DrawSetting("Using Pro license:", settings.UsingAdvancedLicense); if (IsShowingiOSSettings) { GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("App display name:", settings.iOSAppDisplayName); DrawSetting("Bundle identifier:", settings.MobileBundleIdentifier); DrawSetting("Bundle version:", settings.MobileBundleVersion); } else if (IsShowingAndroidSettings) { GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Package identifier:", settings.MobileBundleIdentifier); DrawSetting("Version name:", settings.MobileBundleVersion); DrawSetting("Version code:", settings.AndroidVersionCode); } else if (IsShowingXbox360Settings) { DrawSetting("Title ID:", settings.Xbox360TitleId, true); } else if (IsShowingXboxOneSettings) { DrawSetting("Title ID:", settings.XboxOneTitleId, true); DrawSetting("Content ID:", settings.XboxOneContentId, true); DrawSetting("Product ID:", settings.XboxOneProductId, true); DrawSetting("Sandbox ID:", settings.XboxOneSandboxId, true); DrawSetting("Service Configuration ID:", settings.XboxOneServiceConfigId, true); DrawSetting("Xbox One version:", settings.XboxOneVersion, true); DrawSetting("Description:", settings.XboxOneDescription, true); } else if (IsShowingPS4Settings) { DrawSetting("App type:", settings.PS4AppType, true); DrawSetting("App version:", settings.PS4AppVersion, true); DrawSetting("Category:", settings.PS4Category, true); DrawSetting("Content ID:", settings.PS4ContentId, true); DrawSetting("Master version:", settings.PS4MasterVersion, true); } else if (IsShowingPSVitaSettings) { DrawSetting("Short title:", settings.PSVShortTitle); DrawSetting("App version:", settings.PSVAppVersion); DrawSetting("App category:", settings.PSVAppCategory); DrawSetting("Content ID:", settings.PSVContentId); DrawSetting("Master version:", settings.PSVMasterVersion); } }
void DrawDebugSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Debug Settings"); DrawSetting("Is development build:", settings.EnableDevelopmentBuild); DrawSetting("Debug Log enabled:", settings.EnableDebugLog); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Stack trace for regular logs:", UnityBuildSettingsUtility.GetReadableStackTraceType(settings.StackTraceForLog), false); DrawSetting("Stack trace for warning logs:", UnityBuildSettingsUtility.GetReadableStackTraceType(settings.StackTraceForWarning), false); DrawSetting("Stack trace for error logs:", UnityBuildSettingsUtility.GetReadableStackTraceType(settings.StackTraceForError), false); DrawSetting("Stack trace for assert logs:", UnityBuildSettingsUtility.GetReadableStackTraceType(settings.StackTraceForAssert), false); DrawSetting("Stack trace for exception logs:", UnityBuildSettingsUtility.GetReadableStackTraceType(settings.StackTraceForException), false); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); if (IsShowingPS3Settings) { DrawSetting("Enable verbose memory stats:", settings.PS3EnableVerboseMemoryStats); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingiOSSettings) { DrawSetting("Log Objective-C uncaught exceptions:", settings.iOSLogObjCUncaughtExceptions); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingWebGlSettings) { DrawSetting("Use pre-built WebGL Unity engine:", settings.WebGLUsePreBuiltUnityEngine); DrawSetting("Create WebGL debug symbols file:", settings.WebGLCreateDebugSymbolsFile); DrawSetting("WebGL exception support:", settings.WebGLExceptionSupportType); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } DrawSetting("Enable explicit null checks:", settings.EnableExplicitNullChecks); #if !UNITY_5_3_AND_LESSER DrawSetting("Enable explicit divide-by-zero checks:", settings.EnableExplicitDivideByZeroChecks); #endif DrawSetting("Action on unhandled .NET exception:", settings.ActionOnDotNetUnhandledException); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Auto-connect to Unity profiler:", settings.ConnectProfiler); DrawSetting("Enable internal profiler:", settings.EnableInternalProfiler); DrawSetting("Allow debugger:", settings.EnableSourceDebugging); DrawSetting("Enable CrashReport API:", settings.EnableCrashReportApi); DrawSetting("Force script optimization on debug builds:", settings.ForceOptimizeScriptCompilation); }
void DrawCodeSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Code Settings"); DrawSetting("Script Compilation Defines:", settings.CompileDefines); DrawSetting(".NET API compatibility level:", settings.NETApiCompatibilityLevel); DrawSetting("AOT options:", settings.AOTOptions, true); DrawSetting("Location usage description:", settings.LocationUsageDescription); if (IsShowingiOSSettings) { DrawSetting("Symlink libraries:", settings.iOSSymlinkLibraries); DrawSetting("Script call optimized:", settings.iOSScriptCallOptimizationUsed); //GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS4Settings) { DrawSetting("Mono environment variables:", settings.PS4MonoEnvVars); DrawSetting("Enable Player Prefs support:", settings.PS4EnablePlayerPrefsSupport); } }
void DrawDebugSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Debug Settings"); DrawSetting("Is development build:", settings.EnableDevelopmentBuild); DrawSetting("Debug Log enabled:", settings.EnableDebugLog); DrawSetting("Auto-connect to Unity profiler:", settings.ConnectProfiler); DrawSetting("Enable internal profiler:", settings.EnableInternalProfiler); DrawSetting("Allow debugger:", settings.EnableSourceDebugging); DrawSetting("Enable explicit null checks:", settings.EnableExplicitNullChecks); DrawSetting("Action on .NET unhandled exception:", settings.ActionOnDotNetUnhandledException); DrawSetting("Enable CrashReport API:", settings.EnableCrashReportApi); if (IsShowingPS3Settings) { DrawSetting("Enable verbose memory stats:", settings.PS3EnableVerboseMemoryStats); } else if (IsShowingiOSSettings) { DrawSetting("Log Objective-C uncaught exceptions:", settings.iOSLogObjCUncaughtExceptions); } }
void DrawRuntimeSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Runtime Settings"); if (IsShowingiOSSettings) { DrawSetting("Hide status bar:", settings.MobileHideStatusBar); DrawSetting("Status bar style:", settings.iOSStatusBarStyle); DrawSetting("Accelerometer frequency:", settings.MobileAccelerometerFrequency); DrawSetting("Requires persistent Wi-Fi:", settings.iOSRequiresPersistentWiFi); if (UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Exit on suspend:", settings.iOSExitOnSuspend); } if (UnityMajorVersionUsedIsAtLeast(5, buildReportToDisplay.UnityVersion)) { DrawSetting("App-in-background behavior:", settings.iOSAppInBackgroundBehavior); } DrawSetting("Activity indicator on loading:", settings.iOSShowProgressBarInLoadingScreen); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingAndroidSettings) { DrawSetting("Hide status bar:", settings.MobileHideStatusBar); DrawSetting("Accelerometer frequency:", settings.MobileAccelerometerFrequency); DrawSetting("Activity indicator on loading:", settings.AndroidShowProgressBarInLoadingScreen); DrawSetting("Splash screen scale:", settings.AndroidSplashScreenScaleMode); DrawSetting("Preferred install location:", settings.AndroidPreferredInstallLocation); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } if (!IsShowingiOSSettings && !IsShowingAndroidSettings && IsShowingMobileSettings) // any mobile except iOS, Android { DrawSetting("Hide status bar:", settings.MobileHideStatusBar); DrawSetting("Accelerometer frequency:", settings.MobileAccelerometerFrequency); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } if (IsShowingXbox360Settings) { DrawSetting("Enable avatar:", settings.Xbox360EnableAvatar); DrawSetting("Enable Kinect:", settings.Xbox360EnableKinect); DrawSetting("Enable Kinect auto-tracking:", settings.Xbox360EnableKinectAutoTracking); DrawSetting("Deploy Kinect resources:", settings.Xbox360DeployKinectResources); DrawSetting("Deploy Kinect head orientation:", settings.Xbox360DeployKinectHeadOrientation); DrawSetting("Deploy Kinect head position:", settings.Xbox360DeployKinectHeadPosition); DrawSetting("Enable speech:", settings.Xbox360EnableSpeech); DrawSetting("Speech DB:", settings.Xbox360SpeechDB); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingBlackberrySettings) { DrawSetting("Has camera permissions:", settings.BlackBerryHasCamPermissions); DrawSetting("Has microphone permissions:", settings.BlackBerryHasMicPermissions); DrawSetting("Has GPS permissions:", settings.BlackBerryHasGpsPermissions); DrawSetting("Has ID permissions:", settings.BlackBerryHasIdPermissions); DrawSetting("Has shared permissions:", settings.BlackBerryHasSharedPermissions); } if (IsShowingStandaloneSettings || IsShowingWebPlayerSettings || IsShowingBlackberrySettings) { DrawSetting("Run in background:", settings.RunInBackground); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } }
void DrawBuildSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Build Settings"); // -------------------------------------------------- // build settings if (IsShowingStandaloneSettings) { DrawSetting("Enable headless mode:", settings.EnableHeadlessMode); } else if (IsShowingWindowsStoreAppSettings) { DrawSetting("Generate reference projects:", settings.WSAGenerateReferenceProjects); DrawSetting("Target Windows Store App SDK:", settings.WSASDK); } else if (IsShowingWebPlayerSettings) { DrawSetting("Web player streaming:", settings.WebPlayerEnableStreaming); DrawSetting("Web player offline deployment:", settings.WebPlayerDeployOffline); DrawSetting("First streamed level with \"Resources\" assets:", settings.WebPlayerFirstStreamedLevelWithResources); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingWebGlSettings) { DrawSetting("WebGL optimization level:", UnityBuildSettingsUtility.GetReadableWebGLOptimizationLevel(settings.WebGLOptimizationLevel)); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingiOSSettings) { DrawSetting("SDK version:", settings.iOSSDKVersionUsed); DrawSetting("Target iOS version:", settings.iOSTargetOSVersion); DrawSetting("Target device:", settings.iOSTargetDevice); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingAndroidSettings) { DrawSetting("Build subtarget:", settings.AndroidBuildSubtarget); DrawSetting("Min SDK version:", settings.AndroidMinSDKVersion); DrawSetting("Target device:", settings.AndroidTargetDevice); DrawSetting("Automatically create APK Expansion File:", settings.AndroidUseAPKExpansionFiles); DrawSetting("Export Android project:", settings.AndroidAsAndroidProject); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Is game:", settings.AndroidIsGame); DrawSetting("TV-compatible:", settings.AndroidTvCompatible); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Force Internet permission:", settings.AndroidForceInternetPermission); DrawSetting("Force SD card permission:", settings.AndroidForceSDCardPermission); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Key alias name:", settings.AndroidKeyAliasName); DrawSetting("Keystore name:", settings.AndroidKeystoreName); } else if (IsShowingBlackberrySettings) { DrawSetting("Build subtarget:", settings.BlackBerryBuildSubtarget); DrawSetting("Build type:", settings.BlackBerryBuildType); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); if (UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Author ID:", settings.BlackBerryAuthorID); } DrawSetting("Device address:", settings.BlackBerryDeviceAddress); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Save log path:", settings.BlackBerrySaveLogPath); DrawSetting("Token path:", settings.BlackBerryTokenPath); DrawSetting("Token author:", settings.BlackBerryTokenAuthor); DrawSetting("Token expiration:", settings.BlackBerryTokenExpiration); } else if (IsShowingXbox360Settings) { DrawSetting("Build subtarget:", settings.Xbox360BuildSubtarget); DrawSetting("Run method:", settings.Xbox360RunMethod); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Image .xex filepath:", settings.Xbox360ImageXexFilePath, true); DrawSetting(".spa filepath:", settings.Xbox360SpaFilePath, true); DrawSetting("Auto-generate .spa:", settings.Xbox360AutoGenerateSpa); DrawSetting("Additional title memory size:", settings.Xbox360AdditionalTitleMemSize); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingXboxOneSettings) { DrawSetting("Deploy method:", settings.XboxOneDeployMethod); DrawSetting("Is content package:", settings.XboxOneIsContentPackage); DrawSetting("Packaging encryption level:", settings.XboxOnePackagingEncryptionLevel); DrawSetting("Allowed product IDs:", settings.XboxOneAllowedProductIds); DrawSetting("Disable Kinect GPU reservation:", settings.XboxOneDisableKinectGpuReservation); DrawSetting("Enable variable GPU:", settings.XboxOneEnableVariableGPU); DrawSetting("Streaming install launch range:", settings.XboxOneStreamingInstallLaunchRange); DrawSetting("Persistent local storage size:", settings.XboxOnePersistentLocalStorageSize); DrawSetting("Socket names:", settings.XboxOneSocketNames); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Game OS override path:", settings.XboxOneGameOsOverridePath); DrawSetting("App manifest override path:", settings.XboxOneAppManifestOverridePath); DrawSetting("Packaging override path:", settings.XboxOnePackagingOverridePath); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS3Settings) { DrawSetting("Build subtarget:", settings.SCEBuildSubtarget); DrawSetting("NP Communications ID:", settings.PS3NpCommsId); DrawSetting("NP Communications Signature:", settings.PS3NpCommsSig); DrawSetting("NP Age Rating:", settings.PS3NpAgeRating); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Title config filepath:", settings.PS3TitleConfigFilePath, true); DrawSetting("DLC config filepath:", settings.PS3DLCConfigFilePath, true); DrawSetting("Thumbnail filepath:", settings.PS3ThumbnailFilePath, true); DrawSetting("Background image filepath:", settings.PS3BackgroundImageFilePath, true); DrawSetting("Background sound filepath:", settings.PS3BackgroundSoundFilePath, true); DrawSetting("Trophy package path:", settings.PS3TrophyPackagePath, true); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Compress build with PS Arc:", settings.CompressBuildWithPsArc); DrawSetting("Need submission materials:", settings.NeedSubmissionMaterials); DrawSetting("In trial mode:", settings.PS3InTrialMode); DrawSetting("Disable Dolby encoding:", settings.PS3DisableDolbyEncoding); DrawSetting("Enable Move support:", settings.PS3EnableMoveSupport); DrawSetting("Use SPU for Umbra:", settings.PS3UseSPUForUmbra); DrawSetting("Video memory for vertex buffers:", settings.PS3VideoMemoryForVertexBuffers); DrawSetting("Video memory for audio:", settings.PS3VideoMemoryForAudio); DrawSetting("Boot check max save game size (KB):", settings.PS3BootCheckMaxSaveGameSizeKB); DrawSetting("Save game slots:", settings.PS3SaveGameSlots); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS4Settings) { DrawSetting("Build subtarget:", settings.PS4BuildSubtarget); DrawSetting("App parameter 1:", settings.PS4AppParameter1); DrawSetting("App parameter 2:", settings.PS4AppParameter2); DrawSetting("App parameter 3:", settings.PS4AppParameter3); DrawSetting("App parameter 4:", settings.PS4AppParameter4); DrawSetting("Enter button assignment:", settings.PS4EnterButtonAssignment); DrawSetting("Remote play key assignment:", settings.PS4RemotePlayKeyAssignment); DrawSetting("NP Age rating:", settings.PS4NpAgeRating); DrawSetting("Parental level:", settings.PS4ParentalLevel); DrawSetting("Enable friend push notifications:", settings.PS4EnableFriendPushNotifications); DrawSetting("Enable presence push notifications:", settings.PS4EnablePresencePushNotifications); DrawSetting("Enable session push notifications:", settings.PS4EnableSessionPushNotifications); DrawSetting("Enable game custom data push notifications:", settings.PS4EnableGameCustomDataPushNotifications); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Background image path:", settings.PS4BgImagePath); DrawSetting("Background music path:", settings.PS4BgMusicPath); DrawSetting("Startup image path:", settings.PS4StartupImagePath); DrawSetting("Save data image path:", settings.PS4SaveDataImagePath); DrawSetting("Params sfx path:", settings.PS4ParamSfxPath); DrawSetting("NP Title dat path:", settings.PS4NpTitleDatPath); DrawSetting("NP Trophy Package path:", settings.PS4NpTrophyPackagePath); DrawSetting("Pronunciations SIG path:", settings.PS4PronunciationSigPath); DrawSetting("Pronunciations XML path:", settings.PS4PronunciationXmlPath); DrawSetting("WeChatShareImage file path:", settings.PS4ShareFilePath); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPSVitaSettings) { DrawSetting("Build subtarget:", settings.PSVBuildSubtarget); DrawSetting("DRM type:", settings.PSVDrmType); DrawSetting("Upgradable:", settings.PSVUpgradable); DrawSetting("TV boot mode:", settings.PSVTvBootMode); DrawSetting("Parental Level:", settings.PSVParentalLevel); DrawSetting("Health warning:", settings.PSVHealthWarning); DrawSetting("Enter button assignment:", settings.PSVEnterButtonAssignment); DrawSetting("Acquire BGM:", settings.PSVAcquireBgm); DrawSetting("Allow Twitter Dialog:", settings.PSVAllowTwitterDialog); DrawSetting("NP Communications ID:", settings.PSVNpCommsId); DrawSetting("NP Communications Signature:", settings.PSVNpCommsSig); DrawSetting("Age Rating:", settings.PSVNpAgeRating); DrawSetting("Power mode:", settings.PSVPowerMode); DrawSetting("Media capacity:", settings.PSVMediaCapacity); DrawSetting("Storage type:", settings.PSVStorageType); DrawSetting("TV disable emu:", settings.PSVTvDisableEmu); DrawSetting("Support Game Boot Message or Game Joining Presence:", settings.PSVNpSupportGbmOrGjp); DrawSetting("Use lib location:", settings.PSVUseLibLocation); DrawSetting("Info bar color:", settings.PSVInfoBarColor); DrawSetting("Show info bar on startup:", settings.PSVShowInfoBarOnStartup); DrawSetting("Save data quota:", settings.PSVSaveDataQuota); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Manual filepath:", settings.PSVManualPath); DrawSetting("Trophy package filepath:", settings.PSVTrophyPackagePath); DrawSetting("Params Sfx filepath:", settings.PSVParamSfxPath); DrawSetting("Patch change info filepath:", settings.PSVPatchChangeInfoPath); DrawSetting("Patch original filepath:", settings.PSVPatchOriginalPackPath); DrawSetting("Keystone filepath:", settings.PSVKeystoneFilePath); DrawSetting("Live Area BG image filepath:", settings.PSVLiveAreaBgImagePath); DrawSetting("Live Area Gate image filepath:", settings.PSVLiveAreaGateImagePath); DrawSetting("Custom Live Area path:", settings.PSVCustomLiveAreaPath); DrawSetting("Live Area trial path:", settings.PSVLiveAreaTrialPath); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingSamsungTvSettings) { DrawSetting("Device address:", settings.SamsungTVDeviceAddress); DrawSetting("Author:", settings.SamsungTVAuthor); DrawSetting("Author email:", settings.SamsungTVAuthorEmail); DrawSetting("Website:", settings.SamsungTVAuthorWebsiteUrl); DrawSetting("Category:", settings.SamsungTVCategory); DrawSetting("Description:", settings.SamsungTVDescription); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } if (IsShowingiOSSettings && UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Is appended build:", settings.iOSAppendedToProject); } DrawSetting("Install in build folder:", settings.InstallInBuildFolder); if (UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Physics code stripped:", settings.StripPhysicsCode); } DrawSetting("Prebake collision meshes:", settings.BakeCollisionMeshes); DrawSetting("Optimize mesh data:", settings.StripUnusedMeshComponents); if (IsShowingMobileSettings) { DrawSetting("Stripping level:", settings.StrippingLevelUsed); } else if (IsShowingWebGlSettings) { DrawSetting("Strip engine code (IL2CPP):", settings.StripEngineCode); } }
// ================================================================================= public override void DrawGUI(Rect position, BuildInfo buildReportToDisplay) { BuildSettingCategory b = ReportGenerator.GetBuildSettingCategoryFromBuildValues(buildReportToDisplay); _buildTargetOfReport = UnityBuildSettingsUtility.GetReadableBuildSettingCategory(b); UnityBuildSettings settings = buildReportToDisplay.UnityBuildSettings; if (settings == null) { Utility.DrawCentralMessage(position, "No \"Project Settings\" recorded in this build report."); return; } // ---------------------------------------------------------- // top bar GUILayout.Space(1); GUILayout.BeginHorizontal(); GUILayout.Label(" ", Settings.TOP_BAR_BG_STYLE_NAME); GUILayout.Space(8); GUILayout.Label("Build Target: ", Settings.TOP_BAR_LABEL_STYLE_NAME); InitializeDropdownBoxLabelsIfNeeded(); _selectedSettingsIdxFromDropdownBox = EditorGUILayout.Popup(_selectedSettingsIdxFromDropdownBox, _settingDropdownBoxLabels, Settings.FILE_FILTER_POPUP_STYLE_NAME); GUILayout.Space(15); GUILayout.Label("Note: Project was built in " + _buildTargetOfReport + " target", Settings.TOP_BAR_LABEL_STYLE_NAME); GUILayout.FlexibleSpace(); _settingsShown = UnityBuildSettingsUtility.GetSettingsCategoryFromIdx(_selectedSettingsIdxFromDropdownBox); GUILayout.EndHorizontal(); // ---------------------------------------------------------- _scrollPos = GUILayout.BeginScrollView(_scrollPos); GUILayout.BeginHorizontal(); GUILayout.Space(10); GUILayout.BeginVertical(); GUILayout.Space(10); // ================================================================= DrawSettingsGroupTitle("Project"); DrawSetting("Product name:", settings.ProductName); DrawSetting("Company name:", settings.CompanyName); DrawSetting("Build type:", buildReportToDisplay.BuildType); DrawSetting("Unity version:", buildReportToDisplay.UnityVersion); DrawSetting("Using Pro license:", settings.UsingAdvancedLicense); if (IsShowingiOSSettings) { GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("App display name:", settings.iOSAppDisplayName); DrawSetting("Bundle Identifier:", settings.MobileBundleIdentifier); DrawSetting("Bundle Version:", settings.MobileBundleVersion); } else if (IsShowingAndroidSettings) { GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Package Identifier:", settings.MobileBundleIdentifier); DrawSetting("Version Name:", settings.MobileBundleVersion); DrawSetting("Version code:", settings.AndroidVersionCode); } else if (IsShowingXbox360Settings) { DrawSetting("Xbox 360 Title ID:", settings.Xbox360TitleId, true); } GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawSettingsGroupTitle("Paths"); DrawSetting("Unity path:", buildReportToDisplay.EditorAppContentsPath); DrawSetting("Project path:", buildReportToDisplay.ProjectAssetsPath); DrawSetting("Build path:", buildReportToDisplay.BuildFilePath); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawSettingsGroupTitle("Build Settings"); // -------------------------------------------------- // build settings if (IsShowingWebPlayerSettings) { DrawSetting("Web player streaming:", settings.WebPlayerEnableStreaming); DrawSetting("Web player offline deployment:", settings.WebPlayerDeployOffline); DrawSetting("First streamed level with \"Resources\" assets:", settings.WebPlayerFirstStreamedLevelWithResources); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingiOSSettings) { DrawSetting("SDK version:", settings.iOSSDKVersionUsed); DrawSetting("Target iOS version:", settings.iOSTargetOSVersion); DrawSetting("Target device:", settings.iOSTargetDevice); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingAndroidSettings) { DrawSetting("Build subtarget:", settings.AndroidBuildSubtarget); DrawSetting("Min SDK version:", settings.AndroidMinSDKVersion); DrawSetting("Target device:", settings.AndroidTargetDevice); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Force Internet permission:", settings.AndroidForceInternetPermission); DrawSetting("Force SD card permission:", settings.AndroidForceSDCardPermission); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Key alias name:", settings.AndroidKeyAliasName); DrawSetting("Keystore name:", settings.AndroidKeystoreName); } else if (IsShowingBlackberrySettings) { DrawSetting("Build subtarget:", settings.BlackBerryBuildSubtarget); DrawSetting("Build type:", settings.BlackBerryBuildType); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); #if (UNITY_5 || UNITY_5_1 || UNITY_5_1_0) #else DrawSetting("Author ID:", settings.BlackBerryAuthorID); #endif DrawSetting("Device address:", settings.BlackBerryDeviceAddress); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Save log path:", settings.BlackBerrySaveLogPath); DrawSetting("Token path:", settings.BlackBerryTokenPath); DrawSetting("Token author:", settings.BlackBerryTokenAuthor); DrawSetting("Token expiration:", settings.BlackBerryTokenExpiration); } else if (IsShowingXbox360Settings) { DrawSetting("Build subtarget:", settings.Xbox360BuildSubtarget); DrawSetting("Run method:", settings.Xbox360RunMethod); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Image .xex filepath:", settings.Xbox360ImageXexFilePath, true); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting(".spa filepath:", settings.Xbox360SpaFilePath, true); DrawSetting("Auto-generate .spa:", settings.Xbox360AutoGenerateSpa); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS3Settings) { DrawSetting("Build subtarget:", settings.SCEBuildSubtarget); DrawSetting("NP Communications ID:", settings.PS3NpCommsId); DrawSetting("NP Communications Signature:", settings.PS3NpCommsSig); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Title config filepath:", settings.PS3TitleConfigFilePath, true); DrawSetting("DLC config filepath:", settings.PS3DLCConfigFilePath, true); DrawSetting("Thumbnail filepath:", settings.PS3ThumbnailFilePath, true); DrawSetting("Background image filepath:", settings.PS3BackgroundImageFilePath, true); DrawSetting("Background sound filepath:", settings.PS3BackgroundSoundFilePath, true); DrawSetting("Trophy package path:", settings.PS3TrophyPackagePath, true); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Video memory for vertex buffers:", settings.PS3VideoMemoryForVertexBuffers); DrawSetting("Boot check max save game size (KB):", settings.PS3BootCheckMaxSaveGameSizeKB); DrawSetting("Save game slots:", settings.PS3SaveGameSlots); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPSVitaSettings) { DrawSetting("Trophy package path:", settings.PSVTrophyPackagePath); DrawSetting("Params Sfx path:", settings.PSVParamSfxPath); DrawSetting("NP Communications ID:", settings.PSVNpCommsId); DrawSetting("NP Communications Signature:", settings.PSVNpCommsSig); } #if (UNITY_5 || UNITY_5_1 || UNITY_5_1_0) #else if (IsShowingiOSSettings) { DrawSetting("Is appended build:", settings.iOSAppendedToProject); } #endif DrawSetting("Install in build folder:", settings.InstallInBuildFolder); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawSettingsGroupTitle("Runtime Settings"); if (IsShowingiOSSettings) { DrawSetting("Hide status bar:", settings.MobileHideStatusBar); DrawSetting("Status bar style:", settings.iOSStatusBarStyle); DrawSetting("Accelerometer frequency:", settings.MobileAccelerometerFrequency); DrawSetting("Requires persistent Wi-Fi:", settings.iOSRequiresPersistentWiFi); #if (UNITY_5 || UNITY_5_1 || UNITY_5_1_0) #else DrawSetting("Exit on suspend:", settings.iOSExitOnSuspend); #endif DrawSetting("Activity indicator on loading:", settings.iOSShowProgressBarInLoadingScreen); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingAndroidSettings) { DrawSetting("Hide status bar:", settings.MobileHideStatusBar); DrawSetting("Accelerometer frequency:", settings.MobileAccelerometerFrequency); DrawSetting("Activity indicator on loading:", settings.AndroidShowProgressBarInLoadingScreen); DrawSetting("Splash screen scale:", settings.AndroidSplashScreenScaleMode); DrawSetting("Preferred install location:", settings.AndroidPreferredInstallLocation); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (!IsShowingiOSSettings && !IsShowingAndroidSettings && IsShowingMobileSettings) // any mobile except iOS, Android { DrawSetting("Hide status bar:", settings.MobileHideStatusBar); DrawSetting("Accelerometer frequency:", settings.MobileAccelerometerFrequency); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingXbox360Settings) { DrawSetting("Enable avatar:", settings.Xbox360EnableAvatar); DrawSetting("Enable Kinect:", settings.Xbox360EnableKinect); DrawSetting("Deploy Kinect resources:", settings.Xbox360DeployKinectResources); DrawSetting("Enable Kinect auto-tracking:", settings.Xbox360EnableKinectAutoTracking); DrawSetting("Enable speech:", settings.Xbox360EnableSpeech); DrawSetting("Speech DB:", settings.Xbox360SpeechDB); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingBlackberrySettings) { DrawSetting("Has camera permissions:", settings.BlackBerryHasCamPermissions); DrawSetting("Has microphone permissions:", settings.BlackBerryHasMicPermissions); DrawSetting("Has GPS permissions:", settings.BlackBerryHasGpsPermissions); DrawSetting("Has ID permissions:", settings.BlackBerryHasIdPermissions); DrawSetting("Has shared permissions:", settings.BlackBerryHasSharedPermissions); } if (IsShowingStandaloneSettings || IsShowingWebPlayerSettings || IsShowingBlackberrySettings) { DrawSetting("Run in background:", settings.RunInBackground); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } // -------------------------------------------------- // security settings if (IsShowingMacSettings) { DrawSetting("Use App Store validation:", settings.MacUseAppStoreValidation); } else if (IsShowingAndroidSettings) { DrawSetting("Use license verification:", settings.AndroidUseLicenseVerification); } GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawSettingsGroupTitle("Debug Settings"); DrawSetting("Debug Log enabled:", settings.EnableDebugLog); DrawSetting("Is development build:", settings.EnableDevelopmentBuild); DrawSetting("Auto-connect to Profiler:", settings.ConnectProfiler); DrawSetting("Allow debugger:", settings.EnableSourceDebugging); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawSettingsGroupTitle("Code Settings"); if (IsShowingiOSSettings) { DrawSetting("Symlink libraries:", settings.iOSSymlinkLibraries); DrawSetting("Script call optimized:", settings.iOSScriptCallOptimizationUsed); //GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } DrawSetting("Stripping level:", settings.StrippingLevelUsed); DrawSetting(".NET API compatibility level:", settings.NETApiCompatibilityLevel); DrawSetting("Explicit null checks:", settings.EnableExplicitNullChecks); DrawSetting("AOT options:", settings.AOTOptions, true); #if (UNITY_5 || UNITY_5_1 || UNITY_5_1_0) #else DrawSetting("Physics code stripped:", settings.StripPhysicsCode); #endif DrawSetting("Script Compilation Defines:", settings.CompileDefines); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawSettingsGroupTitle("Graphics Settings"); if (IsShowingMobileSettings) { DrawSetting("Default interface orientation:", settings.MobileDefaultOrientationUsed); DrawSetting("Use OS screen auto-rotate:", settings.MobileEnableOSAutorotation); DrawSetting("Auto-rotate to portrait:", settings.MobileEnableAutorotateToPortrait); DrawSetting("Auto-rotate to reverse portrait:", settings.MobileEnableAutorotateToReversePortrait); DrawSetting("Auto-rotate to landscape left:", settings.MobileEnableAutorotateToLandscapeLeft); DrawSetting("Auto-rotate to landscape right:", settings.MobileEnableAutorotateToLandscapeRight); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingStandaloneSettings) { string standaloneScreenSize = settings.StandaloneDefaultScreenWidth + " x " + settings.StandaloneDefaultScreenHeight; DrawSetting("Default screen size:", standaloneScreenSize); DrawSetting("Resolution dialog:", settings.StandaloneResolutionDialogSettingUsed); DrawSetting("Full screen by default:", settings.StandaloneFullScreenByDefault); DrawSetting("Capture single screen:", settings.StandaloneCaptureSingleScreen); DrawSetting("Force single instance:", settings.StandaloneForceSingleInstance); DrawSetting("Resizable window:", settings.StandaloneEnableResizableWindow); DrawSetting("Use stereoscopic 3d:", settings.StandaloneUseStereoscopic3d); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } if (IsShowingWebPlayerSettings) { string webScreenSize = settings.WebPlayerDefaultScreenWidth + " x " + settings.WebPlayerDefaultScreenHeight; DrawSetting("Screen size:", webScreenSize); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingWindowsDesktopSettings) { DrawSetting("Use Direct3D 11 if available:", settings.WinUseDirect3D11IfAvailable); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingMacSettings) { DrawSetting("Fullscreen mode:", settings.MacFullscreenModeUsed); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingiOSSettings) { DrawSetting("Target resolution:", settings.iOSTargetResolution); DrawSetting("App icon pre-rendered:", settings.iOSIsIconPrerendered); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } #if (UNITY_5 || UNITY_5_1 || UNITY_5_1_0) #else else if (IsShowingAndroidSettings) { DrawSetting("Use 24-bit depth buffer:", settings.AndroidUse24BitDepthBuffer); } #endif DrawSetting("Use 32-bit display buffer:", settings.Use32BitDisplayBuffer); DrawSetting("Color space:", settings.ColorSpaceUsed); DrawSetting("Strip unused mesh components:", settings.StripUnusedMeshComponents); DrawSetting("Use multi-threaded rendering:", settings.UseMultithreadedRendering); DrawSetting("Rendering path:", settings.RenderingPathUsed); GUILayout.Space(SETTINGS_GROUP_SPACING); GUILayout.Space(10); GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.EndScrollView(); }
void DrawGraphicsSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Graphics Settings"); DrawSetting("Use 32-bit display buffer:", settings.Use32BitDisplayBuffer); DrawSetting("Color space:", settings.ColorSpaceUsed); DrawSetting("Use multi-threaded rendering:", settings.UseMultithreadedRendering); DrawSetting("Rendering path:", settings.RenderingPathUsed); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); if (IsShowingMobileSettings) { DrawSetting("Default interface orientation:", settings.MobileDefaultOrientationUsed); DrawSetting("Use OS screen auto-rotate:", settings.MobileEnableOSAutorotation); DrawSetting("Auto-rotate to portrait:", settings.MobileEnableAutorotateToPortrait); DrawSetting("Auto-rotate to reverse portrait:", settings.MobileEnableAutorotateToReversePortrait); DrawSetting("Auto-rotate to landscape left:", settings.MobileEnableAutorotateToLandscapeLeft); DrawSetting("Auto-rotate to landscape right:", settings.MobileEnableAutorotateToLandscapeRight); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingStandaloneSettings) { string standaloneScreenSize = settings.StandaloneDefaultScreenWidth + " x " + settings.StandaloneDefaultScreenHeight; DrawSetting("Default screen size:", standaloneScreenSize); DrawSetting("Resolution dialog:", settings.StandaloneResolutionDialogSettingUsed); DrawSetting("Full screen by default:", settings.StandaloneFullScreenByDefault); DrawSetting("Capture single screen:", settings.StandaloneCaptureSingleScreen); DrawSetting("Force single instance:", settings.StandaloneForceSingleInstance); DrawSetting("Resizable window:", settings.StandaloneEnableResizableWindow); DrawSetting("Use stereoscopic 3d:", settings.StandaloneUseStereoscopic3d); DrawSetting("Supported aspect ratios:", settings.AspectRatiosAllowed); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } if (IsShowingWebPlayerSettings) { string webScreenSize = settings.WebPlayerDefaultScreenWidth + " x " + settings.WebPlayerDefaultScreenHeight; DrawSetting("Screen size:", webScreenSize); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingWindowsDesktopSettings) { DrawSetting("Use Direct3D11 if available:", settings.WinUseDirect3D11IfAvailable); DrawSetting("Direct3D9 Fullscreen Mode:", settings.WinDirect3D9FullscreenModeUsed); DrawSetting("Direct3D11 Fullscreen Mode:", settings.WinDirect3D11FullscreenModeUsed); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingMacSettings) { DrawSetting("Fullscreen mode:", settings.MacFullscreenModeUsed); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingiOSSettings) { DrawSetting("Target resolution:", settings.iOSTargetResolution); DrawSetting("Target graphics:", settings.iOSTargetGraphics); DrawSetting("App icon pre-rendered:", settings.iOSIsIconPrerendered); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingAndroidSettings) { if (UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Use 24-bit depth buffer:", settings.AndroidUse24BitDepthBuffer); } if (UnityMajorVersionUsedIsAtLeast(5, buildReportToDisplay.UnityVersion)) { DrawSetting("Disable depth and stencil buffers:", settings.AndroidDisableDepthAndStencilBuffers); } GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS4Settings) { DrawSetting("Video out pixel format:", settings.PS4VideoOutPixelFormat); DrawSetting("Video out resolution:", settings.PS4VideoOutResolution); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } }
void DrawCodeSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Code Settings"); DrawSetting("Script Compilation Defines:", settings.CompileDefines); DrawSetting("Stripping level:", settings.StrippingLevelUsed); DrawSetting(".NET API compatibility level:", settings.NETApiCompatibilityLevel); DrawSetting("AOT options:", settings.AOTOptions, true); DrawSetting("Location usage description:", settings.LocationUsageDescription); if (IsShowingiOSSettings) { DrawSetting("Symlink libraries:", settings.iOSSymlinkLibraries); DrawSetting("Script call optimized:", settings.iOSScriptCallOptimizationUsed); //GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS4Settings) { DrawSetting("Mono environment variables:", settings.PS4MonoEnvVars); DrawSetting("Enable Player Prefs support:", settings.PS4EnablePlayerPrefsSupport); } }
void DrawBuildSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Build Settings"); // -------------------------------------------------- // build settings if (IsShowingStandaloneSettings) { DrawSetting("Enable headless mode:", settings.EnableHeadlessMode); } else if (IsShowingWindowsStoreAppSettings) { DrawSetting("Generate reference projects:", settings.WSAGenerateReferenceProjects); } else if (IsShowingWebPlayerSettings) { DrawSetting("Web player streaming:", settings.WebPlayerEnableStreaming); DrawSetting("Web player offline deployment:", settings.WebPlayerDeployOffline); DrawSetting("First streamed level with \"Resources\" assets:", settings.WebPlayerFirstStreamedLevelWithResources); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingWebGlSettings) { DrawSetting("WebGL optimization level:", settings.WebGLOptimizationLevel); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingiOSSettings) { DrawSetting("SDK version:", settings.iOSSDKVersionUsed); DrawSetting("Target iOS version:", settings.iOSTargetOSVersion); DrawSetting("Target device:", settings.iOSTargetDevice); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingAndroidSettings) { DrawSetting("Build subtarget:", settings.AndroidBuildSubtarget); DrawSetting("Min SDK version:", settings.AndroidMinSDKVersion); DrawSetting("Target device:", settings.AndroidTargetDevice); DrawSetting("Automatically create APK Expansion File:", settings.AndroidUseAPKExpansionFiles); DrawSetting("Export Android project:", settings.AndroidAsAndroidProject); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Is game:", settings.AndroidIsGame); DrawSetting("TV-compatible:", settings.AndroidTvCompatible); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Force Internet permission:", settings.AndroidForceInternetPermission); DrawSetting("Force SD card permission:", settings.AndroidForceSDCardPermission); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Key alias name:", settings.AndroidKeyAliasName); DrawSetting("Keystore name:", settings.AndroidKeystoreName); } else if (IsShowingBlackberrySettings) { DrawSetting("Build subtarget:", settings.BlackBerryBuildSubtarget); DrawSetting("Build type:", settings.BlackBerryBuildType); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); if (UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Author ID:", settings.BlackBerryAuthorID); } DrawSetting("Device address:", settings.BlackBerryDeviceAddress); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Save log path:", settings.BlackBerrySaveLogPath); DrawSetting("Token path:", settings.BlackBerryTokenPath); DrawSetting("Token author:", settings.BlackBerryTokenAuthor); DrawSetting("Token expiration:", settings.BlackBerryTokenExpiration); } else if (IsShowingXbox360Settings) { DrawSetting("Build subtarget:", settings.Xbox360BuildSubtarget); DrawSetting("Run method:", settings.Xbox360RunMethod); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Image .xex filepath:", settings.Xbox360ImageXexFilePath, true); DrawSetting(".spa filepath:", settings.Xbox360SpaFilePath, true); DrawSetting("Auto-generate .spa:", settings.Xbox360AutoGenerateSpa); DrawSetting("Additional title memory size:", settings.Xbox360AdditionalTitleMemSize); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingXboxOneSettings) { DrawSetting("Deploy method:", settings.XboxOneDeployMethod); DrawSetting("Is content package:", settings.XboxOneIsContentPackage); DrawSetting("Packaging encryption level:", settings.XboxOnePackagingEncryptionLevel); DrawSetting("Allowed product IDs:", settings.XboxOneAllowedProductIds); DrawSetting("Disable Kinect GPU reservation:", settings.XboxOneDisableKinectGpuReservation); DrawSetting("Enable variable GPU:", settings.XboxOneEnableVariableGPU); DrawSetting("Streaming install launch range:", settings.XboxOneStreamingInstallLaunchRange); DrawSetting("Persistent local storage size:", settings.XboxOnePersistentLocalStorageSize); DrawSetting("Socket names:", settings.XboxOneSocketNames); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Game OS override path:", settings.XboxOneGameOsOverridePath); DrawSetting("App manifest override path:", settings.XboxOneAppManifestOverridePath); DrawSetting("Packaging override path:", settings.XboxOnePackagingOverridePath); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS3Settings) { DrawSetting("Build subtarget:", settings.SCEBuildSubtarget); DrawSetting("NP Communications ID:", settings.PS3NpCommsId); DrawSetting("NP Communications Signature:", settings.PS3NpCommsSig); DrawSetting("NP Age Rating:", settings.PS3NpAgeRating); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Title config filepath:", settings.PS3TitleConfigFilePath, true); DrawSetting("DLC config filepath:", settings.PS3DLCConfigFilePath, true); DrawSetting("Thumbnail filepath:", settings.PS3ThumbnailFilePath, true); DrawSetting("Background image filepath:", settings.PS3BackgroundImageFilePath, true); DrawSetting("Background sound filepath:", settings.PS3BackgroundSoundFilePath, true); DrawSetting("Trophy package path:", settings.PS3TrophyPackagePath, true); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Compress build with PS Arc:", settings.CompressBuildWithPsArc); DrawSetting("Need submission materials:", settings.NeedSubmissionMaterials); DrawSetting("In trial mode:", settings.PS3InTrialMode); DrawSetting("Disable Dolby encoding:", settings.PS3DisableDolbyEncoding); DrawSetting("Enable Move support:", settings.PS3EnableMoveSupport); DrawSetting("Use SPU for Umbra:", settings.PS3UseSPUForUmbra); DrawSetting("Video memory for vertex buffers:", settings.PS3VideoMemoryForVertexBuffers); DrawSetting("Video memory for audio:", settings.PS3VideoMemoryForAudio); DrawSetting("Boot check max save game size (KB):", settings.PS3BootCheckMaxSaveGameSizeKB); DrawSetting("Save game slots:", settings.PS3SaveGameSlots); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS4Settings) { DrawSetting("Build subtarget:", settings.PS4BuildSubtarget); DrawSetting("App parameter 1:", settings.PS4AppParameter1); DrawSetting("App parameter 2:", settings.PS4AppParameter2); DrawSetting("App parameter 3:", settings.PS4AppParameter3); DrawSetting("App parameter 4:", settings.PS4AppParameter4); DrawSetting("Enter button assignment:", settings.PS4EnterButtonAssignment); DrawSetting("Remote play key assignment:", settings.PS4RemotePlayKeyAssignment); DrawSetting("NP Age rating:", settings.PS4NpAgeRating); DrawSetting("Parental level:", settings.PS4ParentalLevel); DrawSetting("Enable friend push notifications:", settings.PS4EnableFriendPushNotifications); DrawSetting("Enable presence push notifications:", settings.PS4EnablePresencePushNotifications); DrawSetting("Enable session push notifications:", settings.PS4EnableSessionPushNotifications); DrawSetting("Enable game custom data push notifications:", settings.PS4EnableGameCustomDataPushNotifications); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Background image path:", settings.PS4BgImagePath); DrawSetting("Background music path:", settings.PS4BgMusicPath); DrawSetting("Startup image path:", settings.PS4StartupImagePath); DrawSetting("Save data image path:", settings.PS4SaveDataImagePath); DrawSetting("Params sfx path:", settings.PS4ParamSfxPath); DrawSetting("NP Title dat path:", settings.PS4NpTitleDatPath); DrawSetting("NP Trophy Package path:", settings.PS4NpTrophyPackagePath); DrawSetting("Pronunciations SIG path:", settings.PS4PronunciationSigPath); DrawSetting("Pronunciations XML path:", settings.PS4PronunciationXmlPath); DrawSetting("Share file path:", settings.PS4ShareFilePath); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPSVitaSettings) { DrawSetting("Build subtarget:", settings.PSVBuildSubtarget); DrawSetting("DRM type:", settings.PSVDrmType); DrawSetting("Upgradable:", settings.PSVUpgradable); DrawSetting("TV boot mode:", settings.PSVTvBootMode); DrawSetting("Parental Level:", settings.PSVParentalLevel); DrawSetting("Health warning:", settings.PSVHealthWarning); DrawSetting("Enter button assignment:", settings.PSVEnterButtonAssignment); DrawSetting("Acquire BGM:", settings.PSVAcquireBgm); DrawSetting("Allow Twitter Dialog:", settings.PSVAllowTwitterDialog); DrawSetting("NP Communications ID:", settings.PSVNpCommsId); DrawSetting("NP Communications Signature:", settings.PSVNpCommsSig); DrawSetting("Age Rating:", settings.PSVNpAgeRating); DrawSetting("Power mode:", settings.PSVPowerMode); DrawSetting("Media capacity:", settings.PSVMediaCapacity); DrawSetting("Storage type:", settings.PSVStorageType); DrawSetting("TV disable emu:", settings.PSVTvDisableEmu); DrawSetting("Support Game Boot Message or Game Joining Presence:", settings.PSVNpSupportGbmOrGjp); DrawSetting("Use lib location:", settings.PSVUseLibLocation); DrawSetting("Info bar color:", settings.PSVInfoBarColor); DrawSetting("Show info bar on startup:", settings.PSVShowInfoBarOnStartup); DrawSetting("Save data quota:", settings.PSVSaveDataQuota); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); DrawSetting("Manual filepath:", settings.PSVManualPath); DrawSetting("Trophy package filepath:", settings.PSVTrophyPackagePath); DrawSetting("Params Sfx filepath:", settings.PSVParamSfxPath); DrawSetting("Patch change info filepath:", settings.PSVPatchChangeInfoPath); DrawSetting("Patch original filepath:", settings.PSVPatchOriginalPackPath); DrawSetting("Keystone filepath:", settings.PSVKeystoneFilePath); DrawSetting("Live Area BG image filepath:", settings.PSVLiveAreaBgImagePath); DrawSetting("Live Area Gate image filepath:", settings.PSVLiveAreaGateImagePath); DrawSetting("Custom Live Area path:", settings.PSVCustomLiveAreaPath); DrawSetting("Live Area trial path:", settings.PSVLiveAreaTrialPath); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingSamsungTvSettings) { DrawSetting("Device address:", settings.SamsungTVDeviceAddress); DrawSetting("Author:", settings.SamsungTVAuthor); DrawSetting("Author email:", settings.SamsungTVAuthorEmail); DrawSetting("Website:", settings.SamsungTVAuthorWebsiteUrl); DrawSetting("Category:", settings.SamsungTVCategory); DrawSetting("Description:", settings.SamsungTVDescription); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } if (IsShowingiOSSettings && UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Is appended build:", settings.iOSAppendedToProject); } DrawSetting("Install in build folder:", settings.InstallInBuildFolder); if (UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Physics code stripped:", settings.StripPhysicsCode); } DrawSetting("Bake collision meshes:", settings.BakeCollisionMeshes); DrawSetting("Strip unused mesh components:", settings.StripUnusedMeshComponents); }
void DrawGraphicsSettings(BuildInfo buildReportToDisplay, UnityBuildSettings settings) { DrawSettingsGroupTitle("Graphics Settings"); DrawSetting("Use 32-bit display buffer:", settings.Use32BitDisplayBuffer); DrawSetting("Rendering path:", settings.RenderingPathUsed); DrawSetting("Color space:", settings.ColorSpaceUsed); DrawSetting("Use multi-threaded rendering:", settings.UseMultithreadedRendering); DrawSetting("Use GPU skinning:", settings.UseGPUSkinning); DrawSetting("Enable Virtual Reality Support:", settings.EnableVirtualRealitySupport); #if UNITY_5_2_AND_GREATER DrawSetting("Graphics APIs Used:", settings.GraphicsAPIsUsed); #endif GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); if (IsShowingMobileSettings) { DrawSetting("Default interface orientation:", settings.MobileDefaultOrientationUsed); DrawSetting("Use OS screen auto-rotate:", settings.MobileEnableOSAutorotation); DrawSetting("Auto-rotate to portrait:", settings.MobileEnableAutorotateToPortrait); DrawSetting("Auto-rotate to reverse portrait:", settings.MobileEnableAutorotateToReversePortrait); DrawSetting("Auto-rotate to landscape left:", settings.MobileEnableAutorotateToLandscapeLeft); DrawSetting("Auto-rotate to landscape right:", settings.MobileEnableAutorotateToLandscapeRight); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingStandaloneSettings) { string standaloneScreenSize = settings.StandaloneDefaultScreenWidth + " x " + settings.StandaloneDefaultScreenHeight; DrawSetting("Default screen size:", standaloneScreenSize); DrawSetting("Resolution dialog:", settings.StandaloneResolutionDialogSettingUsed); DrawSetting("Full-screen by default:", settings.StandaloneFullScreenByDefault); DrawSetting("Resizable window:", settings.StandaloneEnableResizableWindow); if (IsShowingWindowsDesktopSettings) { #if UNITY_5_2_AND_LESS // not needed in Unity 5.3 since settings.GraphicsAPIsUsed shows better information DrawSetting("Use Direct3D11 if available:", settings.WinUseDirect3D11IfAvailable); #endif DrawSetting("Direct3D9 Fullscreen Mode:", settings.WinDirect3D9FullscreenModeUsed); #if UNITY_5 DrawSetting("Direct3D11 Fullscreen Mode:", settings.WinDirect3D11FullscreenModeUsed); #endif DrawSetting("Visible in background (for Fullscreen Windowed mode):", settings.VisibleInBackground); } else if (IsShowingMacSettings) { DrawSetting("Fullscreen mode:", settings.MacFullscreenModeUsed); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } DrawSetting("Allow OS switching between full-screen and window mode:", settings.StandaloneAllowFullScreenSwitch); DrawSetting("Darken secondary monitors on full-screen:", settings.StandaloneCaptureSingleScreen); DrawSetting("Force single instance:", settings.StandaloneForceSingleInstance); DrawSetting("Stereoscopic Rendering:", settings.StandaloneUseStereoscopic3d); DrawSetting("Supported aspect ratios:", settings.AspectRatiosAllowed); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } if (IsShowingWebPlayerSettings) { string webScreenSize = settings.WebPlayerDefaultScreenWidth + " x " + settings.WebPlayerDefaultScreenHeight; DrawSetting("Screen size:", webScreenSize); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingWebGlSettings) { string webScreenSize = settings.WebPlayerDefaultScreenWidth + " x " + settings.WebPlayerDefaultScreenHeight; DrawSetting("Screen size:", webScreenSize); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingiOSSettings) { #if !UNITY_5_3 // Unity 5.3 has a Screen.resolutions but I don't know which of those in the array would be the iOS target resolution DrawSetting("Target resolution:", settings.iOSTargetResolution); #endif #if UNITY_5_1_AND_LESSER // not used in Unity 5.2 since settings.GraphicsAPIsUsed shows better information DrawSetting("Target graphics:", settings.iOSTargetGraphics); #endif DrawSetting("App icon pre-rendered:", settings.iOSIsIconPrerendered); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingAndroidSettings) { if (UnityMajorVersionUsedIsAtMost(4, buildReportToDisplay.UnityVersion)) { DrawSetting("Use 24-bit depth buffer:", settings.AndroidUse24BitDepthBuffer); } if (UnityMajorVersionUsedIsAtLeast(5, buildReportToDisplay.UnityVersion)) { DrawSetting("Disable depth and stencil buffers:", settings.AndroidDisableDepthAndStencilBuffers); } GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } else if (IsShowingPS4Settings) { DrawSetting("Video out pixel format:", settings.PS4VideoOutPixelFormat); DrawSetting("Video out resolution:", settings.PS4VideoOutResolution); GUILayout.Space(SETTINGS_GROUP_MINOR_SPACING); } }
public override void DrawGUI(Rect position, BuildInfo buildReportToDisplay) { BuildSettingCategory b = ReportGenerator.GetBuildSettingCategoryFromBuildValues(buildReportToDisplay); _buildTargetOfReport = UnityBuildSettingsUtility.GetReadableBuildSettingCategory(b); UnityBuildSettings settings = buildReportToDisplay.UnityBuildSettings; if (settings == null) { Utility.DrawCentralMessage(position, "No \"Project Settings\" recorded in this build report."); return; } // ---------------------------------------------------------- // top bar GUILayout.Space(1); GUILayout.BeginHorizontal(); GUILayout.Label(" ", BuildReportTool.Window.Settings.TOP_BAR_BG_STYLE_NAME); GUILayout.Space(8); GUILayout.Label("Build Target: ", BuildReportTool.Window.Settings.TOP_BAR_LABEL_STYLE_NAME); InitializeDropdownBoxLabelsIfNeeded(); _selectedSettingsIdxFromDropdownBox = EditorGUILayout.Popup(_selectedSettingsIdxFromDropdownBox, _settingDropdownBoxLabels, BuildReportTool.Window.Settings.FILE_FILTER_POPUP_STYLE_NAME); GUILayout.Space(15); GUILayout.Label("Note: Project was built in " + _buildTargetOfReport + " target", BuildReportTool.Window.Settings.TOP_BAR_LABEL_STYLE_NAME); GUILayout.FlexibleSpace(); _settingsShown = UnityBuildSettingsUtility.GetSettingsCategoryFromIdx(_selectedSettingsIdxFromDropdownBox); GUILayout.EndHorizontal(); // ---------------------------------------------------------- _scrollPos = GUILayout.BeginScrollView(_scrollPos); GUILayout.BeginHorizontal(); GUILayout.Space(10); GUILayout.BeginVertical(); GUILayout.Space(10); // ================================================================= DrawProjectSettings(buildReportToDisplay, settings); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawPathSettings(buildReportToDisplay, settings); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawBuildSettings(buildReportToDisplay, settings); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawRuntimeSettings(buildReportToDisplay, settings); // -------------------------------------------------- // security settings if (IsShowingMacSettings) { DrawSetting("Use App Store validation:", settings.MacUseAppStoreValidation); } else if (IsShowingAndroidSettings) { DrawSetting("Use license verification:", settings.AndroidUseLicenseVerification); } GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawDebugSettings(buildReportToDisplay, settings); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawCodeSettings(buildReportToDisplay, settings); GUILayout.Space(SETTINGS_GROUP_SPACING); // ================================================================= DrawGraphicsSettings(buildReportToDisplay, settings); GUILayout.Space(SETTINGS_GROUP_SPACING); GUILayout.Space(10); GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.EndScrollView(); }