private void FinishLoading() { if (area.AreaData.areaType == AreaTypes.MOB_ROOM || area.AreaData.areaType == AreaTypes.BOSS_ROOM) { tracker = new UnitTrackerComponent(); tracker.StartTrackingMonstersLeft(area.Board); SetupMobRoom.DisableEntrances(area.Board); } AudioComponent.StopSound(Sounds.RUNNING); onAreaLoaded(); }
public ActiveState(Area area, UnitTrackerComponent tracker) { this.area = area; this.tracker = tracker; }