Esempio n. 1
0
        private static Unit CreateUnit(UnitTemplate template)
        {
            Unit unit = template.GenerateUnitFromTemplateWithoutChildren(template.Name);

            foreach (UnitTemplate childUnit in template.GetChildUnits())
            {
                unit.ChildUnits.Add(CreateUnit(childUnit));
            }

            if (unit.HQSquad != null)
            {
                AddSquad(unit.HQSquad);
            }

            foreach (Squad squad in unit.Squads)
            {
                AddSquad(squad);
            }
            return(unit);
        }
Esempio n. 2
0
        private static void BuildUnitTreeHelper(Unit rootUnit, UnitTemplate rootTemplate)
        {
            string[] companyStrings = { "First", "Second", "Third", "Fourth", "Fifth", "Sixth", "Seventh", "Eighth", "Ninth", "Tenth" };
            int      stringIndex    = 0;

            foreach (UnitTemplate child in rootTemplate.GetChildUnits())
            {
                string name;
                if (child.Name.Contains("Company"))
                {
                    name = companyStrings[stringIndex] + " Company";
                    stringIndex++;
                }
                else
                {
                    name = child.Name;
                }
                Unit newUnit = child.GenerateUnitFromTemplateWithoutChildren(name);
                rootUnit.ChildUnits.Add(newUnit);
                newUnit.ParentUnit = rootUnit;
                BuildUnitTreeHelper(newUnit, child);
            }
        }