Esempio n. 1
0
    void HandleUnitMoved(object sender, EventArgs args)
    {
        UnitMovedEvent e = args  as UnitMovedEvent;

        // convert MapTile path to BMapTile path
        BMapTile[] path = new BMapTile[e.path.Length];
        for (int i = 0; i < e.path.Length; i++)
        {
            path[i] = GetBMapTile(e.path[i]);
        }
        // send movement path to BUnit for animation
        GetBUnit(e.unit).MoveAlongPath(path);
        bCameraMover.Focus(path.Last().transform.position);
        CleanMap();
    }
Esempio n. 2
0
 private void HandleUnitMoved(UnitMovedEvent e)
 {
     turnComplete = true;
 }
Esempio n. 3
0
 private void HandleUnitMoved(UnitMovedEvent e)
 {
     turnComplete = true;
 }