public void RefreshCounter() { if (UnitCounter != null) { UnitCounter.RefreshUnitCounter(); } }
public bool EndOfTurn(bool isActive) { if (CheckEtherealEndOfTurn()) { return(true); } if (isActive) { RemoveEnchantmentsOfStatus(new List <UnitEnchantment.EnchantmentStatus>() { UnitEnchantment.EnchantmentStatus.EndOfOwnersTurn, UnitEnchantment.EnchantmentStatus.AfterAttack }); } else { RemoveEnchantmentsOfStatus(new List <UnitEnchantment.EnchantmentStatus>() { UnitEnchantment.EnchantmentStatus.EndOfOpponentTurn, UnitEnchantment.EnchantmentStatus.AfterAttack }); } UnitCounter.RefreshUnitCounter(); if (IsHero && ((Hero)this).ActiveMagisFury.HasValue && !((Hero)this).ActiveMagisFury.Value) { RemoveUnit(true); } return(false); }
private void Start() { occupantCounter = null; tileStatusCanvas.worldCamera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Camera>(); ClearTileStatuses(); }
private Border CreateUnit(Unit unit) { UnitCounter counter = new UnitCounter(); //counter.lbl_unit_type.Content = unit.Symbol; counter.img_unit_size.Source = unit.Symbol; counter.img_unit_counter.Source = Images.IconQuestionmark; if (unit.Color != null) { counter.border_unit.Background = ColorHandler.ColorFromRGB(unit.Color); } counter.img_unit_counter.Source = unit.IconCounter; string tt = unit.Name + "\n"; if (unit.Owner != null) { tt += "Besitzer von " + unit.Owner.Name + "\n"; } if (unit.Commander != null) { tt += "Unter kontrolle von " + unit.Commander.Name; } counter.border_unit.ToolTip = tt; Border border = (Border)SubWindow.CopyFrom(counter.border_unit); unit.BorderParent = border; border.Tag = unit; border.MouseUp += UnitCounterClick; return(border); }
public void AddSummon(UnitCounter summonCounter) { DeployedSummonUnits.Add(summonCounter); if (CurrentSummons > SummonCapcity) { Debug.Log(DeployedSummonUnits.Count); GameManager.instance.effectManager.DestroyUnit(DeployedSummonUnits.FirstOrDefault().Unit); Debug.Log(DeployedSummonUnits.Count); } }
public void RemoveUnitCounter(UnitCounter unitCounter) { DestroyUnitCounter(unitCounter); unitCounter.Owner.DeployedUnits.Remove(unitCounter); if (unitCounter.Unit == SelectedUnit && ActiveEffect != ActiveEffectTypes.UnitMove && ActiveEffect != ActiveEffectTypes.UnitForceMove && ActiveEffect != ActiveEffectTypes.UnitUseSpeed && ActiveEffect != ActiveEffectTypes.UnitDisengage && ActiveEffect != ActiveEffectTypes.UnitUseDisengageSpeed) { SelectedUnit = null; GameManager.instance.uiManager.RefreshUI(); } }
public bool CheckWarden() { if (CurrentStatusEffects.Contains(StatusEffects.Warded)) { CurrentStatusEffects.Remove(StatusEffects.Warded); UnitCounter.RefreshUnitCounter(); } if (!HasKeyword(Keywords.Stalker) && !UnitCounter.Cell.IsSurveyed(Owner.Id)) { foreach (var adjCell in UnitCounter.Cell.adjCell) { if (adjCell.occupantCounter != null) { var adjUnit = adjCell.occupantCounter.Unit; if (adjUnit.Owner.Id != Owner.Id) { if (adjUnit.HasKeyword(Keywords.Warden)) { if (!adjUnit.HasStatusEffect(StatusEffects.Stunned)) { if (CheckWardenMatchingKeywords(adjUnit, Keywords.Ethereal) && CheckWardenMatchingKeywords(adjUnit, Keywords.Flying)) { CurrentStatusEffects.Add(StatusEffects.Warded); RefreshCounter(); return(true); } } } } } } } return(false); }
private void DestroyUnitCounter(UnitCounter unitCounter) { Destroy(unitCounter.gameObject); unitCounter.Cell.occupantCounter = null; unitCounter.Unit.UnitCounter = null; }
public void RemoveSummon(UnitCounter summonCounter) { DeployedSummonUnits.Remove(summonCounter); }