public static string TestBatch(LeagueServer server, int client, string args) { var batched = new Batched(); var packet1 = new UnitAddEXP(); packet1.TargetNetID = 0x40000001; packet1.ExpAmmount = 100.0f; var packet2 = new BuyItemAns(); packet2.SenderNetID = 0x40000001; packet2.Item.ItemID = 3100; packet2.Item.ItemsInSlot = 1; var packet3 = new BuyItemAns(); packet3.SenderNetID = 0x40000001; packet3.Item.ItemID = 3025; packet3.Item.ItemsInSlot = 1; packet3.Item.Slot = 2; batched.Packets.Add(packet1); batched.Packets.Add(packet2); batched.Packets.Add(packet3); server.SendEncrypted(client, ChannelID.Broadcast, batched); return("Batched!"); }
public static string Test016(LeagueServer server, int client, string args) { var packet = new UnitAddEXP(); packet.TargetNetID = 0x40000001; packet.ExpAmmount = 100.0f; server.SendEncrypted(client, ChannelID.Broadcast, packet); return("Test UnitAddEXP!"); }