public override string ToString() { if (IsNull)// || (!IsLoaded())) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string retStr = UniqueID.ToString(); retStr += mDelim + Topic; retStr += mDelim + Summary; retStr += mDelim + Notes.Count.ToString(); for (int i = 0; i < Notes.Count; i++) { retStr += mDelim + Notes[i].UniqueID.ToString(); } retStr += mDelim + Images.Count.ToString(); for (int i = 0; i < Images.Count; i++) { retStr += mDelim + Images[i].UniqueID.ToString(); } retStr += mDelim + Link; return(retStr); } }
public override string ToString() { if (IsNull)// || (!IsLoaded())) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string retStr = UniqueID.ToString(); retStr += mDelim + FirstName; retStr += mDelim + LastName; retStr += mDelim + Email; retStr += mDelim + Phone; retStr += mDelim + FBUser.ToString(); retStr += mDelim + LastFBSync.ToString(); retStr += mDelim + ((int)Gender).ToString(); retStr += mDelim + ((int)Title).ToString(); retStr += mDelim + mLocation.ToString(); retStr += mDelim + HoldingsInfo.Count.ToString(); for (int i = 0; i < HoldingsInfo.Count; i++) { retStr += mDelim + HoldingsInfo[i].UniqueID.ToString(); } retStr += mDelim + Events.Count.ToString(); for (int i = 0; i < Events.Count; i++) { retStr += mDelim + Events[i].UniqueID.ToString(); } return(retStr); } }
public override string ToString() { if (IsNull)// || (!IsLoaded())) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string retStr = UniqueID.ToString(); retStr += mDelim + NoteWriter.UniqueID.ToString(); retStr += mDelim + ResourceBase.UniqueID.ToString(); retStr += mDelim + Note; if (EntryDate != null) { retStr += mDelim + EntryDate.Value.Ticks.ToString(); } else { retStr += mDelim + "0"; } return(retStr); } }
private void OnDie(Player pAttacker) { base.IsKilled = true; /* Debug message */ Output.WriteLine("[MOB: " + UniqueID.ToString() + "] Got killed!"); //broadcastPacket(new PlayAnimation(uniqueID, 8)); //pAttacker.sendPacket(new PlayAnimation(uniqueID, 8)); beheadTimer = new Timer(new TimerCallback(OnBehead), pAttacker, AUTOBEHEAD_TIME, Timeout.Infinite); }
public void ShowInfo() { if (_ntf != null) { return; } _ntf = new NetTrafficForm(); _ntf.Text = "Host: " + UniqueID.ToString(); _ntf.Show(); _ntf.FormClosing += OnNetTrafficFormClosing; _traffic.TrafficDataChanged += _ntf.OnTrafficChangeHandler; }
//private string _ClientPostBackScript; //protected override void OnPreRender(EventArgs e) //{ // _ClientPostBackScript = Page.ClientScript.GetPostBackEventReference(this, string.Empty); // base.OnPreRender(e); //} protected override void AddAttributesToRender(HtmlTextWriter writer) { if (AutoPostBack) { string onClick = Page.ClientScript.GetPostBackEventReference(this, string.Empty); writer.AddAttribute(HtmlTextWriterAttribute.Onclick, onClick); writer.AddAttribute(HtmlTextWriterAttribute.Name, UniqueID.ToString()); writer.AddAttribute(HtmlTextWriterAttribute.Id, ClientID.ToString()); } base.AddAttributesToRender(writer); }
public override string ToString() { if (IsNull)// || (!IsLoaded())) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string delim = new string((new char[] { ';' })); return( UniqueID.ToString() + delim + Address1 + delim + Address2 + delim + Address3 + delim + City + delim + State + delim + Zip + delim + Country + delim + Latitude.ToString() + delim + Longitude.ToString()); } }
public override List <BusinessValidation> Validate <T>(T entity) { List <BusinessValidation> validations = new List <BusinessValidation>(); BusinessValidation validation = new BusinessValidation(); //Implement logic for validation Guid UniqueID_ = new Guid(); if (!Guid.TryParse(UniqueID.ToString(), out UniqueID_)) { validations.Add(new BusinessValidation { ValidationResult = BusinessValidationResult.Failure, ValidationMessage = "Invalid appkey." }); } return(validations); }
public void WriteXml(System.Xml.XmlWriter writer) { writer.WriteElementString("UniqueID", UniqueID.ToString()); writer.WriteElementString("Name", Name); writer.WriteElementString("MaxSize", XmlConvert.ToString(MaxSize)); writer.WriteElementString("Lod1Distance", XmlConvert.ToString(Lod1Distance)); writer.WriteElementString("Lod2Distance", XmlConvert.ToString(Lod2Distance)); writer.WriteElementString("Shadows", XmlConvert.ToString(Shadows)); writer.WriteElementString("SoftShadows", XmlConvert.ToString(SoftShadows)); writer.WriteElementString("Bloom", XmlConvert.ToString(Bloom)); writer.WriteElementString("UseGraph", XmlConvert.ToString(UseGraph)); writer.WriteElementString("UseLods", XmlConvert.ToString(UseLods)); writer.WriteStartElement("Wind"); writer.WriteElementString("X", XmlConvert.ToString(Wind.X)); writer.WriteElementString("Y", XmlConvert.ToString(Wind.Y)); writer.WriteEndElement(); }
public NodeTreeViewNode(NodeTreeView treeView, Data.NodeBase node, bool createChildren = false) { UniqueID = Manager.GetUniqueID(); id = "###" + UniqueID.ToString(); this.treeView = treeView; this.Node = node; if (createChildren) { for (int i = 0; i < node.Children.Count; i++) { var newNode = new NodeTreeViewNode(treeView, node.Children[i], true); Children.Add(newNode); } } AddEvent(false); }
public override string ToString() { if (IsNull) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string retStr = UniqueID.ToString(); retStr += mDelim + Items.Count.ToString(); for (int i = 0; i < Items.Count; i++) { retStr += mDelim + Items[i].Name; retStr += mDelim + Items[i].ImageLocation; } return(retStr); } }
public NodeTreeViewNode(NodeTreeView treeView, Data.NodeBase node, bool createChildren = false) { UniqueID = Manager.GetUniqueID(); id = "###" + UniqueID.ToString(); this.treeView = treeView; this.Node = node; node.OnAfterAddNode += OnAfterAddNode; node.OnAfterRemoveNode += OnAfterRemoveNode; node.OnAfterExchangeNodes += OnAfterExchangeNodes; if (createChildren) { for (int i = 0; i < node.Children.Count; i++) { var newNode = new NodeTreeViewNode(treeView, node.Children[i], true); Children.Add(newNode); } } }
public override string ToString() { if (IsNull)// || (!IsLoaded())) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string retStr = UniqueID.ToString(); if (CreationTime != null) { retStr += mDelim + CreationTime.Value.Ticks.ToString(); } else { retStr += mDelim + "0"; } if (BecomeActive != null) { retStr += mDelim + BecomeActive.Value.Ticks.ToString(); } else { retStr += mDelim + "0"; } if (BecomeInactive != null) { retStr += mDelim + BecomeInactive.Value.Ticks.ToString(); } else { retStr += mDelim + "0"; } return(retStr); } }
public override string ToString() { if (IsNull)// || (!IsLoaded())) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string retStr = UniqueID.ToString(); retStr += mDelim + Admin.UniqueID.ToString(); retStr += mDelim + ResourceDescription.ToString(); retStr += mDelim + ((int)ResourcePriority).ToString(); retStr += mDelim + MaxHoldings.ToString(); retStr += mDelim + HoldingsInfo.Count.ToString(); for (int i = 0; i < HoldingsInfo.Count; i++) { retStr += mDelim + HoldingsInfo[i].UniqueID.ToString(); } retStr += mDelim + Scalable.ToString(); retStr += mDelim + mValue.ToString(); retStr += mDelim + mThumbNameImage.ToString(); retStr += mDelim + mFullNameImage.ToString(); return(retStr); } }
public void WriteXml(System.Xml.XmlWriter writer) { writer.WriteElementString("UniqueID", UniqueID.ToString()); writer.WriteElementString("Name", Name); writer.WriteElementString("DrawLast", XmlConvert.ToString(DrawLast)); writer.WriteStartElement("Tags"); if (Tags != null && Tags.Count > 0) { foreach (string tag in Tags) { writer.WriteElementString("Tag", tag); } } else if (Tags == null || Tags.Count == 0) { writer.WriteElementString("Tag", "null"); } writer.WriteEndElement(); writer.WriteElementString("Dynamic", XmlConvert.ToString(Dynamic)); if (MyTransform != null) { writer.WriteStartElement("MyTransform"); (MyTransform as IXmlSerializable).WriteXml(writer); writer.WriteEndElement(); } if (MyPhysicalObject != null) { writer.WriteStartElement("MyPhysicalObject"); (MyPhysicalObject as IXmlSerializable).WriteXml(writer); writer.WriteEndElement(); } if (MyAnimator != null) { writer.WriteStartElement("MyAnimator"); writer.WriteElementString("BaseAnim", ResourceManager.Instance.Models.FirstOrDefault(x => x.Value == MyAnimator.BaseAnim).Key); (MyAnimator as IXmlSerializable).WriteXml(writer); foreach (KeyValuePair <string, SkinningModelLibrary.AnimationPlayer> pair in MyAnimator.animationPlayers) { writer.WriteElementString("AnimatorClip", pair.Key); } writer.WriteEndElement(); } if (Components.Count != 0) { writer.WriteStartElement("Components"); foreach (ObjectComponent comp in Components) { if (comp != null) { writer.WriteStartElement(comp.GetType().ToString()); (comp as IXmlSerializable).WriteXml(writer); writer.WriteEndElement(); } } writer.WriteEndElement(); } if (MyCollider != null) { writer.WriteStartElement("MyCollider"); writer.WriteElementString("Type", MyCollider.GetType().ToString()); (MyCollider as IXmlSerializable).WriteXml(writer); writer.WriteEndElement(); } }
/// <summary> /// Displays cell's unique ID for easy distinguishing between two cell.s /// </summary> public override string ToString() { return(UniqueID.ToString()); }
public void DeleteAllPrefabPools() { Generator.PoolManager.DeletePools(UniqueID.ToString() + "_"); }
public List <IPool> GetAllPrefabPools() { return(Generator.PoolManager.FindPools(UniqueID.ToString() + "_")); }
protected PrefabPool GetPrefabPool(GameObject prefab) { return(Generator.PoolManager.GetPrefabPool(UniqueID.ToString() + "_" + prefab.name, prefab)); }
public override string ToString() => UniqueID.ToString();
public override string ToString() { if (IsNull)// || (!IsLoaded())) { throw new System.ArgumentException("ToString failed, this is null or not loaded", "this"); } else { string retStr = UniqueID.ToString(); if (HoldingUser == null) { retStr += mDelim + "0"; } else { retStr += mDelim + HoldingUser.UniqueID.ToString(); } if (EventOwner == null) { retStr += mDelim + "0"; } else { retStr += mDelim + EventOwner.UniqueID.ToString(); } if (ItemOwner == null) { retStr += mDelim + "0"; } else { retStr += mDelim + ItemOwner.UniqueID.ToString(); } retStr += mDelim + UserPermissions.Count.ToString(); for (int i = 0; i < UserPermissions.Count; i++) { retStr += mDelim + UserPermissions[i].UserBase.UniqueID.ToString(); retStr += mDelim + ((int)UserPermissions[i].HoldingPermission).ToString(); } retStr += mDelim + HoldingTypes.Count.ToString(); for (int i = 0; i < HoldingTypes.Count; i++) { retStr += mDelim + HoldingTypes[i].ToString(); } retStr += mDelim + AllowOverBooking.ToString(); retStr += mDelim + Scalable.ToString(); retStr += mDelim + NeedsOwnerApprovel.ToString(); retStr += mDelim + ((int)HoldingApprovel).ToString(); return(retStr); } }
public BoardCoordinatesViewModel(ConnectionProxy connectionProxy, Player mainPlayer, Enemy mainEnemy) { _connectionProxy = connectionProxy; MainPlayer = mainPlayer; memento = new MementoCareTaker(); memento.Memento = MainPlayer.CreateMemento(); MainEnemy = mainEnemy; Random randNum = new Random(); UniqueID = randNum.Next(100, 255); UniqueID2 = randNum.Next(100, 255); UniqueID3 = randNum.Next(100, 255); CurrentPlayer.color = UniqueID.ToString() + " " + UniqueID2.ToString() + " " + UniqueID3.ToString(); enemySteal = new StealPointsAbility(); teleportEnemy = new TeleportAbility(); dazeEnemy = new DazePlayerAbility(); enemySteal.SetEnemy(MainEnemy); teleportEnemy.SetEnemy(enemySteal); dazeEnemy.SetEnemy(teleportEnemy); for (int x = 0; x < 20; x++) { for (int y = 0; y < 20; y++) { TilesSet.AddTile(x, y, new Tile(false, true, TileType.Neutral, x, y)); } } //playerColor = UniqueID.ToString() + " " + UniqueID2.ToString() + " " + UniqueID3.ToString(); //playerColor.Color = Color.FromArgb(255, 255, 255, 0); //SendCoordinatesCommand = new SendCoordinatesChatMessageCommand(this, chatService); MoveDownChatMessageCommand = new MoveDownChatMessageCommand(this, _connectionProxy, MainPlayer); MoveLeftChatMessageCommand = new MoveLeftChatMessageCommand(this, _connectionProxy, MainPlayer); MoveRightChatMessageCommand = new MoveRightChatMessageCommand(this, _connectionProxy, MainPlayer); MoveUpChatMessageCommand = new MoveUpChatMessageCommand(this, _connectionProxy, MainPlayer); Pause = new Pause(this, _connectionProxy); RestartGame = new RestartGame(this, _connectionProxy); _message = "Waiting for response"; x = MainPlayer.PosX; y = MainPlayer.PosY; playerColor = MainPlayer.Color; /* CHAIN OF RESPONSIBILITY */ EnemyDamageDealer = new EnemyDamage(); MagicianDamageDealer = new MagicianDamage(); ThiefDamageDealer = new ThiefDamage(); IceDamageDealer = new IceDamage(); IceDamageDealer.SetSuccessor(ThiefDamageDealer); ThiefDamageDealer.SetSuccessor(MagicianDamageDealer); MagicianDamageDealer.SetSuccessor(EnemyDamageDealer); /* CHAIN OF RESPONSIBILITY */ CurrentPlayer.x = x; CurrentPlayer.y = y; _connectionProxy.AddMessageReceiver(ChatService_CoordinatesMessageReceived); //chatService.CoordinatesReceived += ChatService_CoordinatesMessageReceived; facade = new Facade(_connectionProxy); root = new Effect(ComponentType.Effect); //Buffai Effect buff = new Effect(ComponentType.Buff); Effect negativeBuff = new Effect(ComponentType.Negative); //negative Effect positiveBuff = new Effect(ComponentType.Positive); //positive positiveBuff.Add(new CountLeaf(ComponentType.ColorSplash)); positiveBuff.Add(new CountLeaf(ComponentType.FreezeOthers)); negativeBuff.Add(new CountLeaf(ComponentType.BlackSplash)); negativeBuff.Add(new CountLeaf(ComponentType.FreezeYourself)); buff.Add(negativeBuff); buff.Add(positiveBuff); // /Buffai // Bonusai Effect bonus = new Effect(ComponentType.Bonus); bonus.Add(new CountLeaf(ComponentType.JackPot)); bonus.Add(new CountLeaf(ComponentType.Normal)); bonus.Add(new CountLeaf(ComponentType.Joke)); //Bonusai root.Add(buff); root.Add(bonus); /* INTERPRETER DESIGN PATTERN IMPLEMENTATION */ tree = new List <ExpressionRoman>(); tree.Add(new ThousandExpression()); tree.Add(new HundredExpression()); tree.Add(new TenExpression()); tree.Add(new OneExpression()); /* INTERPRETER DESIGN PATTERN IMPLEMENTATION */ /* VISITOR DESIGN PATTERN IMPLEMENTATION */ game = new GameStructure(); game.Attach(new Hard()); BonusSpawnRate bonusSpawn = new BonusSpawnRate(); BuffSpawnRate buffSpawn = new BuffSpawnRate(); DebuffSpawnRate debuffSpawn = new DebuffSpawnRate(); game.Accept(bonusSpawn); game.Accept(buffSpawn); game.Accept(debuffSpawn); /* VISITOR DESIGN PATTERN IMPLEMENTATION */ /* Flyweight design pattern */ /* Flyweight design pattern */ }