public int AddUmpire(int matchId, string umpirename, bool primary) { UmpireEntity newUmpire = new UmpireEntity { Name = umpirename, MatchId = matchId, Primary = primary }; return(UmpiresTable.AddUmpire(newUmpire)); }
public bool DeleteUmpire(UmpireEntity umpire) { var val = true; try { Connection.DeleteAsync(umpire); } catch (Exception) { val = false; } return(val); }
public bool DeleteUmpire(UmpireEntity umpire) { return(UmpiresTable.DeleteUmpire(umpire)); }
public bool UpdateUmpire(UmpireEntity umpire) { return(UmpiresTable.UpdateUmpire(umpire)); }
public int AddUmpire(UmpireEntity umpire) { Connection.InsertAsync(umpire); return(Connection.Table <UmpireEntity>().OrderByDescending(id => id.Id).FirstOrDefaultAsync().Result.Id); }