void Update() { timeSinceLastInput += Time.deltaTime; if (Input.GetButtonDown("Fire1")) { if (!uiHandler.isWaiting && gameStarted) { if (uiHandler.isTyping) { uiHandler.DisplaySentence(curentNode.dialogues[curentDialogue].Sentences[curentSentence]); } else { NextSentence(); } timeSinceLastInput = 0; } else { if (!gameStarted) { StartGame(); } } } if (timeSinceLastInput > timeBeforeHelp && !isHelping) { isHelping = true; if (kigurumis.GetComponent <Canvas>().enabled) { StartCoroutine(uiHandler.SwipHelp()); } else { StartCoroutine(uiHandler.ClicHelp()); } } }