Esempio n. 1
0
        void receiveLoop()
        {
            while (connected)
            {
                byte[] dataByte = null;
                int    pos      = 0;
                int    read     = 1;
                try
                {
                    byte[] lenByte = new byte[4];
                    while (pos < lenByte.Length)
                    {
                        read = socket.Receive(lenByte, pos, lenByte.Length - pos);
                        pos += read;
                        App.globalDownCounter.addBytes((ulong)read);
                    }
                    pos = 0;
                    App.globalDownCounter.addBytes(4);
                    dataByte = new byte[BitConverter.ToInt32(lenByte, 0)];

                    if (dataByte.Length > 0)
                    {
                        while (pos < dataByte.Length)
                        {
                            read = socket.Receive(dataByte, pos, dataByte.Length - pos);
                            pos += read;
                            App.globalDownCounter.addBytes((ulong)read);
                        }
                    }
                }
                catch
                {
                    continue;
                }
                Commands.Command c = App.serializer.deserialize(dataByte);
                if (c is Commands.DataCommand)
                {
                    pos  = 0;
                    read = 1;
                    App.speedLimiter.limitDownload((ulong)((Commands.DataCommand)c).data.Length);
                    byte[] chunk = new byte[((Commands.DataCommand)c).dataLength];
                    while (pos < chunk.Length)
                    {
                        read = socket.Receive(chunk, pos, (int)App.speedLimiter.limitDownload((ulong)(chunk.Length - pos), rateLimiterDisabled));
                        pos += read;
                        App.globalDownCounter.addBytes((ulong)read);
                    }
                    ((Commands.DataCommand)c).data = chunk;
                }
                if (c is Commands.HelloCommand)
                {
                    hello = (Commands.HelloCommand)c;
                }
                while (commandReceived == null && connected)
                {
                    System.Threading.Thread.Sleep(10);
                }
                commandReceived?.Invoke(c, this);
            }
        }
Esempio n. 2
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        public void ListenOnce()
        {
            byte[] readBuffer = new byte[1];
            // Udt connections are already established because we need the udt ping to keep the tunnel alive, therefore we need a new "listen"
            Listening = true;
            int read = UdtConnection.Receive(readBuffer, 0, 1);

            if (read == 1 && readBuffer[0] == PACKET_CONNECTION_RQ_TYPE)
            {
                Logger.Debug("[" + Thread.CurrentThread.ManagedThreadId + "] Received a connection from " + UdtConnection.RemoteEndPoint.Address);
            }
            else
            {
                throw new Exception("Failed to get a connection");
            }
            Connected = true;
            Listening = false;
        }
Esempio n. 3
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        static int Main(string[] args)
        {
            if ((args.Length != 4) || (0 == int.Parse(args[1])))
            {
                Console.WriteLine("Usage: ReceiveFile server_ip server_port remote_filename local_filename");
                return(1);
            }

            try
            {
                using (Udt.Socket client = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
                {
                    client.Connect(IPAddress.Parse(args[0]), int.Parse(args[1]));

                    // Send name information of the requested file
                    string name      = args[2];
                    byte[] nameBytes = Encoding.UTF8.GetBytes(name);

                    client.Send(BitConverter.GetBytes(nameBytes.Length), 0, sizeof(int));
                    client.Send(nameBytes);

                    // Get size information
                    long   size;
                    byte[] file = new byte[1024];

                    client.Receive(file, 0, sizeof(long));
                    size = BitConverter.ToInt64(file, 0);

                    // Receive the file
                    string localName = args[3];
                    client.ReceiveFile(localName, size);

                    client.Close();
                }

                Console.ReadKey(true);
                return(0);
            }
            catch (Exception ex)
            {
                Console.Error.WriteLine("Error receiving file: {0}", ex.Message);
                Console.ReadKey(true);
                return(2);
            }
        }
Esempio n. 4
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        public void Send_receive()
        {
            ManualResetEvent serverDoneEvent = new ManualResetEvent(false);
            ManualResetEvent clientDoneEvent = new ManualResetEvent(false);
            int port = _portNum++;

            var serverTask = Task.Factory.StartNew(() =>
            {
                using (Udt.Socket server = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
                {
                    server.Bind(IPAddress.Loopback, port);
                    server.Listen(1);

                    using (Udt.Socket accept = server.Accept())
                    {
                        accept.Send(new byte[] { 1, 2, 3 });

                        byte[] buffer = new byte[1024];
                        Assert.AreEqual(3, accept.Receive(buffer));

                        serverDoneEvent.Set();
                        Assert.IsTrue(clientDoneEvent.WaitOne(1000));
                    }
                }
            });

            using (Udt.Socket client = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
            {
                client.Connect(IPAddress.Loopback, port);

                byte[] buffer = new byte[1024];
                Assert.AreEqual(3, client.Receive(buffer));
                CollectionAssert.AreEqual(new byte[] { 1, 2, 3 }, buffer.Take(3));

                client.Send(new byte[] { 1, 2, 3 });

                clientDoneEvent.Set();
                Assert.IsTrue(serverDoneEvent.WaitOne(1000));
            }

            serverTask.Wait();
        }
Esempio n. 5
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        public void SendFile_stream()
        {
            ManualResetEvent serverDoneEvent = new ManualResetEvent(false);
            ManualResetEvent clientDoneEvent = new ManualResetEvent(false);
            int    port = _portNum++;
            string path = GetFile("The quick brown fox jumped over the lazy dog");

            var serverTask = Task.Factory.StartNew(() =>
            {
                using (Udt.Socket server = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
                {
                    server.Bind(IPAddress.Loopback, port);
                    server.Listen(1);

                    using (Udt.Socket accept = server.Accept())
                        using (Udt.StdFileStream file = new Udt.StdFileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
                        {
                            accept.SendFile(file);

                            serverDoneEvent.Set();
                            Assert.IsTrue(clientDoneEvent.WaitOne(1000));
                        }
                }
            });

            using (Udt.Socket client = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
            {
                byte[] buffer = new byte[1024];

                client.Connect(IPAddress.Loopback, port);
                Assert.AreEqual(44, client.Receive(buffer));

                CollectionAssert.AreEqual(File.ReadAllBytes(path), buffer.Take(44));

                clientDoneEvent.Set();
                Assert.IsTrue(serverDoneEvent.WaitOne(1000));
            }

            serverTask.Wait();
        }
Esempio n. 6
0
        static int Main(string[] args)
        {
            if ((1 < args.Length) || ((1 == args.Length) && (0 == int.Parse(args[0]))))
            {
                Console.WriteLine("Usage: SendFile [ServerPort]");
                return(1);
            }

            try
            {
                using (Udt.Socket server = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
                {
                    int port = 9000;
                    if (1 == args.Length)
                    {
                        port = int.Parse(args[0]);
                    }

                    server.Bind(IPAddress.Any, port);
                    Console.WriteLine("Server is ready at port: {0}", port);
                    server.Listen(1);

                    using (Udt.Socket client = server.Accept())
                    {
                        server.Close();

                        // Receive file name from client
                        byte[] file = new byte[1024];
                        int    length;
                        string name;

                        client.Receive(file, 0, sizeof(int));
                        length = BitConverter.ToInt32(file, 0);

                        client.Receive(file, 0, length);
                        name = Encoding.UTF8.GetString(file, 0, length);

                        // Send file size information
                        client.Send(BitConverter.GetBytes(new FileInfo(name).Length), 0, sizeof(long));

                        Udt.TraceInfo trace = client.GetPerformanceInfo();

                        // Send the file
                        client.SendFile(name);

                        trace = client.GetPerformanceInfo();

                        PrintProps("Total", trace.Total);
                        PrintProps("Local", trace.Local);
                        PrintProps("Probe", trace.Probe);

                        client.Close();
                    }
                }

                Console.ReadKey(true);
                return(0);
            }
            catch (Exception ex)
            {
                Console.Error.WriteLine("Error sending file: {0}", ex.Message);
                Console.ReadKey(true);
                return(2);
            }
        }
Esempio n. 7
0
        void receiveLoop()
        {
            while (connected)
            {
                byte[] dataByte = null;
                int    pos      = 0;
                int    read     = 1;
                try
                {
                    byte[] lenByte = new byte[4];
                    while (pos < lenByte.Length)
                    {
                        read = socket.Receive(lenByte, pos, lenByte.Length - pos);
                        pos += read;
                        App.globalDownCounter.addBytes((ulong)read);
                    }
                    pos = 0;
                    App.globalDownCounter.addBytes((ulong)lenByte.Length);
                    dataByte = new byte[BitConverter.ToInt32(lenByte, 0)];

                    if (dataByte.Length > 0)
                    {
                        while (pos < dataByte.Length)
                        {
                            read = socket.Receive(dataByte, pos, dataByte.Length - pos);
                            pos += read;
                            App.globalDownCounter.addBytes((ulong)read);
                        }
                    }
                }
                catch
                {
                    continue;
                }
                Commands.Command c = App.serializer.deserialize(dataByte);
                if (c is Commands.DataCommand)
                {
                    pos  = 0;
                    read = 1;
                    System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
                    sw.Start();

                    byte[] chunk = new byte[((Commands.DataCommand)c).dataLength];
                    while (pos < chunk.Length)
                    {
                        read = socket.Receive(chunk, pos, (int)App.speedLimiter.limitDownload((ulong)(chunk.Length - pos), rateLimiterDisabled));
                        pos += read;
                        App.globalDownCounter.addBytes((ulong)read);
                    }
                    ((Commands.DataCommand)c).data = chunk;
                    sw.Stop();

                    if (sw.ElapsedTicks > 0)
                    {
                        rate = (ulong)((chunk.Length) / (sw.ElapsedTicks / (double)System.Diagnostics.Stopwatch.Frequency));
                    }
                }
                while (commandReceived == null && connected)
                {
                    System.Threading.Thread.Sleep(10);
                }
                commandReceived?.Invoke(c);
            }
        }
Esempio n. 8
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        public void Send_receive()
        {
            ManualResetEvent serverDoneEvent = new ManualResetEvent(false);
            ManualResetEvent clientDoneEvent = new ManualResetEvent(false);
            int port = _portNum++;

            var serverTask = Task.Factory.StartNew(() =>
            {
                using (Udt.Socket server = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
                {
                    server.Bind(IPAddress.Loopback, port);
                    server.Listen(1);

                    using (Udt.Socket accept = server.Accept())
                    {
                        accept.Send(new byte[] { 1, 2, 3 });

                        byte[] buffer = new byte[1024];
                        Assert.AreEqual(3, accept.Receive(buffer));

                        serverDoneEvent.Set();
                        Assert.IsTrue(clientDoneEvent.WaitOne(1000));
                    }
                }
            });

            using (Udt.Socket client = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
            {
                client.Connect(IPAddress.Loopback, port);

                byte[] buffer = new byte[1024];
                Assert.AreEqual(3, client.Receive(buffer));
                CollectionAssert.AreEqual(new byte[] { 1, 2, 3 }, buffer.Take(3));

                client.Send(new byte[] { 1, 2, 3 });

                clientDoneEvent.Set();
                Assert.IsTrue(serverDoneEvent.WaitOne(1000));
            }

            serverTask.Wait();
        }
Esempio n. 9
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        public void SendFile_stream()
        {
            ManualResetEvent serverDoneEvent = new ManualResetEvent(false);
            ManualResetEvent clientDoneEvent = new ManualResetEvent(false);
            int port = _portNum++;
            string path = GetFile("The quick brown fox jumped over the lazy dog");

            var serverTask = Task.Factory.StartNew(() =>
            {
                using (Udt.Socket server = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
                {
                    server.Bind(IPAddress.Loopback, port);
                    server.Listen(1);

                    using (Udt.Socket accept = server.Accept())
                    using (Udt.StdFileStream file = new Udt.StdFileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
                    {
                        accept.SendFile(file);

                        serverDoneEvent.Set();
                        Assert.IsTrue(clientDoneEvent.WaitOne(1000));
                    }
                }
            });

            using (Udt.Socket client = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream))
            {
                byte[] buffer = new byte[1024];

                client.Connect(IPAddress.Loopback, port);
                Assert.AreEqual(44, client.Receive(buffer));

                CollectionAssert.AreEqual(File.ReadAllBytes(path), buffer.Take(44));

                clientDoneEvent.Set();
                Assert.IsTrue(serverDoneEvent.WaitOne(1000));
            }

            serverTask.Wait();
        }