public void Send(byte[] buffer, bool isWaiting = true) { if (NetProviderType == NetProviderType.Tcp) { tcpClientProvider.Send(buffer, isWaiting); } else if (NetProviderType == NetProviderType.Udp) { udpClientProvider.Send(buffer, 0, buffer.Length, isWaiting); } }
public void Send(byte[] buffer, IPEndPoint udpEp) { if (NetProviderType == ProviderType.Tcp) { tcpClientProvider.Send(buffer); } else if (NetProviderType == ProviderType.Udp) { udpClientProvider.Send(buffer, udpEp); } }