Esempio n. 1
0
        public static int sendInitialMessage(int size, Int32 port, string address)
        {
            TcpClient client     = null;
            string    textToSend = size.ToString();

            Console.WriteLine("connection setup");
            while (true)
            {
                if (token.IsCancellationRequested)
                {
                    try
                    {
                        token.ThrowIfCancellationRequested();
                    }
                    catch (OperationCanceledException)
                    {
                        Console.WriteLine("Operation Canceled");
                    }

                    return(-1);
                }
                try
                {
                    client = new TcpClient(address, port);
                    if (client.Connected)
                    {
                        Console.WriteLine("connection established");
                        break;
                    }
                }
                catch (SocketException)
                {
                    Console.WriteLine("Connection not established");
                }
            }
            try
            {
                NetworkStream nwStream    = client.GetStream();
                byte[]        bytesToSend = System.Text.ASCIIEncoding.ASCII.GetBytes(textToSend);
                //---send the text---
                nwStream.Write(bytesToSend, 0, bytesToSend.Length);
                byte[] bytesToRead = new byte[client.ReceiveBufferSize];
                //int bytesRead = nwStream.Read(bytesToRead, 0, client.ReceiveBufferSize);
                //Console.WriteLine("Received : " + System.Text.Encoding.ASCII.GetString(bytesToRead, 0, bytesRead));
            }
            catch (System.IO.IOException e)
            {
                Console.WriteLine("Initial connection closed: " + e.Message);
            }
            client.Close();
            return(0);
        }
Esempio n. 2
0
        private static void ListenToServer(int port)
        {
            UdpClient udpListener = new UdpClient(port);

            byte[]     data   = new byte[1024];
            IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
            TcpClient  client;

            while (true)
            {
                data = udpListener.Receive(ref sender);
                string[] splitData = SplitData(data);
                client = new TcpClient(splitData[0], Int32.Parse(splitData[1]));
                NetworkStream ns     = client.GetStream();
                byte[]        bytes2 = new byte[1024];
                ns.Read(bytes2, 0, bytes2.Length);
                string msg = Encoding.ASCII.GetString(bytes2).Replace("\0", string.Empty);
                ns.Flush();
                if (msg.Equals("Please enter your password\r\n"))
                {
                    byte[] myWriteBuffer = Encoding.ASCII.GetBytes(splitData[2] + "\r\n");
                    ns.Write(myWriteBuffer, 0, myWriteBuffer.Length);
                    ns.Flush();
                }
                else
                {
                    ns.Close();
                    client.Close();
                }
                byte[] bytes3 = new byte[1024];
                ns.Read(bytes3, 0, bytes3.Length);
                msg = Encoding.ASCII.GetString(bytes3).Replace("\0", string.Empty);
                ns.Flush();
                if (msg.Equals("Access granted\r\n"))
                {
                    byte[] myWriteBuffer = Encoding.ASCII.GetBytes("Hacked by " + splitData[3].TrimEnd() + "\r\n");
                    ns.Write(myWriteBuffer, 0, myWriteBuffer.Length);
                    ns.Flush();
                }
                ns.Close();
                client.Close();
            }
        }
Esempio n. 3
0
        public static void sendTCPTransfer(int size, Int32 port, string address, bool isNagle, CancellationToken _token)
        {
            //---data to send to the server---
            Byte[]        msg      = byteGenerator(size);
            NetworkStream nwStream = null;
            TcpClient     client   = null;

            //---create a TCPClient object at the IP and port no.---
            try
            {
                client = new TcpClient(address, port);
                client.Client.NoDelay = isNagle;
                nwStream = client.GetStream();
            }
            catch (SocketException)
            {
                Console.WriteLine("connection not established for: " + ((IPEndPoint)client.Client.RemoteEndPoint).Address.ToString());
                return;
            }
            System.Console.WriteLine(address + ":" + port.ToString() + " TCP: " + size.ToString() + " bytes" + " transfer UP");

            while (true)
            {
                if (_token.IsCancellationRequested)
                {
                    nwStream.Close();
                    client.Close();
                    break;
                }
                try
                {
                    nwStream.Write(msg, 0, size);
                    Thread.Sleep(10);
                }
                catch (System.IO.IOException)
                {
                    System.Console.WriteLine("connection died");
                    return;
                }
            }
        }