public void CustomStart() { NN = manager.GetComponent <NeuralNetwork>(); parser = manager.GetComponent <UbyteParser>(); screen = gameObject.GetComponent <MakeScreen>(); eraseColor = Color.white; screen.GiveCaller(this); pixelData = new byte[784]; }
private void Awake() { makeScreen = PixelScreen.GetComponent <MakeScreen>(); screenControls = PixelScreen.GetComponent <ScreenControls>(); ubyteParser = gameObject.GetComponent <UbyteParser>(); neuralNetwork = gameObject.GetComponent <NeuralNetwork>(); UINNResults = gameObject.GetComponent <UINNResults>(); StartCoroutine(StartUp()); }