private void OnEnable() { Instance = (MatchASourse)target; selector = new USceneSelector(); }
private void OnEnable() { Instance = (PhotoHuntASourse)target; selector = new USceneSelector(); }
private void OnEnable() { Instance = (PermutationsSumSourse)target; selector = new USceneSelector(); }
private void OnEnable() { Instance = (MultiSelectSources)target; selector = new USceneSelector(); }