Esempio n. 1
0
    private void InitTextWindow()
    {
        //GameObject go = GameManager.Instance.PopUp.CreateTextWindow("", new Vector2(400,600), Vector2.zero);
        GameObject go = GameManager.Instance.PopUp.CreateTextWindow("", 30, Vector2.zero);

        textWindow = go.GetComponent <UI_TextWindow2D>();
        textWindow.SetAsTextPriority("", 30);
        go.SetActive(false);
    }
Esempio n. 2
0
    /// <summary>
    /// Create a text window that set his font size on the window size.
    /// </summary>
    public GameObject CreateTextWindow(string _str, Vector2 _sizeWindow, Vector2 _pos)
    {
        GameObject      go         = Instantiate(prefabs["textWindow2D"] as GameObject, canvas);
        UI_TextWindow2D textWindow = go.GetComponent <UI_TextWindow2D>();

        textWindow.SetAsWindowPriority(_str, _sizeWindow);

        go.transform.localPosition = new Vector3(_pos.x, _pos.y, 0);

        popUpList.Add(go);

        return(go);
    }