Esempio n. 1
0
 //Helper Functions
 private void OnEffectComplete(UI_Effect effect)
 {
     _completedEffects += 1;
     if (_completedEffects < _effects.Count)
     {
         return;
     }
     OnAllEffectsComplete();
 }
Esempio n. 2
0
 public HealthEffects AddEffect(UI_Effect effect)
 {
     _effects.Add(effect);
     effect.OnComplete += OnEffectComplete;
     return(this);
 }
 private void OnEffectComplete(UI_Effect effect)
 {
     print($"Completed {effect}!");
 }