private void OnToggleChanged () { if (_previousActiveToggle != null) { _previousActiveToggle.value = false; } _previousActiveToggle = UIToggle.current; }
public override void OnCreate() { base.OnCreate(); m_playOnBtn = UIToolkits.FindComponent<UIButton>(mUIObject.transform, "PlayOnBtn"); m_EndGameBtn = UIToolkits.FindComponent<UIButton>(mUIObject.transform, "EndGameBtn"); m_curScore = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "CurScore"); m_targetScore = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "TargetScore"); m_curJelly = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "CurJelly"); m_targetJelly = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "TargetJelly"); m_curNut1 = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "CurNut1"); m_targetNut1 = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "TargetNut1"); m_curNut2 = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "CurNut2"); m_targetNut2 = UIToolkits.FindComponent<NumberDrawer>(mUIObject.transform, "TargetNut2"); m_scoreCheck = UIToolkits.FindComponent<UIToggle>(mUIObject.transform, "CheckBoxScore"); m_jellyCheck = UIToolkits.FindComponent<UIToggle>(mUIObject.transform, "CheckBoxJelly"); m_nutsCheck = UIToolkits.FindComponent<UIToggle>(mUIObject.transform, "CheckBoxNuts"); AddChildComponentMouseClick("EndGameBtn", OnEndGameClicked); AddChildComponentMouseClick("PlayOnBtn", OnPlayOnClicked); }
public void CreateVerificationToggle () { GameObject checkVerify = NGUITools.AddChild (tableAmbients.gameObject, Resources.Load <GameObject> ("CheckboxVerified")); toggleVerify = checkVerify.GetComponent <UIToggle> (); toggleVerify.onChange.Add (new EventDelegate (this, "SetAmbientVerified")); toggleVerify.value = CheckSpaceManager.instance.selectedAmbient.dimensionsInformation.verified; }
private void CreateObjects() { this.btnTab = base.transform.Find("tab").GetComponent<UIToggle>(); EventDelegate.Add(this.btnTab.onChange, new EventDelegate.Callback(this.OnTabCheckChanged)); this.txtTab = this.btnTab.transform.Find("tabTxt").GetComponent<UILabel>(); this.txtTab2 = this.btnTab.transform.Find("tabCheck/tabTxt").GetComponent<UILabel>(); Transform transform = base.transform.Find("tabPanel"); this.topBtn = GameUITools.RegisterClickEvent("TopBtn", new UIEventListener.VoidDelegate(this.OnTopBtnClick), transform.gameObject); this.topBtn.SetActive(false); this.bottomBtn = GameUITools.RegisterClickEvent("BottomBtn", new UIEventListener.VoidDelegate(this.OnBottomBtnClick), transform.gameObject); this.bottomBtn.SetActive(false); this.btnsTable = transform.Find("tabBtnsPanel/tabBtns").GetComponent<UITable>(); this.scrollBar = transform.Find("scrollBar").GetComponent<UIScrollBar>(); EventDelegate.Add(this.scrollBar.onChange, new EventDelegate.Callback(this.OnScrollBarValueChange)); this.txtTab.text = this.initData.strName; this.txtTab2.text = this.initData.strName; if (this.initData.strName.Length > 2) { this.txtTab.spacingX = 5; this.txtTab2.spacingX = 5; } this.infoTable = transform.Find("bg/infoPanel/infoContents").GetComponent<UITable>(); this.infoTitle = this.infoTable.transform.Find("Label0").GetComponent<UILabel>(); this.infoTitle.spaceIsNewLine = false; this.infoContent = this.infoTable.transform.Find("Label1").GetComponent<UILabel>(); this.infoContent.spaceIsNewLine = false; UIEventListener expr_206 = UIEventListener.Get(this.infoContent.gameObject); expr_206.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_206.onClick, new UIEventListener.VoidDelegate(this.OnInfoContentClick)); }
void Awake() { if (mToggle == null) mToggle = GetComponent<UIToggle>(); if (mToggleObjects == null) mToggleObjects = GetComponent<UIToggledObjects>(); if (mPlaySound == null) mPlaySound = GetComponent<UIPlaySound>(); if (mBtnActivate == null) mBtnActivate = GetComponent<UIButtonActivate>(); }
public void SetToggleChange() { toggle = GetComponent<UIToggle>(); EventDelegate toggleDelegate = new EventDelegate (commentsWindow, "CommentToggleChange"); EventDelegate.Parameter parameter = new EventDelegate.Parameter(this); toggleDelegate.parameters[0] = parameter; toggle.onChange.Add(toggleDelegate); }
private void Init() { if (_isInit) return; _toggle = GetComponent<UIToggle>(); _isInit = true; }
/// <summary> /// Can override. Remember base.InitializeOnAwake(); The tPrefsValue for propertyName must be set before /// base.InitializeOnAwake() is called. /// </summary> protected override void Awake() { base.Awake(); checkbox = gameObject.GetSafeMonoBehaviourComponent<UIToggle>(); InitializeCheckbox(); // don't receive events until initializing is complete EventDelegate.Add(checkbox.onChange, OnCheckboxStateChange); //checkbox.onStateChange += OnCheckboxStateChange; }
private void CreateObjects() { GameObject parent = GameUITools.FindGameObject("WindowBg", base.gameObject); this.mSelectLopetLayer = GameUITools.FindGameObject("LopetLayer", parent).AddComponent<SelectLopetLayer>(); this.mSelectLopetLayer.InitWithBaseScene(this); this.mFilter = GameUITools.RegisterClickEvent("Filter", new UIEventListener.VoidDelegate(this.OnFilterClick), parent).GetComponent<UIToggle>(); this.mSelectLopetLayer.Refresh(); }
public void setUp(){ label= newCheck.GetComponentInChildren<UILabel>(); toggle= newCheck.GetComponent<UIToggle>(); label.text=answer; // label.text=text; toggle.group = 1; toggle.optionCanBeNone = true; toggle.startsActive = false; }
void Start () { UIToggle defaultToggle = toggles[defaultToggleIndex]; defaultToggle.value = true; _previousActiveToggle = defaultToggle; foreach (UIToggle toggle in toggles) { toggle.onChange.Add(new EventDelegate(OnToggleChanged)); } }
int m_clickDebugCount = 0; //用来记录点击隐藏的debug按钮几次,点击3次才起作用 public override void OnCreate() { base.OnCreate(); AddChildComponentMouseClick("PlayBtn", OnPlayBtnClick); AddChildComponentMouseClick("ClearBtn", delegate() { PlayerPrefs.DeleteAll(); //删除进度 }); AddChildComponentMouseClick("RecoverHeartBtn", delegate() { PlayerPrefs.SetInt("HeartCount", 5); //恢复爱心 GlobalVars.HeartCount = 5; }); AddChildComponentMouseClick("DebugBtn", delegate() { ++m_clickDebugCount; if (m_clickDebugCount >= 3) { m_debugBoard.SetActive(true); } }); m_developerMode = UIToolkits.FindComponent<UIToggle>(mUIObject.transform, "DeveloperCheck"); m_developerMode.value = false; UIToggle musicCheck = UIToolkits.FindComponent<UIToggle>(mUIObject.transform, "MusicCheck"); musicCheck.value = GlobalVars.UseMusic; EventDelegate.Set(musicCheck.onChange, delegate() { GlobalVars.UseMusic = UIToggle.current.value; PlayerPrefs.SetInt("Music", GlobalVars.UseMusic == true ? 1 : 0); if (GlobalVars.UseMusic == false) //关闭音乐 { UIToolkits.StopMusic(); } else //播放音乐 { UIToolkits.PlayMusic(CapsConfig.CurAudioList.MapMusic); } }); UIToggle soundCheck = UIToolkits.FindComponent<UIToggle>(mUIObject.transform, "SoundCheck"); soundCheck.value = GlobalVars.UseSFX; EventDelegate.Set(soundCheck.onChange, delegate() { GlobalVars.UseSFX = UIToggle.current.value; PlayerPrefs.SetInt("SFX", GlobalVars.UseSFX == true ? 1 : 0); }); m_testLabel = GetChildComponent<UILabel>("TestNotice"); m_debugBoard = mUIObject.transform.FindChild("DebugBoard").gameObject; }
void Awake() { for (short i = 0; i < buttons.Length; ++i) buttons[i].onClick = onClick; backs = new UISprite[6]; for (short i = 0; i < 6; ++i) backs[i] = buttons[i].transform.FindChild("back").GetComponent<UISprite>(); nameInput = transform.FindChild("myName").GetComponent<UIInput>(); audioButton = transform.FindChild("audioOn").GetComponent<UIToggle>(); clickSound = transform.GetComponent<UIPlaySound>(); }
private void CreateObjects() { GameObject gameObject = base.transform.Find("windowBg").gameObject; GUICommonSwitchBtn gUICommonSwitchBtn = gameObject.transform.Find("bgMusic/bgSoundSwitch").gameObject.AddComponent<GUICommonSwitchBtn>(); gUICommonSwitchBtn.InitSwithBtn(GameSetting.Data.Music); GUICommonSwitchBtn expr_42 = gUICommonSwitchBtn; expr_42.BtnSwithCallbackEvent = (GUICommonSwitchBtn.BtnSwithCallback)Delegate.Combine(expr_42.BtnSwithCallbackEvent, new GUICommonSwitchBtn.BtnSwithCallback(this.OnBgMusicChanged)); GUICommonSwitchBtn gUICommonSwitchBtn2 = gameObject.transform.Find("effectSound/effectSoundSwitch").gameObject.AddComponent<GUICommonSwitchBtn>(); gUICommonSwitchBtn2.InitSwithBtn(GameSetting.Data.Sound); GUICommonSwitchBtn expr_8F = gUICommonSwitchBtn2; expr_8F.BtnSwithCallbackEvent = (GUICommonSwitchBtn.BtnSwithCallback)Delegate.Combine(expr_8F.BtnSwithCallbackEvent, new GUICommonSwitchBtn.BtnSwithCallback(this.OnEffectSoundChanged)); GUICommonSwitchBtn gUICommonSwitchBtn3 = gameObject.transform.Find("charVoice/charSoundSwitch").gameObject.AddComponent<GUICommonSwitchBtn>(); gUICommonSwitchBtn3.InitSwithBtn(GameSetting.Data.Voice); GUICommonSwitchBtn expr_DC = gUICommonSwitchBtn3; expr_DC.BtnSwithCallbackEvent = (GUICommonSwitchBtn.BtnSwithCallback)Delegate.Combine(expr_DC.BtnSwithCallbackEvent, new GUICommonSwitchBtn.BtnSwithCallback(this.OnCharSoundSwithBtnChanged)); GUICommonSwitchBtn gUICommonSwitchBtn4 = gameObject.transform.Find("showHp/showHpSwitch").gameObject.AddComponent<GUICommonSwitchBtn>(); gUICommonSwitchBtn4.InitSwithBtn(GameSetting.Data.ShowHPBar); GUICommonSwitchBtn expr_12C = gUICommonSwitchBtn4; expr_12C.BtnSwithCallbackEvent = (GUICommonSwitchBtn.BtnSwithCallback)Delegate.Combine(expr_12C.BtnSwithCallbackEvent, new GUICommonSwitchBtn.BtnSwithCallback(this.OnShowHpSwithBtnChanged)); GameObject gameObject2 = gameObject.transform.Find("optionType").gameObject; this.mJoyStick = gameObject2.transform.Find("joyStick").GetComponent<UIToggle>(); this.mTouch = gameObject2.transform.Find("touch").GetComponent<UIToggle>(); EventDelegate.Add(this.mJoyStick.onChange, new EventDelegate.Callback(this.OnOptionTypeChanged)); EventDelegate.Add(this.mTouch.onChange, new EventDelegate.Callback(this.OnOptionTypeChanged)); UIEventListener expr_1E6 = UIEventListener.Get(this.mJoyStick.gameObject); expr_1E6.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_1E6.onClick, new UIEventListener.VoidDelegate(this.OnOptionTypeClicked)); UIEventListener expr_217 = UIEventListener.Get(this.mTouch.gameObject); expr_217.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_217.onClick, new UIEventListener.VoidDelegate(this.OnOptionTypeClicked)); GameObject gameObject3 = gameObject.transform.Find("yesBtn").gameObject; UIEventListener expr_256 = UIEventListener.Get(gameObject3); expr_256.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_256.onClick, new UIEventListener.VoidDelegate(this.OnOKClick)); GameObject gameObject4 = gameObject.transform.Find("noBtn").gameObject; UIEventListener expr_295 = UIEventListener.Get(gameObject4); expr_295.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_295.onClick, new UIEventListener.VoidDelegate(this.OnCancelClick)); if (GameCache.Data.Joystick) { this.mJoyStick.value = true; } else { this.mTouch.value = true; } SceneInfo sceneInfo = Globals.Instance.SenceMgr.sceneInfo; if (sceneInfo.Type == 5) { this.mIsGuildBoss = true; Globals.Instance.CliSession.Register(968, new ClientSession.MsgHandler(this.OnMsgTakeGuildBossDamageReward)); } }
protected override void onUIEvent(UIToggle aSender, UIEventArgs aArgs) { switch (aArgs.eventType) { case UIEventType.ENTER: break; case UIEventType.EXIT: break; case UIEventType.FOCUS: break; } }
private UIToggle isContinue; //是否继续上次游戏 void Start() { nameInput = transform.FindChild("NameInput/Label").GetComponent<UILabel>(); //下拉菜单 selectPattern = transform.FindChild("SelcetStyle").GetComponent<UIPopupList>(); selectPattern.Clear(); string[] patterns = System.Enum.GetNames(typeof(GamePattern)); for (int i = 0; i < patterns.Length; i++) { selectPattern.AddItem(patterns[i]); } //当下拉菜单值发生变化时,通知OnPatternChange方法 EventDelegate.Add(selectPattern.onChange, OnPatternChange); //单选框 isContinue = transform.FindChild("Continue").GetComponent<UIToggle>(); //当单选框值发生变化时,通知OnIsContinue方法 EventDelegate.Add(isContinue.onChange, OnIsContinue); }
public override void OnCreate() { base.OnCreate(); m_playOnBtn = GetChildComponent<UIButton>("PlayOnBtn"); m_playOnWithPayBtn = GetChildComponent<UIButton>("PlayOnWithPayBtn"); m_EndGameBtn = GetChildComponent<UIButton>("EndGameBtn"); m_curScore = GetChildComponent<NumberDrawer>("CurScore"); m_targetScore = GetChildComponent<NumberDrawer>("TargetScore"); m_curJelly = GetChildComponent<NumberDrawer>("CurJelly"); m_targetJelly = GetChildComponent<NumberDrawer>("TargetJelly"); m_curNut1 = GetChildComponent<NumberDrawer>("CurNut1"); m_targetNut1 = GetChildComponent<NumberDrawer>("TargetNut1"); m_curNut2 = GetChildComponent<NumberDrawer>("CurNut2"); m_targetNut2 = GetChildComponent<NumberDrawer>("TargetNut2"); m_scoreCheck = GetChildComponent<UIToggle>("CheckBoxScore"); m_jellyCheck = GetChildComponent<UIToggle>("CheckBoxJelly"); m_nutsCheck = GetChildComponent<UIToggle>("CheckBoxNuts"); m_collectCheck = GetChildComponent<UIToggle>("CheckCollect"); m_continueTipBoard = GetChildComponent<UISprite>("ContinueTipBoard"); m_pauseTipBoard = GetChildComponent<UISprite>("PauseTipBoard"); m_planOnItemIcon = GetChildComponent<UISprite>("ItemIcon"); m_itemIntro = GetChildComponent<UILabel>("ItemIntro"); AddChildComponentMouseClick("EndGameBtn", OnEndGameClicked); AddChildComponentMouseClick("PlayOnBtn", OnPlayOnClicked); AddChildComponentMouseClick("PlayOnWithPayBtn", OnPlayOnClicked); m_levelLabel = GetChildComponent<NumberDrawer>("LevelNumber"); for (int i = 0; i < 3; ++i) { m_collectSprite[i] = GetChildComponent<UISprite>("Collect" + i); m_collectLabel[i] = GetChildComponent<UILabel>("CollectLabel" + i); } }
private void CreateObjects() { this.mWinBg = base.transform.Find("winBG").gameObject; this.mUIRoot = NGUITools.FindInParents<UIRoot>(base.gameObject); this.mTitle = this.mWinBg.transform.Find("title").GetComponent<UILabel>(); this.mWebViewBehavior = this.mWinBg.AddComponent<WebViewBehavior>(); this.mCheckBtn = this.mWinBg.transform.Find("bottomBar/checkBtn").GetComponent<UIToggle>(); this.mCheckBtn.value = false; GameObject gameObject = this.mWinBg.transform.Find("closeBtn").gameObject; UIEventListener expr_AA = UIEventListener.Get(gameObject); expr_AA.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_AA.onClick, new UIEventListener.VoidDelegate(this.OnCloseClick)); GameObject gameObject2 = this.mWinBg.transform.Find("reloadBtn").gameObject; UIEventListener expr_EC = UIEventListener.Get(gameObject2); expr_EC.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_EC.onClick, new UIEventListener.VoidDelegate(this.OnReloadClick)); gameObject2.SetActive(false); this.mGoBackBtn = this.mWinBg.transform.Find("backBtn").gameObject; UIEventListener expr_13F = UIEventListener.Get(this.mGoBackBtn); expr_13F.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_13F.onClick, new UIEventListener.VoidDelegate(this.OnGoBackClick)); this.mCloseBtnSp = gameObject.GetComponent<UISprite>(); this.mBottomBar = this.mWinBg.transform.Find("bottomBar").GetComponent<UISprite>(); this.mBottomBar.gameObject.SetActive(false); }
public static void toggleInspector(UIToggle aToggle) { //Debug if (aToggle.debug == true) { GUI.enabled = false; EditorGUILayout.ObjectField("Manager", aToggle.manager, typeof(UIManager), true); GUI.enabled = true; } aToggle.toggleName = EditorGUILayout.TextField("Toggle Name", aToggle.toggleName); //Debug if (aToggle.debug == true) { GUI.enabled = false; //Debug.Log(aToggle.mouseInBounds); EditorGUILayout.Toggle("Mouse In Bounds", aToggle.mouseInBounds); EditorGUILayout.Toggle("Is Focused", aToggle.isFocused); GUI.enabled = true; } aToggle.isInteractive = EditorGUILayout.Toggle("Interactive", aToggle.isInteractive); aToggle.trapDoubleClick = EditorGUILayout.Toggle("Trap Double Click", aToggle.trapDoubleClick); }
protected virtual void onUIEvent(UIToggle aSender, UIEventArgs aArgs) { switch (aArgs.eventType) { case UIEventType.CLICK: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.DOUBLE_CLICK: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.DOWN: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.ENTER: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.EXIT: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.RELEASE: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.HOVER: break; case UIEventType.FOCUS: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.UNFOCUS: Debug.Log(aArgs.eventType.ToString()); break; case UIEventType.KEY_PRESS: Debug.Log(aArgs.eventType.ToString()); break; } }
private void OnEnable() { if (this.mList != null) { EventDelegate.Add(this.mList.onChange, new EventDelegate.Callback(this.SaveSelection)); } if (this.mCheck != null) { EventDelegate.Add(this.mCheck.onChange, new EventDelegate.Callback(this.SaveState)); } if (this.mList != null) { string @string = PlayerPrefs.GetString(this.key); if (!string.IsNullOrEmpty(@string)) { this.mList.value = @string; } return; } if (this.mCheck != null) { this.mCheck.value = (PlayerPrefs.GetInt(this.key, 1) != 0); } else { string string2 = PlayerPrefs.GetString(this.key); UIToggle[] componentsInChildren = base.GetComponentsInChildren <UIToggle>(true); int i = 0; int num = componentsInChildren.Length; while (i < num) { UIToggle uIToggle = componentsInChildren[i]; uIToggle.value = (uIToggle.name == string2); i++; } } }
public void RemoveWidgetContainerEvent(GameObject go) { if (go == null) { return; } UIWidgetContainer component = go.GetComponent <UIWidgetContainer>(); if (component == null) { return; } LuaFunction luaFunction = null; if (this.widgetContainers.TryGetValue(component, out luaFunction)) { luaFunction.Dispose(); luaFunction = null; if (component is UIPopupList) { UIPopupList uIPopupList = component as UIPopupList; uIPopupList.onChange.Clear(); } else if (component is UIProgressBar) { UIProgressBar uIProgressBar = component as UIProgressBar; uIProgressBar.onChange.Clear(); } else if (component is UIToggle) { UIToggle uIToggle = component as UIToggle; uIToggle.onChange.Clear(); } this.widgetContainers.Remove(component); } }
// Token: 0x06000EE8 RID: 3816 RVA: 0x00074E98 File Offset: 0x00073098 private void INFMNHJJDCD() { if (this.PNBOOLEOKCI) { this.LJMOLEKDCLP(EMENMKHBPQE.KHCLCOKOIHL(base.gameObject)); } if (EMENMKHBPQE.JHEDGGMDIEE != null) { if (this.ILLDIKBCNMC == GLFJNQBJBOK.OnPress || this.ILLDIKBCNMC == GLFJNQBJBOK.OnActivate) { this.GIPNKCBQGDH = (EMENMKHBPQE.JHEDGGMDIEE.KCICOJFDCPQ == base.gameObject); } if (this.ILLDIKBCNMC == GLFJNQBJBOK.OnHover || this.ILLDIKBCNMC == GLFJNQBJBOK.OnPressTrue) { this.GIPNKCBQGDH = (EMENMKHBPQE.JHEDGGMDIEE.OMQCQCBLQGJ == base.gameObject); } } UIToggle component = base.GetComponent <UIToggle>(); if (component != null) { EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.MCFCLKGCKFD)); } }
// Token: 0x06000EE2 RID: 3810 RVA: 0x00074D5C File Offset: 0x00072F5C private void OnEnable() { if (this.PNBOOLEOKCI) { this.LJMOLEKDCLP(EMENMKHBPQE.KHCLCOKOIHL(base.gameObject)); } if (EMENMKHBPQE.JHEDGGMDIEE != null) { if (this.ILLDIKBCNMC == GLFJNQBJBOK.OnPress || this.ILLDIKBCNMC == GLFJNQBJBOK.OnPressTrue) { this.GIPNKCBQGDH = (EMENMKHBPQE.JHEDGGMDIEE.KCICOJFDCPQ == base.gameObject); } if (this.ILLDIKBCNMC == GLFJNQBJBOK.OnHover || this.ILLDIKBCNMC == GLFJNQBJBOK.OnHoverTrue) { this.GIPNKCBQGDH = (EMENMKHBPQE.JHEDGGMDIEE.OMQCQCBLQGJ == base.gameObject); } } UIToggle component = base.GetComponent <UIToggle>(); if (component != null) { EventDelegate.LHQECHHMOGD(component.onChange, new EventDelegate.LKPMKQMCHFH(this.MMLDEKDQDOL)); } }
// Token: 0x06000ED4 RID: 3796 RVA: 0x000747EC File Offset: 0x000729EC private void NLHGFQHJODK() { if (this.PNBOOLEOKCI) { this.LJMOLEKDCLP(EMENMKHBPQE.KHCLCOKOIHL(base.gameObject)); } if (EMENMKHBPQE.JHEDGGMDIEE != null) { if (this.ILLDIKBCNMC == GLFJNQBJBOK.OnHover || this.ILLDIKBCNMC == GLFJNQBJBOK.OnHoverTrue) { this.GIPNKCBQGDH = (EMENMKHBPQE.JHEDGGMDIEE.KCICOJFDCPQ == base.gameObject); } if (this.ILLDIKBCNMC == GLFJNQBJBOK.OnClick || this.ILLDIKBCNMC == GLFJNQBJBOK.OnHoverTrue) { this.GIPNKCBQGDH = (EMENMKHBPQE.JHEDGGMDIEE.OMQCQCBLQGJ == base.gameObject); } } UIToggle component = base.GetComponent <UIToggle>(); if (component != null) { EventDelegate.IPDHQPLBNFQ(component.onChange, new EventDelegate.LKPMKQMCHFH(this.CGMNKQLNLOH)); } }
int m_clickDebugCount = 0; //用来记录点击隐藏的debug按钮几次,点击3次才起作用 public override void OnCreate() { base.OnCreate(); AddChildComponentMouseClick("PlayBtn", OnPlayBtnClick); AddChildComponentMouseClick("ClearBtn", delegate() { PlayerPrefs.DeleteAll(); //删除进度 Unibiller.DebitBalance("gold", Unibiller.GetCurrencyBalance("gold")); }); AddChildComponentMouseClick("RecoverHeartBtn", delegate() { GlobalVars.AddHeart(5); }); AddChildComponentMouseClick("AddCoinBtn", delegate() { Unibiller.CreditBalance("gold", 100); }); AddChildComponentMouseClick("DebugBtn", delegate() { ++m_clickDebugCount; if (m_clickDebugCount >= 3 && (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer)) { m_debugBoard.SetActive(true); } }); m_developerMode = UIToolkits.FindComponent<UIToggle>(mUIObject.transform, "DeveloperCheck"); m_developerMode.value = false; m_testLabel = GetChildComponent<UILabel>("TestNotice"); m_debugBoard = mUIObject.transform.FindChild("DebugBoard").gameObject; }
protected override void Init() { loginBtn.onClick = OnLogin; qQLoginBtn.onClick = OnQQLogin; wXLoginBtn.onClick = OnWXLogin; registerBtn.onClick = OnRegisterClick; remPassword = transform.Find("RemPassword").GetComponent <UIToggle>(); autoLogin = transform.Find("AutoLogin").GetComponent <UIToggle>(); EventDelegate ed4 = new EventDelegate(this, "OnRemPassword"); remPassword.onChange.Add(ed4); EventDelegate ed5 = new EventDelegate(this, "OnAutoLogin"); autoLogin.onChange.Add(ed5); roleinfo = new Dictionary <string, object>(); #if QiHuRelease loginBtn.transform.localScale = Vector3.zero; registerBtn.transform.localScale = Vector3.zero; account.transform.localScale = Vector3.zero; passWord.transform.localScale = Vector3.zero; #elif TencentRelease qQLoginBtn.gameObject.SetActive(true); wXLoginBtn.gameObject.SetActive(true); loginBtn.transform.localScale = Vector3.zero; registerBtn.transform.localScale = Vector3.zero; account.transform.localScale = Vector3.zero; passWord.transform.localScale = Vector3.zero; #else loginBtn.transform.localScale = Vector3.one; registerBtn.transform.localScale = Vector3.one; account.transform.localScale = Vector3.one; passWord.transform.localScale = Vector3.one; #endif }
void Init() { posParent = transform.Find("Postion"); TypeMap = MAPTYPE.MIDDLEMAP; RoomTran = posParent.Find("Mapselect"); //获取三张图。监听 for (int i = 0; i < RoomTran.childCount; i++) { SpriteEasyOrHigh[i] = RoomTran.Find(Coord[i]).GetComponent <ButtonOnPress>(); } //获取菜单按钮。监听 BtnCreateMenu = posParent.Find("ModeSelect/Create").GetComponent <UIToggle>(); BtnAddRoomMenu = posParent.Find("ModeSelect/Join").GetComponent <UIToggle>(); //获取创建和返回按钮。监听 BtnCreateRoom = posParent.Find("CreateButton").GetComponent <ButtonSelectPic>(); BtnBack = posParent.Find("BackButton").GetComponent <ButtonSelectPic>(); //获取房间号和房间密码 RoomNumberLabel = posParent.Find("RoomID/Label").GetComponent <UILabel>(); InputRoomNum = RoomNumberLabel.transform.parent.GetComponent <UIInput>(); InputPassWord = posParent.Find("Password").GetComponent <UIInput>(); RoomPassWordLabel = InputPassWord.transform.Find("Label").GetComponent <UILabel>(); }
/// <summary> /// Toggle的点击响应 /// </summary> /// <param name="_obj"></param> void ClickToggle(GameObject _obj) { //Debug.Log("进入ClickToggle(GameObject _obj)"); UIToggle toggle = _obj.GetComponent <UIToggle>(); if (toggle == null) { //Debug.LogError("宝藏活动预制上的UIToggle组件丢失"); return; } toggle.value = true; for (int i = 0, len = toggles.Length; i < len; i++) { if (toggles[i] != null) { //Debug.LogWarning(toggles[i].name + " " + toggles[i].value); if (toggles[i].value) { //Debug.Log("toggles[i]: " +i+","+ toggles[i].gameObject.name); ChangeSubWnd(i); } } } }
// Token: 0x06001232 RID: 4658 RVA: 0x00088818 File Offset: 0x00086A18 private void PGJHPMOLHKN() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.PEKGMQKPNMJ)); }
// Token: 0x06001244 RID: 4676 RVA: 0x00088C8C File Offset: 0x00086E8C private void QIKFOCKCGKL() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.LQCGLENQEDM(component.onChange, new EventDelegate.LKPMKQMCHFH(this.LHMBBHIJQQM)); }
// Token: 0x0600122A RID: 4650 RVA: 0x00088520 File Offset: 0x00086720 private void EPGFPKPJNHF() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.IKDOEIMPNIO)); }
// Token: 0x0600122B RID: 4651 RVA: 0x000885AC File Offset: 0x000867AC private void BMQJHNLJMEK() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.CCPEOIJDFCC)); }
// Token: 0x06001227 RID: 4647 RVA: 0x00088390 File Offset: 0x00086590 private void KFMEDIHJQQD() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.IPDHQPLBNFQ(component.onChange, new EventDelegate.LKPMKQMCHFH(this.PMHQPFDDMQI)); }
// Token: 0x060031AB RID: 12715 RVA: 0x000F5AC8 File Offset: 0x000F3EC8 private void Awake() { if (this.target != null) { if (this.activate.Count == 0 && this.deactivate.Count == 0) { if (this.inverse) { this.deactivate.Add(this.target); } else { this.activate.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.Add(component.onChange, new EventDelegate.Callback(this.Toggle)); }
// Token: 0x06001247 RID: 4679 RVA: 0x00088D18 File Offset: 0x00086F18 private void NNPPKOGDNOM() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.IPDHQPLBNFQ(component.onChange, new EventDelegate.LKPMKQMCHFH(this.JQFBBLKNFQM)); }
// Token: 0x0600121A RID: 4634 RVA: 0x00087F08 File Offset: 0x00086108 private void PLDQGPCJDGH() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.DDGNQFHEBJO)); }
// Token: 0x06001205 RID: 4613 RVA: 0x00087968 File Offset: 0x00085B68 private void IPEEHKMMPCD() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.NJJGNNIQDME)); }
// Token: 0x06001219 RID: 4633 RVA: 0x00087E7C File Offset: 0x0008607C private void QQBINNCOFIG() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.DJQIGGCCKBJ)); }
// Token: 0x06001200 RID: 4608 RVA: 0x000877EC File Offset: 0x000859EC private void JIMBLQBBDKO() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.LQCGLENQEDM(component.onChange, new EventDelegate.LKPMKQMCHFH(this.GJNENQLGPNO)); }
// Token: 0x06001213 RID: 4627 RVA: 0x00087C60 File Offset: 0x00085E60 private void PIQJPNIKGJP() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.IPDHQPLBNFQ(component.onChange, new EventDelegate.LKPMKQMCHFH(this.GJNENQLGPNO)); }
// Token: 0x06001216 RID: 4630 RVA: 0x00087CEC File Offset: 0x00085EEC private void PNJGKKPBDEB() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.IPDHQPLBNFQ(component.onChange, new EventDelegate.LKPMKQMCHFH(this.DJQIGGCCKBJ)); }
// Token: 0x06001207 RID: 4615 RVA: 0x000879F4 File Offset: 0x00085BF4 private void GMFQFQQQFKC() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.LQCGLENQEDM(component.onChange, new EventDelegate.LKPMKQMCHFH(this.NJJGNNIQDME)); }
// Token: 0x060011FF RID: 4607 RVA: 0x00087760 File Offset: 0x00085960 private void CBLIFECCHIC() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.IPDHQPLBNFQ(component.onChange, new EventDelegate.LKPMKQMCHFH(this.CCPEOIJDFCC)); }
// Token: 0x0600121F RID: 4639 RVA: 0x00088098 File Offset: 0x00086298 private void EOKKQCMPDCJ() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.LQCGLENQEDM(component.onChange, new EventDelegate.LKPMKQMCHFH(this.PEKGMQKPNMJ)); }
public void OnResiter() { if (IsNeedPopProtocol()) { return; } var sexToggle = UIToggle.GetActiveToggle(SexGroup); int sex = sexToggle != null && int.TryParse(sexToggle.name, out sex) ? sex : -1; var userName = UserName.value; var userPwd = UserPwd.value; var prote = string.IsNullOrEmpty(AppInfo.PromoteCode) && Promote != null ? Promote.value : AppInfo.PromoteCode;//推广码 var nikeName = NickName.value; if (string.IsNullOrEmpty(userName)) { YxMessageBox.Show("用户名不能为空!"); return; } if (string.IsNullOrEmpty(userPwd)) { YxMessageBox.Show("密码不能为空!"); return; } if (string.IsNullOrEmpty(nikeName)) { YxMessageBox.Show("昵称不能为空!"); return; } Debug.Log(sex); UserController.Instance.Restier(userName, userPwd, nikeName, prote, sex); }
// Token: 0x06001239 RID: 4665 RVA: 0x00088A0C File Offset: 0x00086C0C private void LFJEJGOMLPI() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.NNONKQEFJGM)); }
// Token: 0x06001229 RID: 4649 RVA: 0x00088494 File Offset: 0x00086694 private void OEOJDKBDNMJ() { if (this.target != null) { if (this.ODPKQOIFKMB.Count == 0 && this.LLPQQNQGMPM.Count == 0) { if (this.inverse) { this.LLPQQNQGMPM.Add(this.target); } else { this.ODPKQOIFKMB.Add(this.target); } } else { this.target = null; } } UIToggle component = base.GetComponent <UIToggle>(); EventDelegate.CKGFMHDGPIN(component.onChange, new EventDelegate.LKPMKQMCHFH(this.JQFBBLKNFQM)); }
private void OnEnable() { if (this.mStarted) { this.OnHover(UICamera.IsHighlighted(base.gameObject)); } if (UICamera.currentTouch != null) { if (this.trigger == Trigger.OnPress || this.trigger == Trigger.OnPressTrue) { this.mActivated = (UICamera.currentTouch.pressed == base.gameObject); } if (this.trigger == Trigger.OnHover || this.trigger == Trigger.OnHoverTrue) { this.mActivated = (UICamera.currentTouch.current == base.gameObject); } } UIToggle component = base.GetComponent <UIToggle>(); if (component != null) { EventDelegate.Add(component.onChange, new EventDelegate.Callback(this.OnToggle)); } }
protected override void OnAwake() { mModelTexture = transform.Find("Left/Texture").GetComponent <UITexture>(); btnReturn = transform.Find("Top/Btn_Return").gameObject; Transform menuTrans = transform.Find("Left/Bottom/Menus"); menuProperty = menuTrans.Find("Tab_Property").GetComponent <UIToggle>(); menuSkill = menuTrans.Find("Tab_Skill").GetComponent <UIToggle>(); menuUpStar = menuTrans.Find("Tab_UpStar").GetComponent <UIToggle>(); menuAwake = menuTrans.Find("Tab_Awake").GetComponent <UIToggle>(); menuWash = menuTrans.Find("Tab_Wash").GetComponent <UIToggle>(); Transform levelTrans = transform.Find("Left/Bottom/Level"); btnUpLevel = levelTrans.Find("Btn_UpLevel").gameObject; partnerExp = levelTrans.Find("Exp/Value").GetComponent <UILabel>(); partnerExpValue = levelTrans.Find("Exp").GetComponent <UISlider>(); partnerName = levelTrans.Find("Name").GetComponent <UILabel>(); partnerFightValue = levelTrans.Find("FightValue").GetComponent <UILabel>(); partnerWakeLevel = levelTrans.Find("WakeLevel").GetComponent <UILabel>(); partnerLevel = levelTrans.Find("Level").GetComponent <UILabel>(); }
private void Awake() { if (target != null) { if (activate.Count == 0 && deactivate.Count == 0) { if (inverse) { deactivate.Add(target); } else { activate.Add(target); } } else { target = null; } } UIToggle component = GetComponent <UIToggle>(); EventDelegate.Add(component.onChange, Toggle); }
/// <summary> /// Cache the components and register a listener callback. /// </summary> void Awake() { mList = GetComponent<UIPopupList>(); mCheck = GetComponent<UIToggle>(); }
void OnToggleHandle(UIToggle toggle) { GameObject go = toggle.gameObject; if (CallLuaBegin(go, "onToggle") == true) { LuaDLL.lua_pushboolean(wLua.L.L, toggle.value); CallLuaEnd(1); } }
private void Awake() { sysToggle = transform.Find("Toggles/Toggle-Sys").GetComponent<UIToggle>(); priToggle = transform.Find("Toggles/Toggle-Pri").GetComponent<UIToggle>(); menuLis = UIEventListener.Get(transform.Find("Menu").gameObject); mailCount = transform.Find("MailCount").GetComponent<UILabel>(); }
void OnEnable() { if (_usage==null || _usage.Length==0) { _usage = new int[Enum.GetNames(typeof(NGuiPlayMakerDelegates)).Length]; } if (targetFSM == null) { targetFSM = GetComponent<PlayMakerFSM>(); } if (targetFSM == null) { enabled = false; Debug.LogWarning("No Fsm Target assigned"); } // check if we are using on Submit if (DoesTargetImplementsEvent(targetFSM,NGuiPlayMakerDelegates.OnSubmitEvent)) { _input = this.GetComponent<UIInput>(); if (_input!=null) { EventDelegate _del = new EventDelegate(); _del.target = this; _del.methodName = "OnSubmitChange"; _input.onSubmit.Add(_del); } } // check if we are using on Slider change if (DoesTargetImplementsEvent(targetFSM,NGuiPlayMakerDelegates.OnSliderChangeEvent)) { _pBar = this.GetComponent<UIProgressBar>(); if (_pBar!=null) { EventDelegate _del = new EventDelegate(); _del.target = this; _del.methodName = "OnSliderChange"; _pBar.onChange.Add(_del); } } // check if we are using on Input or toggle change if (DoesTargetImplementsEvent(targetFSM,NGuiPlayMakerDelegates.OnChangeEvent)) { _input = this.GetComponent<UIInput>(); if (_input!=null) { EventDelegate _del = new EventDelegate(); _del.target = this; _del.methodName = "OnChange"; _input.onChange.Add(_del); } _toggle = this.GetComponent<UIToggle>(); if (_toggle!=null) { EventDelegate _del = new EventDelegate(); _del.target = this; _del.methodName = "OnChange"; _toggle.onChange.Add(_del); } } }
/// <summary> /// Fade out or fade in the active sprite and notify the OnChange event listener. /// </summary> void Set (bool state) { if (!mStarted) { mIsActive = state; startsActive = state; if (activeSprite != null) activeSprite.alpha = state ? 1f : 0f; } else if (mIsActive != state) { // Uncheck all other toggles if (group != 0 && state) { for (int i = 0, imax = list.size; i < imax; ) { UIToggle cb = list[i]; if (cb != this && cb.group == group) cb.Set(false); if (list.size != imax) { imax = list.size; i = 0; } else ++i; } } // Remember the state mIsActive = state; // Tween the color of the active sprite if (activeSprite != null) { if (instantTween || !NGUITools.GetActive(this)) { activeSprite.alpha = mIsActive ? 1f : 0f; } else { TweenAlpha.Begin(activeSprite.gameObject, 0.15f, mIsActive ? 1f : 0f); } } if (current == null) { current = this; if (EventDelegate.IsValid(onChange)) { EventDelegate.Execute(onChange); } else if (eventReceiver != null && !string.IsNullOrEmpty(functionName)) { // Legacy functionality support (for backwards compatibility) eventReceiver.SendMessage(functionName, mIsActive, SendMessageOptions.DontRequireReceiver); } current = null; } // Play the checkmark animation if (activeAnimation != null) { ActiveAnimation aa = ActiveAnimation.Play(activeAnimation, null, state ? Direction.Forward : Direction.Reverse, EnableCondition.IgnoreDisabledState, DisableCondition.DoNotDisable); if (instantTween || !NGUITools.GetActive(this)) aa.Finish(); } } }
private void CreateObjects() { GameObject gameObject = base.transform.Find("UIMiddle").gameObject; GameObject gameObject2 = gameObject.transform.Find("BG").gameObject; UIEventListener expr_32 = UIEventListener.Get(gameObject2); expr_32.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_32.onClick, new UIEventListener.VoidDelegate(this.OnBGClick)); GameObject gameObject3 = gameObject.transform.Find("WindowBg").gameObject; GameObject gameObject4 = gameObject3.transform.Find("closeBtn").gameObject; UIEventListener expr_85 = UIEventListener.Get(gameObject4); expr_85.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_85.onClick, new UIEventListener.VoidDelegate(this.OnBGClick)); this.mSystemSettingGameSetLayer = gameObject3.transform.Find("gameSetLayer").gameObject.AddComponent<SystemSettingGameSetLayer>(); this.mSystemSettingGameSetLayer.InitWithBaseScene(); this.mSystemSettingNotifyLayer = gameObject3.transform.Find("notifyLayer").gameObject.AddComponent<SystemSettingNotifyLayer>(); this.mSystemSettingNotifyLayer.InitWithBaseScene(); this.mSystemSettingPlayerInfoLayer = gameObject3.transform.Find("PlayerInfoLayer").gameObject.AddComponent<SystemSettingPlayerInfoLayer>(); this.mSystemSettingPlayerInfoLayer.InitWithBaseScene(this); base.RegisterClickEvent("tab0", new UIEventListener.VoidDelegate(this.OnTabClick), gameObject3); base.RegisterClickEvent("tab1", new UIEventListener.VoidDelegate(this.OnTabClick), gameObject3); this.mPlayerInfoToggle = base.RegisterClickEvent("tab2", new UIEventListener.VoidDelegate(this.OnTabClick), gameObject3).GetComponent<UIToggle>(); this.mPlayerInfoToggleNew = GameUITools.FindGameObject("new", this.mPlayerInfoToggle.gameObject); this.RefreshPlayerNew(); }
void Start() { _sprite = GetComponent<UISprite>(); _toggle = GetComponent<UIToggle>(); _buttonScale = GetComponent<UIButtonScale>(); _boxCollider = GetComponent<BoxCollider>(); }
private void CreateObjects() { GameObject parent = GameUITools.FindGameObject("WindowBg", base.gameObject); this.mRecycleLayer = GameUITools.FindGameObject("RecycleLayer", parent).AddComponent<RecycleLayer>(); this.mRecycleLayer.InitWithBaseScene(this); parent = GameUITools.FindGameObject("Tabs", parent); this.mPetBreakTab = base.FindGameObject("PetBreakTab", parent).GetComponent<UIToggle>(); EventDelegate.Add(this.mPetBreakTab.onChange, new EventDelegate.Callback(this.OnTabCheckChanged)); UIEventListener expr_83 = UIEventListener.Get(this.mPetBreakTab.gameObject); expr_83.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_83.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); this.mPetBreakRed = GameUITools.FindUISprite("Red", this.mPetBreakTab.gameObject); this.mEquipBreakTab = base.FindGameObject("EquipBreakTab", parent).GetComponent<UIToggle>(); EventDelegate.Add(this.mEquipBreakTab.onChange, new EventDelegate.Callback(this.OnTabCheckChanged)); UIEventListener expr_103 = UIEventListener.Get(this.mEquipBreakTab.gameObject); expr_103.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_103.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); this.mEquipBreakRed = GameUITools.FindUISprite("Red", this.mEquipBreakTab.gameObject); this.mPetRebornTab = base.FindGameObject("PetRebornTab", parent).GetComponent<UIToggle>(); EventDelegate.Add(this.mPetRebornTab.onChange, new EventDelegate.Callback(this.OnTabCheckChanged)); UIEventListener expr_183 = UIEventListener.Get(this.mPetRebornTab.gameObject); expr_183.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_183.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); this.mTrinketRebornTab = base.FindGameObject("TrinketRebornTab", parent).GetComponent<UIToggle>(); EventDelegate.Add(this.mTrinketRebornTab.onChange, new EventDelegate.Callback(this.OnTabCheckChanged)); UIEventListener expr_1E8 = UIEventListener.Get(this.mTrinketRebornTab.gameObject); expr_1E8.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_1E8.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); this.mLopetBreakTab = base.FindGameObject("LopetBreakTab", parent).GetComponent<UIToggle>(); EventDelegate.Add(this.mLopetBreakTab.onChange, new EventDelegate.Callback(this.OnTabCheckChanged)); UIEventListener expr_24D = UIEventListener.Get(this.mLopetBreakTab.gameObject); expr_24D.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_24D.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); this.mLopetRebornTab = base.FindGameObject("LopetRebornTab", parent).GetComponent<UIToggle>(); EventDelegate.Add(this.mLopetRebornTab.onChange, new EventDelegate.Callback(this.OnTabCheckChanged)); UIEventListener expr_2B2 = UIEventListener.Get(this.mLopetRebornTab.gameObject); expr_2B2.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_2B2.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); if (!Tools.CanPlay(GameConst.GetInt32(201), true)) { this.mLopetBreakTab.gameObject.SetActive(false); this.mLopetRebornTab.gameObject.SetActive(false); } if (GameUIManager.mInstance.uiState.PetBreakUpData == null) { GameUIManager.mInstance.uiState.PetBreakUpData = new MC2S_PetBreakUp(); } if (GameUIManager.mInstance.uiState.EquipBreakUpData == null) { GameUIManager.mInstance.uiState.EquipBreakUpData = new MC2S_EquipBreakUp(); } if (GameUIManager.mInstance.uiState.PetRebornData == null) { GameUIManager.mInstance.uiState.PetRebornData = new MC2S_PetReborn(); } if (GameUIManager.mInstance.uiState.TrinketRebornData == null) { GameUIManager.mInstance.uiState.TrinketRebornData = new MC2S_TrinketReborn(); } if (GameUIManager.mInstance.uiState.LopetBreakData == null) { GameUIManager.mInstance.uiState.LopetBreakData = new MC2S_LopetBreakUp(); } if (GameUIManager.mInstance.uiState.LopetRebornData == null) { GameUIManager.mInstance.uiState.LopetRebornData = new MC2S_LopetReborn(); } this.RefreshRed(); this.Init((GameUIManager.mInstance.uiState.RecycleType != GUIRecycleScene.ERecycleT.ERecycleT_Null) ? GameUIManager.mInstance.uiState.RecycleType : GUIRecycleScene.ERecycleT.ERecycleT_PetBreak); }
/// <summary> /// Cache the components and register a listener callback. /// </summary> void Awake () { mList = GetComponent<UIPopupList>(); mCheck = GetComponent<UIToggle>(); mSlider = GetComponent<UIProgressBar>(); }