public void InstanceObject(RectTransform rectTransform, UIScaleDragType uIScaleDragType) { GameObject go = Instantiate(operationButton); go.AddComponent <RectTransform>(); if (go.GetComponent <UIScalePoint>() == null) { go.AddComponent <UIScalePoint>(); } go.SetActive(true); go.transform.parent = transform; operationPoint.Add(go.GetComponent <UIScalePoint>()); }
public void SetDragType(UIScaleDragType uIScaleDragType) { dragType = uIScaleDragType; }