private static int Reset(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UIPlayTween uIPlayTween = (UIPlayTween)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIPlayTween"); bool boolean = LuaScriptMgr.GetBoolean(L, 2); uIPlayTween.Reset(boolean); return(0); }
public static int Reset(IntPtr l) { int result; try { UIPlayTween uIPlayTween = (UIPlayTween)LuaObject.checkSelf(l); bool forward; LuaObject.checkType(l, 2, out forward); uIPlayTween.Reset(forward); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }