private void gameOver() { isOver = true; timer1.Stop(); bird.Deleted = true; var gameOverObject = new UIPicture(Properties.Resources.gameover); gameOverObject.CenterHorizontal = true; gameOverObject.CenterVertical = true; engine.AddGameObject(gameOverObject); }
private void ShowTerrain() { this.Text = "View Terrain " + Terrain.Name; UIName.Text = Terrain.Name; UIPictureNum.Text = Terrain.Picture.ToString(); UIPicture.Refresh(); string openTo = Terrain.TypeOfTerrain.ToDescription(); if (Terrain.TypeOfTerrain == AcsLib.Terrain.TerrainType.OpenToOwnerOf || Terrain.TypeOfTerrain == AcsLib.Terrain.TerrainType.TriggersSpell) { openTo += " " + Definition.Things[Terrain.TypeParameter - 1].Name; } UIOpenTo.Text = openTo; }