/// <summary> /// 打开一个弹窗界面 /// </summary> /// <param name="popupOperate"></param> /// <param name="belongPageView">当前弹窗属于哪个Page 管理 ,如果=null则表示属于当前打开的界面 否则指定的参数界面 </param> /// <param name="isFailRecord">如果是因为优先级而无法弹出 则表示是否需要记录 如果为false 则当无法显示时候不会自动弹出,而是隐藏了</param> /// <param name="parameter"></param> /// public void OpenPopUp(PopupOpenOperateEnum popupOperate, UIBasePageView belongPageView, bool isFailRecord, UIParameterArgs parameter) { if (parameter == null) { Debug.LogError("parameter 不要使用null 使用默认的 UIParameterArgs.Create() 无参数方法替代"); return; } #if UNITY_EDITOR if (this.WindowType != WindowTypeEnum.PopUp) { Debug.LogError("OpenPopUp Fail,Not Popup Window " + this.name); return; } #endif Dictionary <int, UIBasePopupView> allWillHidePopupView = GetWillHidePopupView(this, popupOperate, isFailRecord, parameter); foreach (var item in allWillHidePopupView) { item.Value.HideWindow(UIParameterArgs.Create()); m_AllRecordViewPopup.RemoveAt(item.Key); } if (belongPageView == null) { belongPageView = UIBasePageView.CurOpenPage; } UIParameterArgs args0 = UIParameterArgs.Create(belongPageView, isFailRecord); this.ShowWindow(Helper.Instance.MegerUIParameter(args0, parameter)); //注意这里的第一个参数 m_AllRecordViewPopup.Add(this); }
/// <summary> /// / 外部调用 关闭窗口 /// </summary> public virtual void HideWindow(UIParameterArgs parameter) { if (IsCompleteShow == false) { Debug.LogEditorInfor("HideWindow Exception !!! Is Not Complete ShowWindow Process " + gameObject.name); } }
public override void HideWindow(UIParameterArgs parameter) { base.HideWindow(parameter); OnCompleteHideWindow(); }
public override void ShowWindow(UIParameterArgs parameter) { base.ShowWindow(parameter); ShowDefaultView(); OnCompleteShowWindow(); }
/// <summary> /// 记录由于优先级关闭而不能显示的弹窗 /// </summary> public virtual void FailShowByPriority(UIParameterArgs parameter) { WillPopupParameter = parameter; if (IsActivate) { gameObject.SetActive(false); } }
private void OnLoginBtnClick() { if (m_IsShowPassworld) { Debug.LogEditorInfor("OnLoginBtnClick >密码>" + m_InputFieldProPasswordInputField.text); } int playerNameCharCount = System.Text.Encoding.Default.GetBytes(m_inputNameInputField.text).Length; int playerPasswordCharCount = System.Text.Encoding.Default.GetBytes(m_InputFieldProPasswordInputField.text).Length; if (playerNameCharCount < S_MinPlayerNameCharLimt || playerNameCharCount > S_MaxPlayerNameCharLimt) { Debug.LogError("用户名不合法"); UIHelper.Instance.ShowTipsViewSync(string.Format(m_PlayerNameCharLimitStr, S_MinPlayerNameCharLimt, S_MaxPlayerNameCharLimt), 2); return; } if (playerPasswordCharCount < S_MinPlayerPasswordCharLimt || playerPasswordCharCount > S_MaxPlayerPasswordCharLimt) { Debug.LogError("用户密码不合法"); UIHelper.Instance.ShowTipsViewSync(string.Format(m_PlayerPasswordCharLimitStr, S_MinPlayerPasswordCharLimt, S_MaxPlayerPasswordCharLimt), 2); return; } string inputPassworld = m_InputFieldProPasswordInputField.text; inputPassworld = inputPassworld.Trim(); if (inputPassworld != m_RealPassworld) { if (m_LoginAccount == null) { m_LoginAccount = new LocalAccountInfor(m_PreviousInputPlayerName, m_PreviousInputPlayerPassword); } Debug.Log("保存账户信息"); LocalAccountMgr.Instance.UpdateLocalAccount(m_LoginAccount); } //更新本地账户列表 if (UIViewReference.Instance.UiAssetUpdateView != null && UIViewReference.Instance.UiAssetUpdateView.IsActivate) { UIViewReference.Instance.UiAssetUpdateView.ClosePage(UIParameterArgs.Create(), UIParameterArgs.Create()); } UIViewReference.Instance.UiCanvasMaskView.OpenWidget(UIManagerHelper.Instance.WidgetParentTrans, 0, true, UIParameterArgs.Create()); AppSceneManager.Instance.LoadSceneAsync(SceneNameEnum.StartUp, LoadSceneModeEnum.KeepPrevious, (isComplete) => { UIViewReference.Instance.UiCanvasMaskView.CloseWidget(false, UIParameterArgs.Create(false, true)); if (isComplete) { Debug.LogInfor("应用已经起来了..Go!!!"); } }, () => { Debug.LogInfor("卸载其他场景完成"); } ); }
/// <summary> /// 处理关闭当前弹窗时候的逻辑 /// </summary> /// <param name="view"></param> /// <param name="closeOperate"></param> private void DealHidePopView(PopupCloseOperateEnum closeOperate) { if (m_AllRecordViewPopup.Count == 0) { return; } UIBasePopupView nectShowPage = null; //关闭这个弹窗口这个弹窗打开之前的弹窗 switch (closeOperate) { case PopupCloseOperateEnum.Simple: break; case PopupCloseOperateEnum.AutoPopup: for (int dex = m_AllRecordViewPopup.Count - 1; dex >= 0; --dex) { if (dex > 0 && m_AllRecordViewPopup[dex] == this) { nectShowPage = m_AllRecordViewPopup[dex - 1]; break; } } AutoPupupView(nectShowPage); break; case PopupCloseOperateEnum.CloseAndClearCurPage: List <int> allPopupViewCurPage = new List <int>(); for (int dex = m_AllRecordViewPopup.Count - 1; dex >= 0; --dex) { if (m_AllRecordViewPopup[dex] != this && m_AllRecordViewPopup[dex].BelongPageView == this.BelongPageView) { allPopupViewCurPage.Add(dex); } } for (int dex = 0; dex < allPopupViewCurPage.Count; ++dex) { m_AllRecordViewPopup[dex].HideWindow(UIParameterArgs.Create()); } //关闭弹窗 allPopupViewCurPage.Reverse(); for (int dex = 0; dex < allPopupViewCurPage.Count; ++dex) { m_AllRecordViewPopup.RemoveAt(allPopupViewCurPage[dex]); } //删除打开记录 if (m_LowerPriorityPopupView.ContainsKey(this.BelongPageView)) { m_LowerPriorityPopupView[this.BelongPageView].Clear(); } break; default: Debug.LogError("没有处理的类型 " + closeOperate); break; } }
/// <summary> /// 外部调用 显示窗口 /// </summary> /// <param name="parameter"></param> public virtual void ShowWindow(UIParameterArgs parameter) { if (IsShowingWindow == false) { IsShowingWindow = true; gameObject.SetActive(true); } IsCompleteShow = false; }
/// <summary> /// 打开一个弹窗时候根据需求 获取需要关闭的弹窗 /// </summary> /// <param name="view"></param> /// <param name="popupOperate"></param> private Dictionary <int, UIBasePopupView> GetWillHidePopupView(UIBasePopupView popupView, PopupOpenOperateEnum popupOperate, bool isFailRecord, UIParameterArgs parameter) { Dictionary <int, UIBasePopupView> allWillHidePopupView = new Dictionary <int, UIBasePopupView>(); if (m_AllRecordViewPopup.Count == 0) { return(allWillHidePopupView); } switch (popupOperate) { case PopupOpenOperateEnum.KeepPreviousAvailable: break; case PopupOpenOperateEnum.HideAllOpenView: for (int dex = 0; dex < m_AllRecordViewPopup.Count; ++dex) { allWillHidePopupView.Add(dex, m_AllRecordViewPopup[dex]); } break; case PopupOpenOperateEnum.HideCurPagePopupView: for (int dex = 0; dex < m_AllRecordViewPopup.Count; ++dex) { if (m_AllRecordViewPopup[dex].BelongPageView == popupView.BelongPageView) { allWillHidePopupView.Add(dex, m_AllRecordViewPopup[dex]); } } //获取当前弹窗所属的页面 break; case PopupOpenOperateEnum.PriorityOrder: if (m_AllRecordViewPopup[m_AllRecordViewPopup.Count - 1].Priority >= popupView.Priority) { if (isFailRecord) { RecordWillPopupView(popupView.BelongPageView, popupView); popupView.FailShowByPriority(parameter); //记录参数 } else { popupView.HideWindow(UIParameterArgs.Create()); } } //加入到待弹出界面中 else { allWillHidePopupView.Add(m_AllRecordViewPopup.Count - 1, m_AllRecordViewPopup[m_AllRecordViewPopup.Count - 1]); } break; default: Debug.LogError("没有处理的枚举类型 " + popupOperate); break; } return(allWillHidePopupView); }
/// <summary> /// 关闭一个页面所有关联的Popup /Widget /// </summary> /// <param name="view"></param> private void ClosePageConnectView(UIBasePageView view) { if (view != null) { view.HideWindow(UIParameterArgs.Create()); UIBasePopupView.RemoveWillPopupView(view); //关闭当前界面所包含的弹窗(没有弹出的) UIBasePopupView.CloseConnectPopupView(view); //关闭当前界面所包含的弹窗 (已经弹出的) UIBaseWidgetView.CloseAttachWidget(view.transform, false, UIParameterArgs.Create()); //关闭关联的Widget } }
public override void ShowWindow(UIParameterArgs parameter) { base.ShowWindow(parameter); if (parameter == null || parameter.ParemeterCount < 2) { Debug.LogError("飘字弹窗不合法"); return; } m_ShowTipsContent = parameter.GetParameterByIndex(1).ToString(); StartCoroutine(OnEnumerateShowWindow()); }
/// <summary> /// 显示Widget /// </summary> /// <param name="view"></param> /// <param name="parentTrans"></param> /// <param name="showTime"></param> /// <param name="isSingleton"></param> /// <param name="parameter"></param> private void ShowWidgetView(UIBaseWidgetView view, Transform parentTrans, float showTime, bool isSingleton, UIParameterArgs parameter) { if (view.rectransform.parent != parentTrans) { view.rectransform.SetParent(parentTrans); } view.rectransform.ResetRectTransProperty(); UIParameterArgs parameter1 = UIParameterArgs.Create(parentTrans, showTime, isSingleton); view.ShowWindow(Helper.Instance.MegerUIParameter(parameter1, parameter)); }
public override void ShowWindow(UIParameterArgs parameter) { #if UNITY_EDITOR if (parameter == null || parameter.ParemeterCount < 3) { Debug.LogEditorInfor("ShowWindow Fail, 没有传入当前弹窗所属的界面"); return; } #endif BelongParent = parameter.GetParameterByIndex(0) as Transform; HideDelayTime = float.Parse(parameter.GetParameterByIndex(1).ToString()); IsSinglenton = bool.Parse(parameter.GetParameterByIndex(2).ToString()); base.ShowWindow(parameter); }
public override void ShowWindow(UIParameterArgs parameter) { #if UNITY_EDITOR if (parameter == null || parameter.ParemeterCount < 1) { Debug.LogEditorInfor("ShowWindow Fail, 没有传入当前弹窗所属的界面"); return; } #endif BelongPageView = parameter.GetParameterByIndex(0) as UIBasePageView; // object[] newParameter =new object[parameter.Length - 1]; // System.Array.Copy(parameter, 0, newParameter, 1, parameter.Length - 1); //去掉第一个参数 parameter.CutParameterToFront(0); //去掉第一个参数 base.ShowWindow(parameter); }
public override void ShowWindow(UIParameterArgs parameter) { base.ShowWindow(parameter); GetWiilShowConfig(parameter, 0, m_DefaultBottomMenuEnums, ref m_BottomMenuEnums); GetWiilShowConfig(parameter, 1, m_DefaultTopMenuEnums, ref m_TopMenuEnums); GetWiilShowConfig(parameter, 2, m_DefaultLeftMenuEnums, ref m_LeftMenuEnums); CreateBottomMenuItems(); CreateTopMenuItems(); CreateLeftMenuItems(); OnCompleteShowWindow(); }
/// <summary> /// 关闭页面时候 关闭关联的已经打开的弹窗 /// </summary> /// <param name="pageview"></param> public static void CloseConnectPopupView(UIBasePageView belongPageView) { if (belongPageView == null) { Debug.LogError("ClosePopupView Is Null Page"); return; } for (int dex = m_AllRecordViewPopup.Count - 1; dex >= 0; --dex) { if (m_AllRecordViewPopup[dex].BelongPageView == belongPageView) { m_AllRecordViewPopup[dex].HideWindow(UIParameterArgs.Create()); m_AllRecordViewPopup.RemoveAt(dex); } } }
/// <summary> /// 打开弹窗 /// </summary> /// <param name="view"></param> /// <param name="autoDestroyTime">自动销毁时间 为0标识不会自毁</param> /// <param name="parameter"></param> public void OpenTip(UIParameterArgs parameter, float autoDestroyTime = 0f) { if (parameter == null) { Debug.LogError("parameter 不要使用null 使用默认的 UIParameterArgs.Create() 无参数方法替代"); return; } #if UNITY_EDITOR if (this.WindowType != WindowTypeEnum.PopTip) { Debug.LogError("OpenTip Fail,Not Page Window " + this.name); return; } #endif parameter.InsertParameter(autoDestroyTime, 0); this.ShowWindow(parameter); m_AllRecordViewTips.Add(this); }
/// <summary> /// 关闭当前打开的界面 自动打开上一个Page界面 /// </summary> /// <param name="view"></param> /// <param name="parameter"></param> public void ClosePage(UIParameterArgs CloseParameter, UIParameterArgs openPageParameter) { if (CurOpenPage == null) { return; } if (CloseParameter == null) { Debug.LogError("parameter 不要使用null 使用默认的 UIParameterArgs.Create() 无参数方法替代"); return; } #if UNITY_EDITOR if (m_AllRecordViewPage.Count == 0 || m_AllRecordViewPage[m_AllRecordViewPage.Count - 1] != CurOpenPage) { Debug.LogEditorInfor("ClosePage Fail, " + (m_AllRecordViewPage.Count == 0)); return; } #endif if (CurOpenPage != this) { return; //同时只有一个界面时候想关闭的一定是最后一个界面 } //if (m_AllRecordViewPage.Count == 1) //{ // Debug.LogError("只剩下一个界面 无法关闭" + CurOpenPage.name); // return; //} HideWindow(CloseParameter); m_AllRecordViewPage.Remove(this); //移除当前页面 if (m_AllRecordViewPage.Count > 0) { CurOpenPage = m_AllRecordViewPage[m_AllRecordViewPage.Count - 1]; CurOpenPage.ShowWindow(openPageParameter); } //在打开另一个界面时候回关闭当前界面 else { m_AllRecordViewPage.Clear(); ClosePageConnectView(CurOpenPage); CurOpenPage = null; } //关闭最后一个页面 }
//private void GetWillShowConfig(UIParameterArgs parameter) //{ // object infor = null; // if (parameter.ParemeterCount >= 1) // { // m_BottomMenuEnums.Clear(); // infor = parameter.GetParameterByIndex(0); // if (infor == null) // m_BottomMenuEnums.AddRange(m_DefaultBottomMenuEnums); // else // m_BottomMenuEnums.AddRange(infor as List<MainMenuEnum>); // } // if (parameter.ParemeterCount >= 2) // { // m_TopMenuEnums.Clear(); // infor = parameter.GetParameterByIndex(1); // if (infor == null) // m_TopMenuEnums.AddRange(m_DefaultTopMenuEnums); // else // m_TopMenuEnums.AddRange(infor as List<MainMenuEnum>); // } // if (parameter.ParemeterCount >= 3) // { // m_LeftMenuEnums.Clear(); // infor = parameter.GetParameterByIndex(2); // if (infor == null) // m_LeftMenuEnums.AddRange(m_DefaultLeftMenuEnums); // else // m_LeftMenuEnums.AddRange(infor as List<MainMenuEnum>); // } //} /// <summary> /// 解析参数个数填充默认的菜单 /// </summary> /// <param name="parameter"></param> /// <param name="dex"></param> /// <param name="defaultMenu"></param> /// <param name="willShowMenu"></param> private void GetWiilShowConfig(UIParameterArgs parameter, int dex, List <MainMenuEnum> defaultMenu, ref List <MainMenuEnum> willShowMenu) { willShowMenu.Clear(); if (parameter.ParemeterCount < dex + 1) { willShowMenu.AddRange(defaultMenu); return; } //参数不足 object infor = parameter.GetParameterByIndex(dex); if (infor == null) { willShowMenu.AddRange(defaultMenu); } else { willShowMenu.AddRange(infor as List <MainMenuEnum>); } }
public override void ShowWindow(UIParameterArgs parameter) { #if UNITY_EDITOR if (parameter == null || parameter.ParemeterCount < 1) { Debug.LogError("ShowWindow Fail,参数异常"); return; } #endif if (float.TryParse(parameter.GetParameterByIndex(0).ToString(), out m_AutoDestroyedTime) == false) { Debug.LogError("ShowWindow Fail,错误的类型 " + parameter.GetParameterByIndex(0).GetType()); m_AutoDestroyedTime = 0; } base.ShowWindow(parameter); AutoDestroy(); }
public override void ShowWindow(UIParameterArgs parameter) { if (parameter != null && parameter.ParemeterCount == 0) { Debug.LogError("全屏Mske 必须传入哪个物体请求打开这个界面的参数"); return; } base.ShowWindow(parameter); if (parameter == null) { AddReference(null); } else { AddReference(parameter.GetParameterByIndex(0) as Transform); } ShowDefaultView(); OnCompleteShowWindow(); }
/// <summary> /// 关闭所有关联改物体的Widget /// </summary> /// <param name="targetTrans"></param> public static void CloseAttachWidget(Transform targetTrans, bool isDestroyWidget, UIParameterArgs parameter) { if (m_AllWidgetView.ContainsKey(targetTrans) == false) { return; } if (parameter == null) { Debug.LogError("parameter 不要使用null 使用默认的 UIParameterArgs.Create() 无参数方法替代"); return; } for (int dex = 0; dex < m_AllWidgetView[targetTrans].Count; ++dex) { UIParameterArgs parameter1 = UIParameterArgs.Create(isDestroyWidget); m_AllWidgetView[targetTrans][dex].HideWindow(Helper.Instance.MegerUIParameter(parameter1, parameter)); } if (isDestroyWidget) { m_AllWidgetView[targetTrans].Clear(); } }
/// <summary> /// 关闭打开的Widget /// </summary> /// <param name="view"></param> /// <param name="isDestroyWidget"></param> public void CloseWidget(bool isDestroyWidget, UIParameterArgs parameter) { if (m_AllWidgetView.ContainsKey(this.BelongParent) == false) { Debug.LogError("CloseWidget Fail,Not Exit " + this.name); return; } if (parameter == null) { Debug.LogError("parameter 不要使用null 使用默认的 UIParameterArgs.Create() 无参数方法替代"); return; } int Index = -1; for (int dex = 0; dex < m_AllWidgetView[this.BelongParent].Count; ++dex) { if (m_AllWidgetView[this.BelongParent][dex] == this) { Index = dex; break; } } if (Index == -1) { Debug.LogError("CloseWidget Fail,Not Exit " + this.name); return; } UIParameterArgs parameter1 = UIParameterArgs.Create(isDestroyWidget); this.HideWindow(Helper.Instance.MegerUIParameter(parameter1, parameter)); if (isDestroyWidget) { m_AllWidgetView[this.BelongParent].RemoveAt(Index); } }
//public override void FlushWindow(UIParameterArgs parameter) //{ // if (parameter != null && parameter.ParemeterCount == 0) // { // Debug.LogError("全屏Mske 必须传入哪个物体请求打开这个界面的参数"); // return; // } // base.FlushWindow(parameter); // if (parameter == null) // AddReference(null); // else // AddReference(parameter.GetParameterByIndex(0) as Transform); // ShowDefaultView(); // OnCompleteFlushWindow(); //} /// <summary> /// 需要至少三个参数 第一个参数bool 类型判断是强制关闭 //第二个参数是Transform 参数 /// // 第三个参数为bool 类型判断是释放一次引用还是多个 /// </summary> /// <param name="parameter"></param> public override void HideWindow(UIParameterArgs parameter) { base.HideWindow(parameter); if (parameter == null || parameter.ParemeterCount < 3) { Debug.LogError("全屏Mske 必须传入哪个物体请求打开这个界面的参数"); return; } bool isForceClose = bool.Parse(parameter.GetParameterByIndex(0).ToString()); if (isForceClose) { ReleasAllTransformReference(); } else { Transform target = parameter.GetParameterByIndex(1) as Transform; bool isReleaseOnece = bool.Parse(parameter.GetParameterByIndex(2).ToString()); if (isReleaseOnece) { ReleaseReference(target); } else { ReleasTransformReference(target); } } if (CheckIfNeedCloseView() == false) { return; } OnCompleteHideWindow(); }
/// <summary> /// 打开一个弹窗界面 (默认按照优先级打开 ,如果优先级不够则不会弹出) /// </summary> /// <param name="popupOperate"></param> public void OpenPopUp(bool isFailRecord = true) { OpenPopUp(PopupOpenOperateEnum.PriorityOrder, UIBasePageView.CurOpenPage, isFailRecord, UIParameterArgs.Create()); }
private void CloseBtnClick() { HideWindow(UIParameterArgs.Create()); }
public override void ShowWindow(UIParameterArgs parameter) { base.ShowWindow(parameter); StartCoroutine(OnEnumerateShowWindow()); }
private void OnStartUpBtnClick() { if (AssetUpdateMgr.Instance.IsUpdateError) { Debug.LogError("无法启动游戏 资源更新失败"); return; } //UIManager.Instance.ForceGetUIAsync<UILoginPopupView>(Define_ResPath.UILoginPopupViewPath, UIManagerHelper.Instance.PopupParentTrans, (loginPopView) => //{ // UIManager.Instance.OpenPopUp(loginPopView, PopupOpenOperateEnum.KeepPreviousAvailable,this, true, null); //}, true, true); UIViewReference.Instance.UiLoginPopupView.OpenPopUp(PopupOpenOperateEnum.KeepPreviousAvailable, this, true, UIParameterArgs.Create()); }
/// <summary> /// 打开一个页面UI /// </summary> /// <typeparam name="T"></typeparam> public void OpenPage(UIParameterArgs parameter) { if (parameter == null) { Debug.LogError("parameter 不要使用null 使用默认的 UIParameterArgs.Create() 无参数方法替代"); return; } #if UNITY_EDITOR if (this.WindowType != WindowTypeEnum.Page) { Debug.LogError("OpenPage Fail,Not Page Window " + this.name); return; } #endif if (m_AllRecordViewPage.Contains(this) == false) { #region 打开一个新的页面 m_AllRecordViewPage.Add(this); ClosePageConnectView(CurOpenPage); //if (CurOpenPage != null) //{ // CurOpenPage.HideWindow(); // RemoveWillPopupView(CurOpenPage); //关闭当前界面所包含的弹窗 // CloseAttachWidget(CurOpenPage.transform,false); //关闭关联的Widget //} CurOpenPage = this; //更新当前打开的窗口 this.ShowWindow(parameter); #endregion return; } #region 打开一个已经打开过的页面 Debug.Log("界面已经被打开过 则需要处理"); if (this == CurOpenPage) { CurOpenPage.ShowWindow(parameter); //#region 当前要打开的界面就是最后打开的页面 则根据条件判断是否只需要刷新 //if (CurOpenPage.IsActivate && CurOpenPage.IsShowingWindow && CurOpenPage.IsCompleteShow) //{ // Debug.Log("界面已经打开了 执行刷新操作 "); // CurOpenPage.ShowWindow(parameter); //} //else //{ // Debug.LogError("当前界面状态异常 正在打开中..... " + CurOpenPage.IsShowingWindow + ":" + CurOpenPage.IsCompleteShow); //} //#endregion return; }//当前要打开的界面就是最后打开的页面 则根据条件判断是否只需要刷新 #region 弹出已经打开过的界面 并记录当前页面 //if (CurOpenPage != null) //{ // CurOpenPage.HideWindow(); // RemoveWillPopupView(CurOpenPage); //关闭当前界面所包含的弹窗 // CloseAttachWidget(CurOpenPage.transform, false); //关闭关联的Widget //} ClosePageConnectView(CurOpenPage); for (int dex = m_AllRecordViewPage.Count - 1; dex >= 0; --dex) { if (m_AllRecordViewPage[dex] != this) { m_AllRecordViewPage.RemoveAt(dex); } } //弹出已经打开过的界面 CurOpenPage = this; m_AllRecordViewPage.Add(this); this.ShowWindow(parameter); #endregion #endregion }
/// <summary> /// 关闭一个弹窗界面 /// </summary> /// <param name="view"></param> /// <param name="closeOperate"></param> public void ClosePopup(PopupCloseOperateEnum closeOperate) { this.HideWindow(UIParameterArgs.Create()); m_AllRecordViewPopup.Remove(this); DealHidePopView(closeOperate); }