private void Awake()
 {
     if (_operatorHP.TryGetComponent(out UIOperatorHp _componentHP))
     {
         operatorHpComponent = _componentHP;
     }
 }
        private void Start()
        {
            SetStartHP((int)HP);
            uiOperatorHp = _enemyHP.GetComponent <UIOperatorHp>();

            StartCoroutine(EnemyMove());
            StartCoroutine(HealthChange());
        }