private void Awake() { if (_operatorHP.TryGetComponent(out UIOperatorHp _componentHP)) { operatorHpComponent = _componentHP; } }
private void Start() { SetStartHP((int)HP); uiOperatorHp = _enemyHP.GetComponent <UIOperatorHp>(); StartCoroutine(EnemyMove()); StartCoroutine(HealthChange()); }