public void Initialize(UIManager.Member data) { m_Data = data; m_HP = data.hp; var image = GetComponent <Image>(); image.enabled = true; image.sprite = data.battle; image.SetNativeSize(); SendMessage("SetSliderValue", 1); }
void OnEnable() { UIManager.Member member = uiManager.currentMember; if (m_NameText) { m_NameText.text = member.name; } if (m_HpmpText) { m_HpmpText.text = "HP " + member.hp + " / MP " + member.mp; } if (m_CommentText) { m_CommentText.text = member.comment; } m_MainImage.sprite = member.large; ShowAnimation(); }
//初期化してアニメーション実行 public void SetUp(int order, UIManager.Member data, Color cardColor, Color activeColor) { m_Data = data; data.selected = false; if (m_NameText) { m_NameText.GetComponent <Text>().text = m_Data.name; } if (m_HpmpText) { m_HpmpText.text = "HP " + m_Data.hp + " / MP " + m_Data.mp; } if (m_Face) { m_Face.sprite = m_Data.large; m_Face.SetNativeSize(); } this.m_CardColor = cardColor; this.m_ActiveColor = activeColor; m_Body.color = cardColor; m_ActiveBackground.color = activeColor; m_UnderCard.color = cardColor; isActive = false; currentState = SetDefection(); m_Body.transform.localPosition = Vector3.zero; if (rectTransform.anchoredPosition.y > m_HideThreshold) { PlayAnimation(order); } }