// Use this for initialization void Start() { manager = FindObjectOfType <UIMainManager>(); for (int i = 0; i < ParentBuy.transform.childCount; i++) { ParentBuy.transform.GetChild(i).GetComponentInChildren <Text>().text = "" + AllGameManager.instance.tokomanage[i].PriceNextLevel; } }
private void Awake() { State = eStateGame.SETUP; m_gameSettings = Resources.Load <GameSettings>(Constants.GAME_SETTINGS_PATH); m_uiMenu = FindObjectOfType <UIMainManager>(); m_uiMenu.Setup(this); }
// Use this for initialization void Start() { manager = FindObjectOfType <UIMainManager>(); for (int i = 0; i < this.transform.childCount; i++) { BahanCollection.Add(this.transform.GetChild(i).GetComponent <Button>()); MenuQuantityText[i].text = "" + AllGameManager.instance.StockMenu[i]; } }
// Use this for initialization void Start() { manager = FindObjectOfType <UIMainManager>(); manager2 = FindObjectOfType <BuyerIdentity>(); manager3 = FindObjectOfType <BahanManager>(); manager4 = GetComponent <MenuIdentity>(); DirectionIdentity = manager6.IdentitityLocation; LimitTimeBuy = manager2.identityBuyer.MaxService; LimitTimeBuyCurr = manager2.identityBuyer.MaxService; LimitTimeBuyImage.enabled = false; BuyIcon.enabled = false; targetMove = manager6.aipaths[MoveIndex].path[0]; }
public void Setup(UIMainManager mngr) { m_mngr = mngr; }
public void Awake() { instance = this; }
public void InitDataPlayer() { popupManager = new PopupManager(); dataPlayer = new DataPlayer(); uiMainManager = new UIMainManager(); }
void Awake() { instance = this; DontDestroyOnLoad(this); }
// Use this for initialization void Start() { LimitTime = AllGameManager.instance.CuacaCurr.LimitTime; manager = FindObjectOfType <UIMainManager>(); manager2 = FindObjectOfType <ResultManager>(); }