public override void OnRefreshWindow() { int lastLoginServer = ServerManager.Instance.CurrentGameServerID; if (lastLoginServer > 0) { _lastLoginServer.gameObject.SetActive(true); ServerInfo info = ServerManager.Instance.GetServerInfoByID(lastLoginServer); if (info != null) { _lastLoginServer.SetInfo(info); } } else { _lastLoginServer.gameObject.SetActive(false); } UpdateGroupList(); UpdateRecommentServerList(); UpdateServerList(); _panelArea.gameObject.SetActive(false); _panelMy.gameObject.SetActive(true); _listGroup.SelectWidget(null); }