SetCurrentPercent() public method

Convenience function, in case you wanted to associate progress bar, slider or scroll bar's OnValueChanged function in inspector with a label.
public SetCurrentPercent ( ) : void
return void
Esempio n. 1
0
    static int SetCurrentPercent(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        UILabel obj = (UILabel)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UILabel");

        obj.SetCurrentPercent();
        return(0);
    }
Esempio n. 2
0
 static public int SetCurrentPercent(IntPtr l)
 {
     try {
         UILabel self = (UILabel)checkSelf(l);
         self.SetCurrentPercent();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 3
0
	static int SetCurrentPercent(IntPtr L)
	{
		try
		{
			ToLua.CheckArgsCount(L, 1);
			UILabel obj = (UILabel)ToLua.CheckObject<UILabel>(L, 1);
			obj.SetCurrentPercent();
			return 0;
		}
		catch (Exception e)
		{
			return LuaDLL.toluaL_exception(L, e);
		}
	}
Esempio n. 4
0
    public static int SetCurrentPercent(IntPtr l)
    {
        int result;

        try
        {
            UILabel uILabel = (UILabel)LuaObject.checkSelf(l);
            uILabel.SetCurrentPercent();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }